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https://thingvellir.net/git/overte
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Previously, when render mesh was visible the renderItems they were not updated with the latest avatar mixer joints rotations and position. This would result in a frozen avatar being visible. Now the renderItems are updated when the render mesh is in the frustum or the bounding sphere around the avatar position is visible. |
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.. | ||
assets | ||
audio | ||
avatar | ||
devices | ||
octree | ||
scripting | ||
ui | ||
AbstractLoggerInterface.h | ||
Application.cpp | ||
Application.h | ||
Bookmarks.cpp | ||
Bookmarks.h | ||
Camera.cpp | ||
Camera.h | ||
CrashHandler.cpp | ||
CrashHandler.h | ||
DiscoverabilityManager.cpp | ||
DiscoverabilityManager.h | ||
FileLogger.cpp | ||
FileLogger.h | ||
FileUtils.cpp | ||
FileUtils.h | ||
GLCanvas.cpp | ||
GLCanvas.h | ||
InterfaceActionFactory.cpp | ||
InterfaceActionFactory.h | ||
InterfaceLogging.cpp | ||
InterfaceLogging.h | ||
InterfaceParentFinder.cpp | ||
InterfaceParentFinder.h | ||
LODManager.cpp | ||
LODManager.h | ||
main.cpp | ||
Menu.cpp | ||
Menu.h | ||
ModelPackager.cpp | ||
ModelPackager.h | ||
ModelPropertiesDialog.cpp | ||
ModelPropertiesDialog.h | ||
ModelSelector.cpp | ||
ModelSelector.h | ||
Physics.cpp | ||
Physics.h | ||
PluginContainerProxy.cpp | ||
PluginContainerProxy.h | ||
ScriptHighlighting.cpp | ||
ScriptHighlighting.h | ||
SpeechRecognizer.cpp | ||
SpeechRecognizer.h | ||
SpeechRecognizer.mm | ||
Stars.cpp | ||
Stars.h | ||
UIUtil.cpp | ||
UIUtil.h | ||
Util.cpp | ||
Util.h | ||
world.h |