Still android fixes

This commit is contained in:
Olivier Prat 2018-11-08 11:24:46 +01:00
parent 851cfff960
commit 05ac2fccb6

View file

@ -346,7 +346,7 @@ vec3 buildPosition(ivec4 side, vec2 fragUVPos) {
<@func buildPositionOffset(side, fragUVPos, sideFragUVPos, texelOffset, deltaUV, position)@>
{
float Zeye = <$getZEyeAtUVOffset($sideFragUVPos$, 0.0, $texelOffset$)$>
<$position$> = evalEyePositionFromZeye(<$side$>.x, Zeye, <$fragUVPos$> + <$texelOffset$>*<$deltaUV$>);
<$position$> = evalEyePositionFromZeye(<$side$>.x, Zeye, <$fragUVPos$> + vec2(<$texelOffset$>)*<$deltaUV$>);
}
<@endfunc@>