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don't give timers owners while also keeping track of them in as class instance variables
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parent
3c2894adb3
commit
09eea83461
2 changed files with 3 additions and 3 deletions
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@ -53,7 +53,7 @@ Octree* EntityServer::createTree() {
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}
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void EntityServer::beforeRun() {
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_pruneDeletedEntitiesTimer = new QTimer(this);
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_pruneDeletedEntitiesTimer = new QTimer();
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connect(_pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
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const int PRUNE_DELETED_MODELS_INTERVAL_MSECS = 1 * 1000; // once every second
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_pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
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@ -74,13 +74,13 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
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// this is a temp fix for Qt 5.3 - rebinding the node socket gives us readyRead for the socket on this thread
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nodeList->rebindNodeSocket();
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_domainServerTimer = new QTimer(this);
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_domainServerTimer = new QTimer();
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connect(_domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
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_domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
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if (shouldSendStats) {
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// send a stats packet every 1 second
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_statsTimer = new QTimer(this);
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_statsTimer = new QTimer();
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connect(_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
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_statsTimer->start(1000);
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}
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