// // starfield/data/GpuVertex.h // interface // // Created by Tobias Schwinger on 3/29/13. // Modified 10/17/13 Chris Barnard. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // #ifndef __interface__starfield__data__GpuVertex__ #define __interface__starfield__data__GpuVertex__ #include "starfield/data/InputVertex.h" namespace starfield { class GpuVertex { public: GpuVertex() { } GpuVertex(InputVertex const& inputVertex); unsigned getColor() const { return _color; } private: unsigned _color; float _valX; float _valY; float _valZ; }; } #endif