Removing deprecated function usage

This commit is contained in:
Brad Davis 2015-10-06 20:03:46 -07:00
parent bac69c73a8
commit 028935f831
3 changed files with 7 additions and 8 deletions

View file

@ -281,7 +281,6 @@ bool setupEssentials(int& argc, char** argv) {
Setting::init();
// Set dependencies
<<<<<<< HEAD
DependencyManager::set<AddressManager>();
DependencyManager::set<NodeList>(NodeType::Agent, listenPort);
DependencyManager::set<GeometryCache>();

View file

@ -1342,11 +1342,11 @@ void MyAvatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, fl
if (qApp->isHMDMode()) {
glm::vec3 cameraPosition = qApp->getCamera()->getPosition();
glm::mat4 headPose = Application::getInstance()->getActiveDisplayPlugin()->getHeadPose();
glm::mat4 leftEyePose = Application::getInstance()->getActiveDisplayPlugin()->getEyeToHeadTransform(Eye::Left);
glm::mat4 headPose = qApp->getActiveDisplayPlugin()->getHeadPose();
glm::mat4 leftEyePose = qApp->getActiveDisplayPlugin()->getEyeToHeadTransform(Eye::Left);
leftEyePose = leftEyePose * headPose;
glm::vec3 leftEyePosition = glm::vec3(leftEyePose[3]);
glm::mat4 rightEyePose = Application::getInstance()->getActiveDisplayPlugin()->getEyeToHeadTransform(Eye::Right);
glm::mat4 rightEyePose = qApp->getActiveDisplayPlugin()->getEyeToHeadTransform(Eye::Right);
rightEyePose = rightEyePose * headPose;
glm::vec3 rightEyePosition = glm::vec3(rightEyePose[3]);
glm::vec3 headPosition = glm::vec3(headPose[3]);

View file

@ -29,7 +29,7 @@ QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* conte
glm::vec3 direction = glm::inverse(myAvatar->getOrientation()) * (hudIntersection - sphereCenter);
glm::quat rotation = ::rotationBetween(glm::vec3(0.0f, 0.0f, -1.0f), direction);
glm::vec3 eulers = ::safeEulerAngles(rotation);
return qScriptValueFromValue<glm::vec2>(engine, Application::getInstance()->getApplicationCompositor()
return qScriptValueFromValue<glm::vec2>(engine, qApp->getApplicationCompositor()
.sphericalToOverlay(glm::vec2(eulers.y, -eulers.x)));
}
return QScriptValue::NullValue;
@ -49,17 +49,17 @@ void HMDScriptingInterface::toggleMagnifier() {
}
bool HMDScriptingInterface::getMagnifier() const {
return Application::getInstance()->getApplicationCompositor().hasMagnifier();
return qApp->getApplicationCompositor().hasMagnifier();
}
bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const {
Camera* camera = Application::getInstance()->getCamera();
Camera* camera = qApp->getCamera();
glm::vec3 position = camera->getPosition();
glm::quat orientation = camera->getOrientation();
glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f);
const auto& compositor = Application::getInstance()->getApplicationCompositor();
const auto& compositor = qApp->getApplicationCompositor();
return compositor.calculateRayUICollisionPoint(position, direction, result);
}