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cleaned up copyright header notifications in several files
This commit is contained in:
parent
be7be4ad99
commit
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11 changed files with 14 additions and 25 deletions
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@ -3,8 +3,7 @@
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 9/11/12.
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// Created by Philip Rosedale on 9/11/12.
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// adapted by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 Physical, Inc.. All rights reserved.
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#include <glm/glm.hpp>
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#include <glm/glm.hpp>
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#include <vector>
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#include <vector>
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// AvatarRenderer.cpp
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// AvatarRenderer.cpp
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <iostream>
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#include <iostream>
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#include <glm/glm.hpp>
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#include <glm/glm.hpp>
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#include <SharedUtil.h>
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#include <SharedUtil.h>
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// AvatarRenderer.h
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// AvatarRenderer.h
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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// AvatarTouch.cpp
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// AvatarTouch.cpp
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <iostream>
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#include <iostream>
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#include <glm/glm.hpp>
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#include <glm/glm.hpp>
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#include <SharedUtil.h>
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#include <SharedUtil.h>
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// AvatarTouch.h
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// AvatarTouch.h
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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//---------------------------------------------------------------------
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//
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//
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// Created by Jeffrey Ventrella for High Fidelity.
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// Camera.cpp
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// interface
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//
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//
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//---------------------------------------------------------------------
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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#include <SharedUtil.h>
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#include <SharedUtil.h>
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#include <VoxelConstants.h>
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#include <VoxelConstants.h>
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//-----------------------------------------------------------
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//
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//
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// Created by Jeffrey Ventrella and added as a utility
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// Camera.h
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// class for High Fidelity Code base, April 2013
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// interface
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//
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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//-----------------------------------------------------------
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#ifndef __interface__camera__
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#ifndef __interface__camera__
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#define __interface__camera__
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#define __interface__camera__
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// HandControl.cpp
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// HandControl.cpp
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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// HandControl.h
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// HandControl.h
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// interface
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// interface
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//
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//
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// Created by Jeffrey Ventrella
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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@ -1,10 +1,8 @@
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//
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//
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// Head.cpp
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// Head.cpp
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// hifi
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// interface
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//
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// Created by Jeffrey on May, 10, 2013
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// Copyright (c) 2013 Physical, Inc.. All rights reserved.
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//
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//
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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#include "Head.h"
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#include "Head.h"
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#include "Util.h"
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#include "Util.h"
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//
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//
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// Head.h
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// Head.h
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// hifi
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// interface
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//
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//
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// Created by Jeffrey on May, 10, 2013
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 Physical, Inc.. All rights reserved.
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//
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//
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#ifndef hifi_Head_h
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#ifndef hifi_Head_h
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