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Adjust the grid size for mac
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@ -74,7 +74,7 @@ void FrustumGrid::generateGridPlanes(Planes& xPlanes, Planes& yPlanes, Planes& z
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#include "DeferredLightingEffect.h"
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#ifdef Q_OS_MAC
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const glm::uvec4 LightClusters::MAX_GRID_DIMENSIONS { 8, 8, 8, 4096 };
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const glm::uvec4 LightClusters::MAX_GRID_DIMENSIONS { 16, 16, 16, 16384 };
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#else
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const glm::uvec4 LightClusters::MAX_GRID_DIMENSIONS { 32, 32, 31, 16384 };
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#endif
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