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Revert "don't play muzak from lobby to avoid error"
This reverts commit 69f5c769b8
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parent
69f5c769b8
commit
208af5cbca
1 changed files with 5 additions and 5 deletions
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@ -139,10 +139,10 @@ function drawLobby() {
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MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
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MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
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// start the drone sound
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// start the drone sound
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// currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
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currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
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// start one of our muzak sounds
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// start one of our muzak sounds
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// playRandomMuzak();
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playRandomMuzak();
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}
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}
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}
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}
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@ -353,9 +353,9 @@ function update(deltaTime) {
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Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
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Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
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// if the reticle is up then we may need to play the next muzak
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// if the reticle is up then we may need to play the next muzak
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// if (!Audio.isInjectorPlaying(currentMuzakInjector)) {
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if (!Audio.isInjectorPlaying(currentMuzakInjector)) {
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// playNextMuzak();
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playNextMuzak();
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// }
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}
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}
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}
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}
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}
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