init _bodySensorMatrix in ctor

This commit is contained in:
Andrew Meadows 2015-11-03 11:26:49 -08:00
parent 5a93516330
commit 12ff9734e0

View file

@ -121,6 +121,12 @@ MyAvatar::MyAvatar(RigPointer rig) :
connect(DependencyManager::get<AddressManager>().data(), &AddressManager::locationChangeRequired, connect(DependencyManager::get<AddressManager>().data(), &AddressManager::locationChangeRequired,
this, &MyAvatar::goToLocation); this, &MyAvatar::goToLocation);
_characterController.setEnabled(true); _characterController.setEnabled(true);
_hmdSensorMatrix = glm::mat4();
_hmdSensorPosition = extractTranslation(_hmdSensorMatrix);
_hmdSensorOrientation = glm::quat_cast(_hmdSensorMatrix);
_bodySensorMatrix = deriveBodyFromHMDSensor();
updateSensorToWorldMatrix();
} }
MyAvatar::~MyAvatar() { MyAvatar::~MyAvatar() {