From 20a42d6fbda8c68b9c9ae7755e6f2b9b863319e4 Mon Sep 17 00:00:00 2001 From: Nissim Hadar Date: Mon, 2 Oct 2017 10:11:34 -0700 Subject: [PATCH] Fixed model name string --- libraries/render-utils/src/RenderDeferredTask.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render-utils/src/RenderDeferredTask.cpp b/libraries/render-utils/src/RenderDeferredTask.cpp index 50bd3d6dc0..41ded3a4f4 100644 --- a/libraries/render-utils/src/RenderDeferredTask.cpp +++ b/libraries/render-utils/src/RenderDeferredTask.cpp @@ -149,7 +149,7 @@ void RenderDeferredTask::build(JobModel& task, const render::Varying& input, ren // Add haze model ////const auto hazeModel = task.addJob("HazeModel"); - const auto hazeModel = task.addJob("FetchHazeStage"); + const auto hazeModel = task.addJob("HazeModel"); // DeferredBuffer is complete, now let's shade it into the LightingBuffer const auto deferredLightingInputs = RenderDeferred::Inputs(deferredFrameTransform, deferredFramebuffer, lightingModel,