Olivier Prat
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f356d9d9ee
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Merge branch 'taa' into taapre
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2018-02-27 10:17:26 +01:00 |
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Olivier Prat
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2eb7be26cf
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Merged with master and fixed tablet NoAA flag
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2018-02-27 10:16:25 +01:00 |
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Olivier Prat
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2d71d7da9f
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Merge branch 'master' of http://github.com/highfidelity/hifi into taa
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2018-02-27 09:11:43 +01:00 |
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Sam Gondelman
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d1d6adf447
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Merge pull request #12493 from sethalves/fix-shadows-on-osx-1
fix osx shadows
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2018-02-26 11:46:43 -08:00 |
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Anthony J. Thibault
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f5fcaae283
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Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions
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2018-02-26 10:55:44 -08:00 |
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Anthony J. Thibault
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0404b722e4
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Code review feedback
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2018-02-26 10:00:32 -08:00 |
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Olivier Prat
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12d7e89d7e
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Switched back velocity buffer job to original place while I try to get more info on how/where that tablet is rendered
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2018-02-26 18:13:41 +01:00 |
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Olivier Prat
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d288ebe79e
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Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiased
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2018-02-26 18:07:44 +01:00 |
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Olivier Prat
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c04bf095ec
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Limited sharpen range
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2018-02-26 16:48:10 +01:00 |
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Olivier Prat
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16cd1e3fd5
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Adjusted bloom effect to work with antialiasing
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2018-02-26 15:26:12 +01:00 |
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Olivier Prat
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419e064e65
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Moved antialiasing before tonemapping
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2018-02-26 14:57:59 +01:00 |
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Olivier Prat
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37fdf81f1b
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Fix warnings on mac and ubuntu
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2018-02-23 19:37:12 +01:00 |
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Seth Alves
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59bd05aa55
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make shadow-related shader compile on osx
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2018-02-23 09:22:34 -08:00 |
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Olivier Prat
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6a550e983f
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Disable sharpen with FXAA
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2018-02-23 14:46:37 +01:00 |
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Olivier Prat
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095f426f31
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Adjusted default sharpen
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2018-02-23 14:43:22 +01:00 |
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Olivier Prat
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c9a6d6bf14
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Added adjustable post sharpen filter
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2018-02-23 11:53:05 +01:00 |
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Olivier Prat
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4636f43728
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Simplified camera view history and TAA is now working in all circumstances.
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2018-02-23 10:19:05 +01:00 |
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Anthony J. Thibault
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0469eafbe4
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Switch between dualQuats and matrix skinning based on model entity scale factor.
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2018-02-22 18:35:16 -08:00 |
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NissimHadar
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3150b963c0
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Implemented call to abortTask().
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2018-02-22 16:29:58 -08:00 |
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Olivier Prat
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ebe05d1f6f
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Still have to fix TAA when GPU is slower than game
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2018-02-22 18:59:25 +01:00 |
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Anthony J. Thibault
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86351f19a9
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Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions
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2018-02-22 08:44:21 -08:00 |
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Olivier Prat
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aa46d16699
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A bit of cleanup in TAA shaders
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2018-02-22 10:09:03 +01:00 |
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Nissim Hadar
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bf4ba07b72
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Added parameters to canCastShadow - still sucks.
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2018-02-21 12:36:34 -08:00 |
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Olivier Prat
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dca7b7aaba
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TAA is working on HMD! Still some issues when game rate is low
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2018-02-21 17:34:51 +01:00 |
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Olivier Prat
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093a1491cd
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Renamed resourcering to resourceswapchain
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2018-02-21 15:43:19 +01:00 |
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Olivier Prat
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f53c2f41a5
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Merge branch 'master' of http://github.com/highfidelity/hifi into prev
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2018-02-21 09:46:38 +01:00 |
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Nissim Hadar
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6f84e4c977
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Moved shadows and ambient occlusion to menu checkboxes.
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2018-02-20 23:45:07 -08:00 |
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Nissim Hadar
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b2a06cdb98
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Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/ShapeEntityItem.h
# libraries/networking/src/udt/PacketHeaders.cpp
# libraries/networking/src/udt/PacketHeaders.h
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2018-02-19 13:05:57 -08:00 |
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Nissim Hadar
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6a9bbaf0a5
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WIP - clean-up.
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2018-02-19 12:00:30 -08:00 |
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Sam Gateau
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fd49c0d100
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Merge pull request #12401 from SamGondelman/decals
Material Entities
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2018-02-19 10:58:02 -08:00 |
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Olivier Prat
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18af60f3eb
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Added RingBuffer mechanism to gpu lib
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2018-02-19 18:48:58 +01:00 |
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Olivier Prat
|
9cfe53be3e
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Merged from orgin taa
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2018-02-19 17:50:10 +01:00 |
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Olivier Prat
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f5a2557a2e
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Merged with master
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2018-02-19 17:28:39 +01:00 |
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Nissim Hadar
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7ba8a9935a
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No extraneous shadows.
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2018-02-16 19:23:31 -08:00 |
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Nissim Hadar
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a2cc78b200
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Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
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2018-02-16 14:01:57 -08:00 |
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Nissim Hadar
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4c1f22f84e
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Models and Avatar cast shadows (box doesn't, yet).
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2018-02-16 14:01:33 -08:00 |
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Nissim Hadar
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194c7f4101
|
WIP - for review.
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2018-02-16 09:28:15 -08:00 |
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SamGondelman
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b189433855
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merge
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2018-02-15 15:50:36 -08:00 |
|
SamGondelman
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2d754edf74
|
CR
|
2018-02-15 15:48:41 -08:00 |
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Nissim Hadar
|
df7a8389b3
|
Fixed possible crash.
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2018-02-15 11:51:06 -08:00 |
|
samcake
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b21b98c810
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Add a way to early abort a task from a Job, apply that to the highlight effect to shave unecessary work
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2018-02-15 11:24:20 -08:00 |
|
Nissim Hadar
|
26e7a85a95
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Fixed possible crash.
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2018-02-14 21:15:29 -08:00 |
|
Nissim Hadar
|
a679b6f828
|
Fixed possible crash.
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2018-02-14 18:55:04 -08:00 |
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samcake
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246ac25d0a
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Introducing a way to abort a task from one of its job, using it to skip highlight tasks if nothing to highlight
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2018-02-14 17:36:46 -08:00 |
|
Sam Gondelman
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15cdfef16a
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Merge branch 'master' into decals
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2018-02-14 17:33:01 -08:00 |
|
Nissim Hadar
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054b2bf3e2
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Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/networking/src/udt/PacketHeaders.cpp
# scripts/system/html/js/entityProperties.js
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2018-02-14 17:10:07 -08:00 |
|
SamGondelman
|
324eefc914
|
remove fresnel, add unlit, fix overlays, cleanup
|
2018-02-14 17:02:07 -08:00 |
|
samcake
|
6357f36a97
|
Fixing names
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2018-02-14 10:39:14 -08:00 |
|
Nissim Hadar
|
1632ab9782
|
Changed flag to "cast shadow" instead of "don't cast shadow".
|
2018-02-13 18:27:36 -08:00 |
|
samcake
|
1d3ae1b187
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Work in progress to get the render items beeing tagged correctly for groupCulled
|
2018-02-13 17:50:01 -08:00 |
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