Removed compilation warnings on Mac and Ubuntu

This commit is contained in:
Olivier Prat 2017-10-12 19:26:05 +02:00
parent d3add89b3c
commit 055270df9c
3 changed files with 1 additions and 3 deletions

View file

@ -41,7 +41,6 @@ void BloomThreshold::run(const render::RenderContextPointer& renderContext, cons
assert(inputFrameBuffer->hasColor()); assert(inputFrameBuffer->hasColor());
auto inputBuffer = inputFrameBuffer->getRenderBuffer(0); auto inputBuffer = inputFrameBuffer->getRenderBuffer(0);
auto sourceViewport = args->_viewport;
auto bufferSize = glm::ivec2(inputBuffer->getDimensions()); auto bufferSize = glm::ivec2(inputBuffer->getDimensions());
if (!_outputBuffer || _outputBuffer->getSize() != inputFrameBuffer->getSize()) { if (!_outputBuffer || _outputBuffer->getSize() != inputFrameBuffer->getSize()) {

View file

@ -82,7 +82,7 @@ void BlurParams::setFilterGaussianTaps(int numHalfTaps, float sigma) {
const int numTaps = 2 * numHalfTaps + 1; const int numTaps = 2 * numHalfTaps + 1;
assert(numTaps <= BLUR_MAX_NUM_TAPS); assert(numTaps <= BLUR_MAX_NUM_TAPS);
assert(sigma > 0.0f); assert(sigma > 0.0f);
const float inverseTwoSigmaSquared = float(0.5 / (sigma*sigma)); const float inverseTwoSigmaSquared = float(0.5 / double(sigma*sigma));
float totalWeight = 1.0f; float totalWeight = 1.0f;
float weight; float weight;
float offset; float offset;

View file

@ -61,7 +61,6 @@ void HalfDownsample::run(const RenderContextPointer& renderContext, const gpu::F
_pipeline = gpu::Pipeline::create(program, state); _pipeline = gpu::Pipeline::create(program, state);
} }
const auto sourceSize = sourceFramebuffer->getSize();
const auto bufferSize = resampledFrameBuffer->getSize(); const auto bufferSize = resampledFrameBuffer->getSize();
glm::ivec4 viewport{ 0, 0, bufferSize.x, bufferSize.y }; glm::ivec4 viewport{ 0, 0, bufferSize.x, bufferSize.y };