diff --git a/libraries/render-utils/src/BloomEffect.cpp b/libraries/render-utils/src/BloomEffect.cpp index 239508cd50..69bc790c59 100644 --- a/libraries/render-utils/src/BloomEffect.cpp +++ b/libraries/render-utils/src/BloomEffect.cpp @@ -41,7 +41,6 @@ void BloomThreshold::run(const render::RenderContextPointer& renderContext, cons assert(inputFrameBuffer->hasColor()); auto inputBuffer = inputFrameBuffer->getRenderBuffer(0); - auto sourceViewport = args->_viewport; auto bufferSize = glm::ivec2(inputBuffer->getDimensions()); if (!_outputBuffer || _outputBuffer->getSize() != inputFrameBuffer->getSize()) { diff --git a/libraries/render/src/render/BlurTask.cpp b/libraries/render/src/render/BlurTask.cpp index a200e0c8ec..5b759ca33c 100644 --- a/libraries/render/src/render/BlurTask.cpp +++ b/libraries/render/src/render/BlurTask.cpp @@ -82,7 +82,7 @@ void BlurParams::setFilterGaussianTaps(int numHalfTaps, float sigma) { const int numTaps = 2 * numHalfTaps + 1; assert(numTaps <= BLUR_MAX_NUM_TAPS); assert(sigma > 0.0f); - const float inverseTwoSigmaSquared = float(0.5 / (sigma*sigma)); + const float inverseTwoSigmaSquared = float(0.5 / double(sigma*sigma)); float totalWeight = 1.0f; float weight; float offset; diff --git a/libraries/render/src/render/ResampleTask.cpp b/libraries/render/src/render/ResampleTask.cpp index ef75b54094..929db50c31 100644 --- a/libraries/render/src/render/ResampleTask.cpp +++ b/libraries/render/src/render/ResampleTask.cpp @@ -61,7 +61,6 @@ void HalfDownsample::run(const RenderContextPointer& renderContext, const gpu::F _pipeline = gpu::Pipeline::create(program, state); } - const auto sourceSize = sourceFramebuffer->getSize(); const auto bufferSize = resampledFrameBuffer->getSize(); glm::ivec4 viewport{ 0, 0, bufferSize.x, bufferSize.y };