overte-thingvellir/interface/src/starfield/data/GpuVertex.h
Lord Waymaster 25d5b38f5f Starfield modification to randomly generate stars
Starfield now generates stars at startup rather than load them from the
server - approx. 50msec to load 50,000 stars.

STAR_COLORIZATION const in Generator.cpp is used to defined how
colorful the stars should be.

STARFIELD_NUM_STARS and STARFIELD_SEED sets the number of stars and the
random number seed used to generate the starfield.
2013-10-17 23:24:03 -07:00

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//
// starfield/data/GpuVertex.h
// interface
//
// Created by Tobias Schwinger on 3/29/13.
// Modified 10/17/13 Chris Barnard.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __interface__starfield__data__GpuVertex__
#define __interface__starfield__data__GpuVertex__
#include "starfield/data/InputVertex.h"
namespace starfield {
class GpuVertex {
public:
GpuVertex() { }
GpuVertex(InputVertex const& inputVertex);
unsigned getColor() const { return _color; }
private:
unsigned _color;
float _valX;
float _valY;
float _valZ;
};
}
#endif