mirror of
https://github.com/overte-org/overte.git
synced 2025-04-12 17:22:09 +02:00
got the shoulders working
This commit is contained in:
parent
ac3c9655ec
commit
0fdf136251
4 changed files with 12 additions and 24 deletions
|
@ -121,8 +121,8 @@
|
|||
"rotationVar": "leftArmRotation",
|
||||
"typeVar": "leftArmType",
|
||||
"weightVar": "leftArmWeight",
|
||||
"weight": 1.0,
|
||||
"flexCoefficients": [1, 0.5, 0.25, 0.0, 0.0, 0.0]
|
||||
"weight": 0.75,
|
||||
"flexCoefficients": [1.0, 0.35, 0.2, 0.1, 0.05, 0.0, 0.0, 0.0]
|
||||
},
|
||||
{
|
||||
"jointName": "RightArm",
|
||||
|
@ -130,8 +130,8 @@
|
|||
"rotationVar": "rightArmRotation",
|
||||
"typeVar": "rightArmType",
|
||||
"weightVar": "rightArmWeight",
|
||||
"weight": 1.0,
|
||||
"flexCoefficients": [1, 0.5, 0.25, 0.0, 0.0, 0.0]
|
||||
"weight": 0.75,
|
||||
"flexCoefficients": [1.0, 0.35, 0.2, 0.1, 0.05, 0.0, 0.0, 0.0]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -1049,12 +1049,18 @@ void Rig::updateFromHeadParameters(const HeadParameters& params, float dt) {
|
|||
}
|
||||
|
||||
if (params.leftArmEnabled) {
|
||||
_animVars.set("leftArmType", (int)IKTarget::Type::RotationAndPosition);
|
||||
_animVars.set("leftArmPosition", params.leftArmPosition);
|
||||
_animVars.set("leftArmRotation", params.leftArmRotation);
|
||||
|
||||
} else {
|
||||
_animVars.set("leftArmType", (int)IKTarget::Type::Unknown);
|
||||
}
|
||||
|
||||
if (params.rightArmEnabled) {
|
||||
_animVars.set("rightArmType", (int)IKTarget::Type::RotationAndPosition);
|
||||
_animVars.set("rightArmPosition", params.rightArmPosition);
|
||||
_animVars.set("rightArmRotation", params.rightArmRotation);
|
||||
} else {
|
||||
_animVars.set("rightArmType", (int)IKTarget::Type::Unknown);
|
||||
}
|
||||
|
|
|
@ -178,7 +178,6 @@ ViveControllerManager::InputDevice::InputDevice(vr::IVRSystem*& system) : contro
|
|||
_configStringMap[Config::FeetAndHips] = QString("FeetAndHips");
|
||||
_configStringMap[Config::FeetHipsAndChest] = QString("FeetHipsAndChest");
|
||||
_configStringMap[Config::FeetHipsAndShoulders] = QString("FeetHipsAndShoulders");
|
||||
_configStringMap[Config::FeetAndShoulders] = QString("FeetAndShoulders");
|
||||
}
|
||||
|
||||
void ViveControllerManager::InputDevice::update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
|
||||
|
@ -342,11 +341,6 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
|
|||
|
||||
if (_config == Config::Feet) {
|
||||
calibrateFeet(defaultToReferenceMat, inputCalibration);
|
||||
} else if (_config == Config::FeetAndShoulders && puckCount >= MIN_FEET_HIPS_CHEST) {
|
||||
calibrateFeet(defaultToReferenceMat, inputCalibration);
|
||||
int firstShoulder = 2;
|
||||
int secondShoulder = 3;
|
||||
calibrateShoulders(defaultToReferenceMat, inputCalibration, firstShoulder, secondShoulder);
|
||||
} else if (_config == Config::FeetAndHips && puckCount >= MIN_FEET_AND_HIPS) {
|
||||
calibrateFeet(defaultToReferenceMat, inputCalibration);
|
||||
calibrateHips(defaultToReferenceMat, inputCalibration);
|
||||
|
@ -666,10 +660,6 @@ void ViveControllerManager::InputDevice::calibrateShoulders(glm::mat4& defaultTo
|
|||
}
|
||||
}
|
||||
|
||||
void ViveControllerManager::InputDevice::calibrateHands(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration,
|
||||
PuckPosePair firstHand, PuckPosePair secondHand) {
|
||||
}
|
||||
|
||||
void ViveControllerManager::InputDevice::calibrateHead(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration) {
|
||||
int headIndex = _validTrackedObjects.size() - 1;
|
||||
}
|
||||
|
@ -708,8 +698,6 @@ void ViveControllerManager::InputDevice::setConfigFromString(const QString& valu
|
|||
_preferedConfig = Config::FeetHipsAndChest;
|
||||
} else if (value == "FeetHipsAndShoulders") {
|
||||
_preferedConfig = Config::FeetHipsAndShoulders;
|
||||
} else if (value == "FeetAndShoulders") {
|
||||
_preferedConfig = Config::FeetAndShoulders;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -722,7 +710,7 @@ void ViveControllerManager::InputDevice::createPreferences() {
|
|||
auto getter = [this]()->QString { return _configStringMap[_preferedConfig]; };
|
||||
auto setter = [this](const QString& value) { setConfigFromString(value); saveSettings(); };
|
||||
auto preference = new ComboBoxPreference(VIVE_PUCKS_CONFIG, "Configuration", getter, setter);
|
||||
QStringList list = (QStringList() << "Auto" << "Feet" << "FeetAndHips" << "FeetHipsAndChest" << "FeetAndShoulders");
|
||||
QStringList list = (QStringList() << "Auto" << "Feet" << "FeetAndHips" << "FeetHipsAndChest" << "FeetHipsAndShoulders");
|
||||
preference->setItems(list);
|
||||
preferences->addPreference(preference);
|
||||
|
||||
|
|
|
@ -108,14 +108,11 @@ private:
|
|||
Auto,
|
||||
Head,
|
||||
Feet,
|
||||
Hands,
|
||||
Shoulders,
|
||||
FeetAndHips,
|
||||
FeetAndShoulders,
|
||||
FeetHipsAndChest,
|
||||
FeetHipsAndShoulders,
|
||||
FeetHipsChestAndHands,
|
||||
FeetHipsShouldersAndHands
|
||||
FeetHipsChestAndHead
|
||||
};
|
||||
Config _config { Config::Auto };
|
||||
Config _preferedConfig { Config::Auto };
|
||||
|
@ -153,9 +150,6 @@ private:
|
|||
void calibrateHips(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration);
|
||||
void calibrateChest(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration);
|
||||
|
||||
void calibrateHands(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration,
|
||||
PuckPosePair firstHand, PuckPosePair secondHand);
|
||||
|
||||
void calibrateShoulders(glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration,
|
||||
int firstShoulderIndex, int secondShoulderIndex);
|
||||
|
||||
|
|
Loading…
Reference in a new issue