Merge pull request #4834 from huffman/edit-draw-zone-boundaries

Remove old zone drawing
This commit is contained in:
Clément Brisset 2015-05-12 14:29:42 +02:00
commit 0bc12f40e6
2 changed files with 2 additions and 152 deletions

View file

@ -28,7 +28,6 @@ Script.include([
"libraries/gridTool.js",
"libraries/entityList.js",
"libraries/lightOverlayManager.js",
"libraries/zoneOverlayManager.js",
]);
var selectionDisplay = SelectionDisplay;
@ -36,7 +35,6 @@ var selectionManager = SelectionManager;
var entityPropertyDialogBox = EntityPropertyDialogBox;
var lightOverlayManager = new LightOverlayManager();
var zoneOverlayManager = new ZoneOverlayManager();
var cameraManager = new CameraManager();
@ -49,7 +47,6 @@ var entityListTool = EntityListTool();
selectionManager.addEventListener(function() {
selectionDisplay.updateHandles();
lightOverlayManager.updatePositions();
zoneOverlayManager.updatePositions();
});
var windowDimensions = Controller.getViewportDimensions();
@ -246,7 +243,7 @@ var toolBar = (function () {
}
toolBar.selectTool(activeButton, isActive);
lightOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_LIGHTS_IN_EDIT_MODE));
zoneOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
Entities.setDrawZoneBoundaries(isActive && Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
};
// Sets visibility of tool buttons, excluding the power button
@ -1000,7 +997,7 @@ function handeMenuEvent(menuItem) {
} else if (menuItem == MENU_SHOW_LIGHTS_IN_EDIT_MODE) {
lightOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_LIGHTS_IN_EDIT_MODE));
} else if (menuItem == MENU_SHOW_ZONES_IN_EDIT_MODE) {
zoneOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
Entities.setDrawZoneBoundaries(isActive && Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
}
tooltip.show(false);
}

View file

@ -1,147 +0,0 @@
ZoneOverlayManager = function(isEntityFunc, entityAddedFunc, entityRemovedFunc, entityMovedFunc) {
var self = this;
var visible = false;
// List of all created overlays
var allOverlays = [];
// List of overlays not currently being used
var unusedOverlays = [];
// Map from EntityItemID.id to overlay id
var entityOverlays = {};
// Map from EntityItemID.id to EntityItemID object
var entityIDs = {};
this.updatePositions = function(ids) {
for (var id in entityIDs) {
var entityID = entityIDs[id];
var properties = Entities.getEntityProperties(entityID);
Overlays.editOverlay(entityOverlays[entityID.id].solid, {
position: properties.position,
rotation: properties.rotation,
dimensions: properties.dimensions,
});
Overlays.editOverlay(entityOverlays[entityID.id].outline, {
position: properties.position,
rotation: properties.rotation,
dimensions: properties.dimensions,
});
}
};
this.setVisible = function(isVisible) {
if (visible != isVisible) {
visible = isVisible;
Entities.setDrawZoneBoundaries(visible);
for (var id in entityOverlays) {
Overlays.editOverlay(entityOverlays[id].solid, { visible: visible });
Overlays.editOverlay(entityOverlays[id].outline, { visible: visible });
}
}
};
// Allocate or get an unused overlay
function getOverlay() {
if (unusedOverlays.length == 0) {
var overlay = Overlays.addOverlay("cube", {
});
allOverlays.push(overlay);
} else {
var overlay = unusedOverlays.pop();
};
return overlay;
}
function releaseOverlay(overlay) {
unusedOverlays.push(overlay);
Overlays.editOverlay(overlay, { visible: false });
}
function addEntity(entityID) {
var properties = Entities.getEntityProperties(entityID);
if (properties.type == "Zone" && !(entityID.id in entityOverlays)) {
var overlaySolid = getOverlay();
var overlayOutline = getOverlay();
entityOverlays[entityID.id] = {
solid: overlaySolid,
outline: overlayOutline,
}
entityIDs[entityID.id] = entityID;
var color = {
red: Math.round(Math.random() * 255),
green: Math.round(Math.random() * 255),
blue: Math.round(Math.random() * 255)
};
Overlays.editOverlay(overlaySolid, {
position: properties.position,
rotation: properties.rotation,
dimensions: properties.dimensions,
visible: visible,
solid: true,
alpha: 0.1,
color: color,
ignoreRayIntersection: true,
});
Overlays.editOverlay(overlayOutline, {
position: properties.position,
rotation: properties.rotation,
dimensions: properties.dimensions,
visible: visible,
solid: false,
dashed: false,
lineWidth: 2.0,
alpha: 1.0,
color: color,
ignoreRayIntersection: true,
});
}
}
function deleteEntity(entityID) {
if (entityID.id in entityOverlays) {
releaseOverlay(entityOverlays[entityID.id].outline);
releaseOverlay(entityOverlays[entityID.id].solid);
delete entityIDs[entityID.id];
delete entityOverlays[entityID.id];
}
}
function changeEntityID(oldEntityID, newEntityID) {
entityOverlays[newEntityID.id] = entityOverlays[oldEntityID.id];
entityIDs[newEntityID.id] = newEntityID;
delete entityOverlays[oldEntityID.id];
delete entityIDs[oldEntityID.id];
}
function clearEntities() {
for (var id in entityOverlays) {
releaseOverlay(entityOverlays[id].outline);
releaseOverlay(entityOverlays[id].solid);
}
entityOverlays = {};
entityIDs = {};
}
Entities.addingEntity.connect(addEntity);
Entities.changingEntityID.connect(changeEntityID);
Entities.deletingEntity.connect(deleteEntity);
Entities.clearingEntities.connect(clearEntities);
// Add existing entities
var ids = Entities.findEntities(MyAvatar.position, 64000);
for (var i = 0; i < ids.length; i++) {
addEntity(ids[i]);
}
Script.scriptEnding.connect(function() {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.deleteOverlay(allOverlays[i]);
}
});
};