overte-thingvellir/tests/physics
Anthony J. Thibault ca8a832818 CharacterController: added hard limit to follow displacement
To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.

Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
..
src CharacterController: added hard limit to follow displacement 2016-01-21 17:27:45 -08:00
CMakeLists.txt checkpoint 2015-11-20 15:19:45 -06:00