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Add signal for avatar skeleton changing
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2 changed files with 2 additions and 0 deletions
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@ -1356,6 +1356,7 @@ void MyAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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Avatar::setSkeletonModelURL(skeletonModelURL);
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Avatar::setSkeletonModelURL(skeletonModelURL);
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_skeletonModel->setVisibleInScene(true, qApp->getMain3DScene());
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_skeletonModel->setVisibleInScene(true, qApp->getMain3DScene());
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_headBoneSet.clear();
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_headBoneSet.clear();
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emit skeletonChanged();
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}
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}
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@ -606,6 +606,7 @@ signals:
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void onLoadComplete();
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void onLoadComplete();
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void wentAway();
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void wentAway();
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void wentActive();
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void wentActive();
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void skeletonChanged();
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private:
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private:
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