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https://thingvellir.net/git/overte
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To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle. Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions. |
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.. | ||
animation | ||
audio | ||
controllers | ||
entities | ||
gpu-test | ||
jitter | ||
networking | ||
octree | ||
physics | ||
recording | ||
render-utils | ||
shaders | ||
shared | ||
ui | ||
CMakeLists.txt | ||
GLMTestUtils.h | ||
QTestExtensions.h |