Merge pull request #12401 from SamGondelman/decals

Material Entities
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Sam Gateau 2018-02-19 10:58:02 -08:00 committed by GitHub
commit fd49c0d100
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74 changed files with 2584 additions and 294 deletions

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@ -21,12 +21,7 @@
#include "AssetUtils.h"
#include "ReceivedMessage.h"
namespace std {
template <>
struct hash<QString> {
size_t operator()(const QString& v) const { return qHash(v); }
};
}
#include "RegisteredMetaTypes.h"
struct AssetMeta {
int bakeVersion { 0 };

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@ -22,6 +22,8 @@ setup_memory_debugger()
symlink_or_copy_directory_beside_target(${_SHOULD_SYMLINK_RESOURCES} "${CMAKE_CURRENT_SOURCE_DIR}/resources" "resources")
# link the shared hifi libraries
include_hifi_library_headers(gpu)
include_hifi_library_headers(graphics)
link_hifi_libraries(embedded-webserver networking shared avatars)
# find OpenSSL

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 512 512" style="enable-background:new 0 0 512 512;" xml:space="preserve">
<path d="M348.5,162.5c1.7,0,3,1.4,3,3v181.4c0,1.7-1.3,3-3,3H167.2c-1.6,0-3-1.3-3-3V165.5c0-1.6,1.4-3,3-3H348.5 M348.5,145.5
H167.2c-11,0-20,9-20,20v181.4c0,11,9,20,20,20h181.4c11,0,20-9,20-20V165.5C368.5,154.5,359.6,145.5,348.5,145.5L348.5,145.5z"/>
<rect x="161.6" y="253.6" width="96.3" height="96.3"/>
<rect x="256.1" y="159.8" width="95.4" height="95.4"/>
</svg>

After

Width:  |  Height:  |  Size: 717 B

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@ -144,6 +144,17 @@ TabView {
editTabView.currentIndex = 4
}
}
NewEntityButton {
icon: "icons/create-icons/126-material-01.svg"
text: "MATERIAL"
onClicked: {
editRoot.sendToScript({
method: "newEntityButtonClicked", params: { buttonName: "newMaterialButton" }
});
editTabView.currentIndex = 2
}
}
}
HifiControls.Button {

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@ -0,0 +1,174 @@
//
// NewMaterialDialog.qml
// qml/hifi
//
// Created by Sam Gondelman on 1/17/18
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Dialogs 1.2 as OriginalDialogs
import "../../styles-uit"
import "../../controls-uit"
import "../dialogs"
Rectangle {
id: newMaterialDialog
// width: parent.width
// height: parent.height
HifiConstants { id: hifi }
color: hifi.colors.baseGray;
signal sendToScript(var message);
property bool keyboardEnabled: false
property bool punctuationMode: false
property bool keyboardRasied: false
function errorMessageBox(message) {
return desktop.messageBox({
icon: hifi.icons.warning,
defaultButton: OriginalDialogs.StandardButton.Ok,
title: "Error",
text: message
});
}
Item {
id: column1
anchors.rightMargin: 10
anchors.leftMargin: 10
anchors.bottomMargin: 10
anchors.topMargin: 10
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: keyboard.top
Text {
id: text1
text: qsTr("Material URL")
color: "#ffffff"
font.pixelSize: 12
}
TextInput {
id: materialURL
height: 20
text: qsTr("")
color: "white"
anchors.top: text1.bottom
anchors.topMargin: 5
anchors.left: parent.left
anchors.leftMargin: 0
anchors.right: parent.right
anchors.rightMargin: 0
font.pixelSize: 12
onAccepted: {
newMaterialDialog.keyboardEnabled = false;
}
MouseArea {
anchors.fill: parent
onClicked: {
newMaterialDialog.keyboardEnabled = HMD.active
parent.focus = true;
parent.forceActiveFocus();
materialURL.cursorPosition = materialURL.positionAt(mouseX, mouseY, TextInput.CursorBetweenCharaters);
}
}
}
Rectangle {
id: textInputBox
color: "white"
anchors.fill: materialURL
opacity: 0.1
}
Row {
id: row1
height: 400
spacing: 30
anchors.top: materialURL.bottom
anchors.topMargin: 5
anchors.left: parent.left
anchors.leftMargin: 0
anchors.right: parent.right
anchors.rightMargin: 0
Column {
id: column3
height: 400
spacing: 10
/*Text {
id: text3
text: qsTr("Material Mode")
color: "#ffffff"
font.pixelSize: 12
}
ComboBox {
id: materialMappingMode
property var materialArray: ["UV space material",
"3D projected material"]
width: 200
z: 100
transformOrigin: Item.Center
model: materialArray
}*/
Row {
id: row3
width: 200
height: 400
spacing: 5
anchors.horizontalCenter: column3.horizontalCenter
anchors.horizontalCenterOffset: -20
Button {
id: button1
text: qsTr("Add")
z: -1
onClicked: {
newMaterialDialog.sendToScript({
method: "newMaterialDialogAdd",
params: {
textInput: materialURL.text,
//comboBox: materialMappingMode.currentIndex
}
});
}
}
Button {
id: button2
z: -1
text: qsTr("Cancel")
onClicked: {
newMaterialDialog.sendToScript({method: "newMaterialDialogCancel"})
}
}
}
}
}
}
Keyboard {
id: keyboard
raised: parent.keyboardEnabled
numeric: parent.punctuationMode
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
}
}

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@ -1593,6 +1593,73 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
}
});
EntityTree::setAddMaterialToEntityOperator([&](const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
// try to find the renderable
auto renderable = getEntities()->renderableForEntityId(entityID);
if (renderable) {
renderable->addMaterial(material, parentMaterialName);
}
// even if we don't find it, try to find the entity
auto entity = getEntities()->getEntity(entityID);
if (entity) {
entity->addMaterial(material, parentMaterialName);
return true;
}
return false;
});
EntityTree::setRemoveMaterialFromEntityOperator([&](const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
// try to find the renderable
auto renderable = getEntities()->renderableForEntityId(entityID);
if (renderable) {
renderable->removeMaterial(material, parentMaterialName);
}
// even if we don't find it, try to find the entity
auto entity = getEntities()->getEntity(entityID);
if (entity) {
entity->removeMaterial(material, parentMaterialName);
return true;
}
return false;
});
EntityTree::setAddMaterialToAvatarOperator([](const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
if (avatar) {
avatar->addMaterial(material, parentMaterialName);
return true;
}
return false;
});
EntityTree::setRemoveMaterialFromAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
if (avatar) {
avatar->removeMaterial(material, parentMaterialName);
return true;
}
return false;
});
EntityTree::setAddMaterialToOverlayOperator([&](const QUuid& overlayID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
auto overlay = _overlays.getOverlay(overlayID);
if (overlay) {
overlay->addMaterial(material, parentMaterialName);
return true;
}
return false;
});
EntityTree::setRemoveMaterialFromOverlayOperator([&](const QUuid& overlayID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
auto overlay = _overlays.getOverlay(overlayID);
if (overlay) {
overlay->removeMaterial(material, parentMaterialName);
return true;
}
return false;
});
// Keyboard focus handling for Web overlays.
auto overlays = &(qApp->getOverlays());
connect(overlays, &Overlays::overlayDeleted, [=](const OverlayID& overlayID) {

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@ -83,6 +83,7 @@ void ModelOverlay::update(float deltatime) {
auto modelOverlay = static_cast<ModelOverlay*>(&data);
modelOverlay->setSubRenderItemIDs(newRenderItemIDs);
});
processMaterials();
}
if (_visibleDirty) {
_visibleDirty = false;
@ -108,6 +109,7 @@ void ModelOverlay::update(float deltatime) {
bool ModelOverlay::addToScene(Overlay::Pointer overlay, const render::ScenePointer& scene, render::Transaction& transaction) {
Volume3DOverlay::addToScene(overlay, scene, transaction);
_model->addToScene(scene, transaction);
processMaterials();
return true;
}
@ -632,3 +634,29 @@ uint32_t ModelOverlay::fetchMetaSubItems(render::ItemIDs& subItems) const {
}
return 0;
}
void ModelOverlay::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
Overlay::addMaterial(material, parentMaterialName);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->addMaterial(material, parentMaterialName);
}
}
void ModelOverlay::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
Overlay::removeMaterial(material, parentMaterialName);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->removeMaterial(material, parentMaterialName);
}
}
void ModelOverlay::processMaterials() {
assert(_model);
std::lock_guard<std::mutex> lock(_materialsLock);
for (auto& shapeMaterialPair : _materials) {
auto material = shapeMaterialPair.second;
while (!material.empty()) {
_model->addMaterial(material.top(), shapeMaterialPair.first);
material.pop();
}
}
}

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@ -59,6 +59,9 @@ public:
void setDrawInFront(bool drawInFront) override;
void setDrawHUDLayer(bool drawHUDLayer) override;
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) override;
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) override;
protected:
Transform evalRenderTransform() override;
@ -110,6 +113,8 @@ private:
bool _drawInFrontDirty { false };
bool _drawInHUDDirty { false };
void processMaterials();
};
#endif // hifi_ModelOverlay_h

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@ -235,3 +235,13 @@ QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array) {
}
return newVector;
}
void Overlay::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].push(material);
}
void Overlay::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].remove(material);
}

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@ -91,6 +91,9 @@ public:
unsigned int getStackOrder() const { return _stackOrder; }
void setStackOrder(unsigned int stackOrder) { _stackOrder = stackOrder; }
virtual void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName);
virtual void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName);
protected:
float updatePulse();
@ -117,6 +120,9 @@ protected:
static const xColor DEFAULT_OVERLAY_COLOR;
static const float DEFAULT_ALPHA;
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
private:
OverlayID _overlayID; // only used for non-3d overlays
};

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@ -570,6 +570,7 @@ void Avatar::addToScene(AvatarSharedPointer self, const render::ScenePointer& sc
}
transaction.resetItem(_renderItemID, avatarPayloadPointer);
_skeletonModel->addToScene(scene, transaction);
processMaterials();
for (auto& attachmentModel : _attachmentModels) {
attachmentModel->addToScene(scene, transaction);
}
@ -761,6 +762,7 @@ void Avatar::fixupModelsInScene(const render::ScenePointer& scene) {
if (_skeletonModel->isRenderable() && _skeletonModel->needsFixupInScene()) {
_skeletonModel->removeFromScene(scene, transaction);
_skeletonModel->addToScene(scene, transaction);
processMaterials();
canTryFade = true;
_isAnimatingScale = true;
}
@ -1760,3 +1762,31 @@ float Avatar::getUnscaledEyeHeightFromSkeleton() const {
return DEFAULT_AVATAR_EYE_HEIGHT;
}
}
void Avatar::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].push(material);
if (_skeletonModel && _skeletonModel->fetchRenderItemIDs().size() > 0) {
_skeletonModel->addMaterial(material, parentMaterialName);
}
}
void Avatar::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].remove(material);
if (_skeletonModel && _skeletonModel->fetchRenderItemIDs().size() > 0) {
_skeletonModel->removeMaterial(material, parentMaterialName);
}
}
void Avatar::processMaterials() {
assert(_skeletonModel);
std::lock_guard<std::mutex> lock(_materialsLock);
for (auto& shapeMaterialPair : _materials) {
auto material = shapeMaterialPair.second;
while (!material.empty()) {
_skeletonModel->addMaterial(material.top(), shapeMaterialPair.first);
material.pop();
}
}
}

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@ -272,6 +272,9 @@ public:
virtual void setAvatarEntityDataChanged(bool value) override;
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) override;
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) override;
public slots:
// FIXME - these should be migrated to use Pose data instead
@ -397,6 +400,11 @@ protected:
float _displayNameAlpha { 1.0f };
ThreadSafeValueCache<float> _unscaledEyeHeightCache { DEFAULT_AVATAR_EYE_HEIGHT };
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
void processMaterials();
};
#endif // hifi_Avatar_h

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@ -1,3 +1,4 @@
set(TARGET_NAME avatars)
setup_hifi_library(Network Script)
link_hifi_libraries(shared networking)
include_hifi_library_headers(gpu)
link_hifi_libraries(shared networking graphics)

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@ -2558,4 +2558,4 @@ void AvatarEntityMapFromScriptValue(const QScriptValue& object, AvatarEntityMap&
value[EntityID] = binaryEntityProperties;
}
}
}

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@ -54,6 +54,8 @@
#include "HeadData.h"
#include "PathUtils.h"
#include <graphics/Material.h>
using AvatarSharedPointer = std::shared_ptr<AvatarData>;
using AvatarWeakPointer = std::weak_ptr<AvatarData>;
using AvatarHash = QHash<QUuid, AvatarSharedPointer>;
@ -694,6 +696,9 @@ public:
bool getIsReplicated() const { return _isReplicated; }
virtual void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {}
virtual void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {}
signals:
void displayNameChanged();
void sessionDisplayNameChanged();

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@ -25,6 +25,7 @@
#include "RenderableTextEntityItem.h"
#include "RenderableWebEntityItem.h"
#include "RenderableZoneEntityItem.h"
#include "RenderableMaterialEntityItem.h"
using namespace render;
@ -145,6 +146,7 @@ EntityRenderer::EntityRenderer(const EntityItemPointer& entity) : _entity(entity
_needsRenderUpdate = true;
emit requestRenderUpdate();
});
_materials = entity->getMaterials();
}
EntityRenderer::~EntityRenderer() { }
@ -252,6 +254,10 @@ EntityRenderer::Pointer EntityRenderer::addToScene(EntityTreeRenderer& renderer,
result = make_renderer<ZoneEntityRenderer>(entity);
break;
case Type::Material:
result = make_renderer<MaterialEntityRenderer>(entity);
break;
default:
break;
}
@ -395,3 +401,13 @@ void EntityRenderer::onRemoveFromScene(const EntityItemPointer& entity) {
entity->deregisterChangeHandler(_changeHandlerId);
QObject::disconnect(this, &EntityRenderer::requestRenderUpdate, this, nullptr);
}
void EntityRenderer::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].push(material);
}
void EntityRenderer::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].remove(material);
}

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@ -54,12 +54,14 @@ public:
const uint64_t& getUpdateTime() const { return _updateTime; }
virtual void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName);
virtual void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName);
protected:
virtual bool needsRenderUpdateFromEntity() const final { return needsRenderUpdateFromEntity(_entity); }
virtual void onAddToScene(const EntityItemPointer& entity);
virtual void onRemoveFromScene(const EntityItemPointer& entity);
protected:
EntityRenderer(const EntityItemPointer& entity);
~EntityRenderer();
@ -130,6 +132,8 @@ protected:
// Only touched on the rendering thread
bool _renderUpdateQueued{ false };
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
private:
// The base class relies on comparing the model transform to the entity transform in order

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@ -0,0 +1,269 @@
//
// Created by Sam Gondelman on 1/18/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RenderableMaterialEntityItem.h"
#include "RenderPipelines.h"
using namespace render;
using namespace render::entities;
bool MaterialEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
if (entity->getMaterial() != _drawMaterial) {
return true;
}
if (entity->getParentID() != _parentID || entity->getClientOnly() != _clientOnly || entity->getOwningAvatarID() != _owningAvatarID) {
return true;
}
if (entity->getMaterialMappingPos() != _materialMappingPos || entity->getMaterialMappingScale() != _materialMappingScale || entity->getMaterialMappingRot() != _materialMappingRot) {
return true;
}
return false;
}
void MaterialEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
withWriteLock([&] {
_drawMaterial = entity->getMaterial();
_parentID = entity->getParentID();
_clientOnly = entity->getClientOnly();
_owningAvatarID = entity->getOwningAvatarID();
_materialMappingPos = entity->getMaterialMappingPos();
_materialMappingScale = entity->getMaterialMappingScale();
_materialMappingRot = entity->getMaterialMappingRot();
_renderTransform = getModelTransform();
const float MATERIAL_ENTITY_SCALE = 0.5f;
_renderTransform.postScale(MATERIAL_ENTITY_SCALE);
_renderTransform.postScale(ENTITY_ITEM_DEFAULT_DIMENSIONS);
});
}
ItemKey MaterialEntityRenderer::getKey() {
ItemKey::Builder builder;
builder.withTypeShape().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
if (!_visible) {
builder.withInvisible();
}
if (_drawMaterial) {
auto matKey = _drawMaterial->getKey();
if (matKey.isTranslucent()) {
builder.withTransparent();
}
}
return builder.build();
}
ShapeKey MaterialEntityRenderer::getShapeKey() {
graphics::MaterialKey drawMaterialKey;
if (_drawMaterial) {
drawMaterialKey = _drawMaterial->getKey();
}
bool isTranslucent = drawMaterialKey.isTranslucent();
bool hasTangents = drawMaterialKey.isNormalMap();
bool hasSpecular = drawMaterialKey.isMetallicMap();
bool hasLightmap = drawMaterialKey.isLightmapMap();
bool isUnlit = drawMaterialKey.isUnlit();
ShapeKey::Builder builder;
builder.withMaterial();
if (isTranslucent) {
builder.withTranslucent();
}
if (hasTangents) {
builder.withTangents();
}
if (hasSpecular) {
builder.withSpecular();
}
if (hasLightmap) {
builder.withLightmap();
}
if (isUnlit) {
builder.withUnlit();
}
return builder.build();
}
glm::vec3 MaterialEntityRenderer::getVertexPos(float phi, float theta) {
return glm::vec3(glm::sin(theta) * glm::cos(phi), glm::cos(theta), glm::sin(theta) * glm::sin(phi));
}
glm::vec3 MaterialEntityRenderer::getTangent(float phi, float theta) {
return glm::vec3(-glm::cos(theta) * glm::cos(phi), glm::sin(theta), -glm::cos(theta) * glm::sin(phi));
}
void MaterialEntityRenderer::addVertex(std::vector<float>& buffer, const glm::vec3& pos, const glm::vec3& tan, const glm::vec2 uv) {
buffer.push_back(pos.x); buffer.push_back(pos.y); buffer.push_back(pos.z);
buffer.push_back(tan.x); buffer.push_back(tan.y); buffer.push_back(tan.z);
buffer.push_back(uv.x); buffer.push_back(uv.y);
}
void MaterialEntityRenderer::addTriangleFan(std::vector<float>& buffer, int stack, int step) {
float v1 = ((float)stack) / STACKS;
float theta1 = v1 * (float)M_PI;
glm::vec3 tip = getVertexPos(0, theta1);
float v2 = ((float)(stack + step)) / STACKS;
float theta2 = v2 * (float)M_PI;
for (int i = 0; i < SLICES; i++) {
float u1 = ((float)i) / SLICES;
float u2 = ((float)(i + step)) / SLICES;
float phi1 = u1 * M_PI_TIMES_2;
float phi2 = u2 * M_PI_TIMES_2;
/* (flipped for negative step)
p1
/ \
/ \
/ \
p3 ------ p2
*/
glm::vec3 pos2 = getVertexPos(phi2, theta2);
glm::vec3 pos3 = getVertexPos(phi1, theta2);
glm::vec3 tan1 = getTangent(0, theta1);
glm::vec3 tan2 = getTangent(phi2, theta2);
glm::vec3 tan3 = getTangent(phi1, theta2);
glm::vec2 uv1 = glm::vec2((u1 + u2) / 2.0f, v1);
glm::vec2 uv2 = glm::vec2(u2, v2);
glm::vec2 uv3 = glm::vec2(u1, v2);
addVertex(buffer, tip, tan1, uv1);
addVertex(buffer, pos2, tan2, uv2);
addVertex(buffer, pos3, tan3, uv3);
_numVertices += 3;
}
}
int MaterialEntityRenderer::_numVertices = 0;
std::shared_ptr<gpu::Stream::Format> MaterialEntityRenderer::_streamFormat = nullptr;
std::shared_ptr<gpu::BufferStream> MaterialEntityRenderer::_stream = nullptr;
std::shared_ptr<gpu::Buffer> MaterialEntityRenderer::_verticesBuffer = nullptr;
void MaterialEntityRenderer::generateMesh() {
_streamFormat = std::make_shared<gpu::Stream::Format>();
_stream = std::make_shared<gpu::BufferStream>();
_verticesBuffer = std::make_shared<gpu::Buffer>();
const int NUM_POS_COORDS = 3;
const int NUM_TANGENT_COORDS = 3;
const int VERTEX_TANGENT_OFFSET = NUM_POS_COORDS * sizeof(float);
const int VERTEX_TEXCOORD_OFFSET = VERTEX_TANGENT_OFFSET + NUM_TANGENT_COORDS * sizeof(float);
_streamFormat->setAttribute(gpu::Stream::POSITION, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), 0);
_streamFormat->setAttribute(gpu::Stream::NORMAL, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), 0);
_streamFormat->setAttribute(gpu::Stream::TANGENT, 0, gpu::Element(gpu::VEC3, gpu::FLOAT, gpu::XYZ), VERTEX_TANGENT_OFFSET);
_streamFormat->setAttribute(gpu::Stream::TEXCOORD, 0, gpu::Element(gpu::VEC2, gpu::FLOAT, gpu::UV), VERTEX_TEXCOORD_OFFSET);
_stream->addBuffer(_verticesBuffer, 0, _streamFormat->getChannels().at(0)._stride);
std::vector<float> vertexBuffer;
// Top
addTriangleFan(vertexBuffer, 0, 1);
// Middle section
for (int j = 1; j < STACKS - 1; j++) {
float v1 = ((float)j) / STACKS;
float v2 = ((float)(j + 1)) / STACKS;
float theta1 = v1 * (float)M_PI;
float theta2 = v2 * (float)M_PI;
for (int i = 0; i < SLICES; i++) {
float u1 = ((float)i) / SLICES;
float u2 = ((float)(i + 1)) / SLICES;
float phi1 = u1 * M_PI_TIMES_2;
float phi2 = u2 * M_PI_TIMES_2;
/*
p2 ---- p3
| / |
| / |
| / |
p1 ---- p4
*/
glm::vec3 pos1 = getVertexPos(phi1, theta2);
glm::vec3 pos2 = getVertexPos(phi1, theta1);
glm::vec3 pos3 = getVertexPos(phi2, theta1);
glm::vec3 pos4 = getVertexPos(phi2, theta2);
glm::vec3 tan1 = getTangent(phi1, theta2);
glm::vec3 tan2 = getTangent(phi1, theta1);
glm::vec3 tan3 = getTangent(phi2, theta1);
glm::vec3 tan4 = getTangent(phi2, theta2);
glm::vec2 uv1 = glm::vec2(u1, v2);
glm::vec2 uv2 = glm::vec2(u1, v1);
glm::vec2 uv3 = glm::vec2(u2, v1);
glm::vec2 uv4 = glm::vec2(u2, v2);
addVertex(vertexBuffer, pos1, tan1, uv1);
addVertex(vertexBuffer, pos2, tan2, uv2);
addVertex(vertexBuffer, pos3, tan3, uv3);
addVertex(vertexBuffer, pos3, tan3, uv3);
addVertex(vertexBuffer, pos4, tan4, uv4);
addVertex(vertexBuffer, pos1, tan1, uv1);
_numVertices += 6;
}
}
// Bottom
addTriangleFan(vertexBuffer, STACKS, -1);
_verticesBuffer->append(vertexBuffer.size() * sizeof(float), (gpu::Byte*) vertexBuffer.data());
}
void MaterialEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableMaterialEntityItem::render");
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
// Don't render if our parent is set or our material is null
QUuid parentID;
Transform renderTransform;
graphics::MaterialPointer drawMaterial;
Transform textureTransform;
withReadLock([&] {
parentID = _clientOnly ? _owningAvatarID : _parentID;
renderTransform = _renderTransform;
drawMaterial = _drawMaterial;
textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0));
textureTransform.setRotation(glm::vec3(0, 0, glm::radians(_materialMappingRot)));
textureTransform.setScale(glm::vec3(_materialMappingScale, 1));
});
if (!parentID.isNull() || !drawMaterial) {
return;
}
batch.setModelTransform(renderTransform);
drawMaterial->setTextureTransforms(textureTransform);
// bind the material
RenderPipelines::bindMaterial(drawMaterial, batch, args->_enableTexturing);
args->_details._materialSwitches++;
// Draw!
if (_numVertices == 0) {
generateMesh();
}
batch.setInputFormat(_streamFormat);
batch.setInputStream(0, *_stream);
batch.draw(gpu::TRIANGLES, _numVertices, 0);
const int NUM_VERTICES_PER_TRIANGLE = 3;
args->_details._trianglesRendered += _numVertices / NUM_VERTICES_PER_TRIANGLE;
}

View file

@ -0,0 +1,60 @@
//
// Created by Sam Gondelman on 1/18/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableMaterialEntityItem_h
#define hifi_RenderableMaterialEntityItem_h
#include "RenderableEntityItem.h"
#include <MaterialEntityItem.h>
class NetworkMaterial;
namespace render { namespace entities {
class MaterialEntityRenderer : public TypedEntityRenderer<MaterialEntityItem> {
using Parent = TypedEntityRenderer<MaterialEntityItem>;
using Pointer = std::shared_ptr<MaterialEntityRenderer>;
public:
MaterialEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {}
private:
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
virtual void doRender(RenderArgs* args) override;
ItemKey getKey() override;
ShapeKey getShapeKey() override;
QUuid _parentID;
bool _clientOnly;
QUuid _owningAvatarID;
glm::vec2 _materialMappingPos;
glm::vec2 _materialMappingScale;
float _materialMappingRot;
Transform _renderTransform;
std::shared_ptr<NetworkMaterial> _drawMaterial;
static int _numVertices;
static std::shared_ptr<gpu::Stream::Format> _streamFormat;
static std::shared_ptr<gpu::BufferStream> _stream;
static std::shared_ptr<gpu::Buffer> _verticesBuffer;
void generateMesh();
void addTriangleFan(std::vector<float>& buffer, int stack, int step);
static glm::vec3 getVertexPos(float phi, float theta);
static glm::vec3 getTangent(float phi, float theta);
static void addVertex(std::vector<float>& buffer, const glm::vec3& pos, const glm::vec3& tan, const glm::vec2 uv);
const int SLICES = 15;
const int STACKS = 9;
const float M_PI_TIMES_2 = 2.0f * (float)M_PI;
};
} }
#endif // hifi_RenderableMaterialEntityItem_h

View file

@ -1389,6 +1389,7 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
auto entityRenderer = static_cast<EntityRenderer*>(&data);
entityRenderer->setSubRenderItemIDs(newRenderItemIDs);
});
processMaterials();
}
}
@ -1475,3 +1476,28 @@ void ModelEntityRenderer::mapJoints(const TypedEntityPointer& entity, const QStr
}
}
void ModelEntityRenderer::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
Parent::addMaterial(material, parentMaterialName);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->addMaterial(material, parentMaterialName);
}
}
void ModelEntityRenderer::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
Parent::removeMaterial(material, parentMaterialName);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->removeMaterial(material, parentMaterialName);
}
}
void ModelEntityRenderer::processMaterials() {
assert(_model);
std::lock_guard<std::mutex> lock(_materialsLock);
for (auto& shapeMaterialPair : _materials) {
auto material = shapeMaterialPair.second;
while (!material.empty()) {
_model->addMaterial(material.top(), shapeMaterialPair.first);
material.pop();
}
}
}

View file

@ -138,10 +138,14 @@ namespace render { namespace entities {
class ModelEntityRenderer : public TypedEntityRenderer<RenderableModelEntityItem> {
using Parent = TypedEntityRenderer<RenderableModelEntityItem>;
friend class EntityRenderer;
Q_OBJECT
public:
ModelEntityRenderer(const EntityItemPointer& entity);
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) override;
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) override;
protected:
virtual void removeFromScene(const ScenePointer& scene, Transaction& transaction) override;
virtual void onRemoveFromSceneTyped(const TypedEntityPointer& entity) override;
@ -194,6 +198,8 @@ private:
uint64_t _lastAnimated { 0 };
render::ItemKey _itemKey { render::ItemKey::Builder().withTypeMeta() };
void processMaterials();
};
} } // namespace

View file

@ -54,8 +54,7 @@ bool ShapeEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoin
if (_lastUserData != entity->getUserData()) {
return true;
}
glm::vec4 newColor(toGlm(entity->getXColor()), entity->getLocalRenderAlpha());
if (newColor != _color) {
if (_material != entity->getMaterial()) {
return true;
}
@ -78,7 +77,9 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
_procedural.setProceduralData(ProceduralData::parse(_lastUserData));
}
_color = vec4(toGlm(entity->getXColor()), entity->getLocalRenderAlpha());
removeMaterial(_material, "0");
_material = entity->getMaterial();
addMaterial(graphics::MaterialLayer(_material, 0), "0");
_shape = entity->getShape();
_position = entity->getWorldPosition();
@ -112,14 +113,13 @@ bool ShapeEntityRenderer::isTransparent() const {
return Parent::isTransparent();
}
void ShapeEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableShapeEntityItem::render");
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
std::shared_ptr<graphics::Material> mat;
auto geometryCache = DependencyManager::get<GeometryCache>();
GeometryCache::Shape geometryShape;
bool proceduralRender = false;
@ -127,15 +127,22 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
withReadLock([&] {
geometryShape = geometryCache->getShapeForEntityShape(_shape);
batch.setModelTransform(_renderTransform); // use a transform with scale, rotation, registration point and translation
outColor = _color;
if (_procedural.isReady()) {
_procedural.prepare(batch, _position, _dimensions, _orientation);
outColor = _procedural.getColor(_color);
outColor.a *= _procedural.isFading() ? Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) : 1.0f;
proceduralRender = true;
mat = _materials["0"].top().material;
if (mat) {
outColor = glm::vec4(mat->getAlbedo(), mat->getOpacity());
if (_procedural.isReady()) {
_procedural.prepare(batch, _position, _dimensions, _orientation);
outColor = _procedural.getColor(outColor);
outColor.a *= _procedural.isFading() ? Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) : 1.0f;
proceduralRender = true;
}
}
});
if (!mat) {
return;
}
if (proceduralRender) {
if (render::ShapeKey(args->_globalShapeKey).isWireframe()) {
geometryCache->renderWireShape(batch, geometryShape, outColor);

View file

@ -34,7 +34,7 @@ private:
QString _lastUserData;
Transform _renderTransform;
entity::Shape _shape { entity::Sphere };
glm::vec4 _color;
std::shared_ptr<graphics::Material> _material;
glm::vec3 _position;
glm::vec3 _dimensions;
glm::quat _orientation;

View file

@ -1,4 +1,8 @@
set(TARGET_NAME entities)
setup_hifi_library(Network Script)
include_directories(SYSTEM "${OPENSSL_INCLUDE_DIR}")
link_hifi_libraries(shared networking octree avatars graphics)
include_hifi_library_headers(fbx)
include_hifi_library_headers(gpu)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
link_hifi_libraries(shared networking octree avatars graphics model-networking)

View file

@ -93,7 +93,7 @@ bool DeleteEntityOperator::preRecursion(const OctreeElementPointer& element) {
// and we can stop searching.
if (entityTreeElement == details.containingElement) {
EntityItemPointer theEntity = details.entity;
bool entityDeleted = entityTreeElement->removeEntityItem(theEntity); // remove it from the element
bool entityDeleted = entityTreeElement->removeEntityItem(theEntity, true); // remove it from the element
assert(entityDeleted);
(void)entityDeleted; // quite warning
_tree->clearEntityMapEntry(details.entity->getEntityItemID());

View file

@ -60,14 +60,6 @@ EntityItem::EntityItem(const EntityItemID& entityItemID) :
}
EntityItem::~EntityItem() {
// clear out any left-over actions
EntityTreeElementPointer element = _element; // use local copy of _element for logic below
EntityTreePointer entityTree = element ? element->getTree() : nullptr;
EntitySimulationPointer simulation = entityTree ? entityTree->getSimulation() : nullptr;
if (simulation) {
clearActions(simulation);
}
// these pointers MUST be correct at delete, else we probably have a dangling backpointer
// to this EntityItem in the corresponding data structure.
assert(!_simulated);
@ -2937,3 +2929,32 @@ void EntityItem::retrieveMarketplacePublicKey() {
networkReply->deleteLater();
});
}
void EntityItem::preDelete() {
// clear out any left-over actions
EntityTreeElementPointer element = _element; // use local copy of _element for logic below
EntityTreePointer entityTree = element ? element->getTree() : nullptr;
EntitySimulationPointer simulation = entityTree ? entityTree->getSimulation() : nullptr;
if (simulation) {
clearActions(simulation);
}
}
void EntityItem::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].push(material);
}
void EntityItem::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[parentMaterialName].remove(material);
}
std::unordered_map<std::string, graphics::MultiMaterial> EntityItem::getMaterials() {
std::unordered_map<std::string, graphics::MultiMaterial> toReturn;
{
std::lock_guard<std::mutex> lock(_materialsLock);
toReturn = _materials;
}
return toReturn;
}

View file

@ -36,6 +36,8 @@
#include "SimulationFlags.h"
#include "EntityDynamicInterface.h"
#include "graphics/Material.h"
class EntitySimulation;
class EntityTreeElement;
class EntityTreeElementExtraEncodeData;
@ -49,7 +51,6 @@ typedef std::shared_ptr<EntityTreeElement> EntityTreeElementPointer;
using EntityTreeElementExtraEncodeDataPointer = std::shared_ptr<EntityTreeElementExtraEncodeData>;
#define DONT_ALLOW_INSTANTIATION virtual void pureVirtualFunctionPlaceHolder() = 0;
#define ALLOW_INSTANTIATION virtual void pureVirtualFunctionPlaceHolder() override { };
@ -443,10 +444,10 @@ public:
void scriptHasUnloaded() { _loadedScript = ""; _loadedScriptTimestamp = 0; }
bool getClientOnly() const { return _clientOnly; }
void setClientOnly(bool clientOnly) { _clientOnly = clientOnly; }
virtual void setClientOnly(bool clientOnly) { _clientOnly = clientOnly; }
// if this entity is client-only, which avatar is it associated with?
QUuid getOwningAvatarID() const { return _owningAvatarID; }
void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; }
virtual void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; }
virtual bool wantsHandControllerPointerEvents() const { return false; }
virtual bool wantsKeyboardFocus() const { return false; }
@ -477,6 +478,13 @@ public:
void setCauterized(bool value) { _cauterized = value; }
bool getCauterized() const { return _cauterized; }
virtual void preDelete();
virtual void postParentFixup() {}
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName);
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName);
std::unordered_map<std::string, graphics::MultiMaterial> getMaterials();
signals:
void requestRenderUpdate();
@ -631,6 +639,11 @@ protected:
quint64 _lastUpdatedQueryAACubeTimestamp { 0 };
bool _cauterized { false }; // if true, don't draw because it would obscure 1st-person camera
private:
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
};
#endif // hifi_EntityItem_h

View file

@ -115,6 +115,17 @@ void buildStringToShapeTypeLookup() {
addShapeType(SHAPE_TYPE_STATIC_MESH);
}
QHash<QString, MaterialMappingMode> stringToMaterialMappingModeLookup;
void addMaterialMappingMode(MaterialMappingMode mode) {
stringToMaterialMappingModeLookup[MaterialMappingModeHelpers::getNameForMaterialMappingMode(mode)] = mode;
}
void buildStringToMaterialMappingModeLookup() {
addMaterialMappingMode(UV);
addMaterialMappingMode(PROJECTED);
}
QString getCollisionGroupAsString(uint8_t group) {
switch (group) {
case USER_COLLISION_GROUP_DYNAMIC:
@ -259,6 +270,21 @@ void EntityItemProperties::setSkyboxModeFromString(const QString& skyboxMode) {
}
}
QString EntityItemProperties::getMaterialMappingModeAsString() const {
return MaterialMappingModeHelpers::getNameForMaterialMappingMode(_materialMappingMode);
}
void EntityItemProperties::setMaterialMappingModeFromString(const QString& materialMappingMode) {
if (stringToMaterialMappingModeLookup.empty()) {
buildStringToMaterialMappingModeLookup();
}
auto materialMappingModeItr = stringToMaterialMappingModeLookup.find(materialMappingMode.toLower());
if (materialMappingModeItr != stringToMaterialMappingModeLookup.end()) {
_materialMappingMode = materialMappingModeItr.value();
_materialMappingModeChanged = true;
}
}
EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
EntityPropertyFlags changedProperties;
@ -329,6 +355,13 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_RADIUS_SPREAD, radiusSpread);
CHECK_PROPERTY_CHANGE(PROP_RADIUS_START, radiusStart);
CHECK_PROPERTY_CHANGE(PROP_RADIUS_FINISH, radiusFinish);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_URL, materialURL);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_MODE, materialMappingMode);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_PRIORITY, priority);
CHECK_PROPERTY_CHANGE(PROP_PARENT_MATERIAL_NAME, parentMaterialName);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_POS, materialMappingPos);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_SCALE, materialMappingScale);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_ROT, materialMappingRot);
// Certifiable Properties
CHECK_PROPERTY_CHANGE(PROP_ITEM_NAME, itemName);
@ -625,6 +658,17 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_IS_UV_MODE_STRETCH, isUVModeStretch);
}
// Materials
if (_type == EntityTypes::Material) {
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_URL, materialURL);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_MATERIAL_MAPPING_MODE, materialMappingMode, getMaterialMappingModeAsString());
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_PRIORITY, priority);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_PARENT_MATERIAL_NAME, parentMaterialName);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_MAPPING_POS, materialMappingPos);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_MAPPING_SCALE, materialMappingScale);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_MAPPING_ROT, materialMappingRot);
}
if (!skipDefaults && !strictSemantics) {
AABox aaBox = getAABox();
QScriptValue boundingBox = engine->newObject();
@ -758,6 +802,13 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
COPY_PROPERTY_FROM_QSCRIPTVALUE(radiusStart, float, setRadiusStart);
COPY_PROPERTY_FROM_QSCRIPTVALUE(radiusFinish, float, setRadiusFinish);
COPY_PROPERTY_FROM_QSCRIPTVALUE(relayParentJoints, bool, setRelayParentJoints);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialURL, QString, setMaterialURL);
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(materialMappingMode, MaterialMappingMode);
COPY_PROPERTY_FROM_QSCRIPTVALUE(priority, quint16, setPriority);
COPY_PROPERTY_FROM_QSCRIPTVALUE(parentMaterialName, QString, setParentMaterialName);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialMappingPos, glmVec2, setMaterialMappingPos);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialMappingScale, glmVec2, setMaterialMappingScale);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialMappingRot, float, setMaterialMappingRot);
// Certifiable Properties
COPY_PROPERTY_FROM_QSCRIPTVALUE(itemName, QString, setItemName);
@ -1112,6 +1163,14 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
ADD_PROPERTY_TO_MAP(PROP_RADIUS_START, RadiusStart, radiusStart, float);
ADD_PROPERTY_TO_MAP(PROP_RADIUS_FINISH, RadiusFinish, radiusFinish, float);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_URL, MaterialURL, materialURL, QString);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_MODE, MaterialMappingMode, materialMappingMode, MaterialMappingMode);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_PRIORITY, Priority, priority, quint16);
ADD_PROPERTY_TO_MAP(PROP_PARENT_MATERIAL_NAME, ParentMaterialName, parentMaterialName, QString);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_POS, MaterialMappingPos, materialMappingPos, glmVec2);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_SCALE, MaterialMappingScale, materialMappingScale, glmVec2);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_ROT, MaterialMappingRot, materialMappingRot, float);
// Certifiable Properties
ADD_PROPERTY_TO_MAP(PROP_ITEM_NAME, ItemName, itemName, QString);
ADD_PROPERTY_TO_MAP(PROP_ITEM_DESCRIPTION, ItemDescription, itemDescription, QString);
@ -1495,6 +1554,17 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy
APPEND_ENTITY_PROPERTY(PROP_SHAPE, properties.getShape());
}
// Materials
if (properties.getType() == EntityTypes::Material) {
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_URL, properties.getMaterialURL());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_MODE, (uint32_t)properties.getMaterialMappingMode());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, properties.getPriority());
APPEND_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_NAME, properties.getParentMaterialName());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_POS, properties.getMaterialMappingPos());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, properties.getMaterialMappingScale());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, properties.getMaterialMappingRot());
}
APPEND_ENTITY_PROPERTY(PROP_NAME, properties.getName());
APPEND_ENTITY_PROPERTY(PROP_COLLISION_SOUND_URL, properties.getCollisionSoundURL());
APPEND_ENTITY_PROPERTY(PROP_ACTION_DATA, properties.getActionData());
@ -1851,6 +1921,17 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_SHAPE, QString, setShape);
}
// Materials
if (properties.getType() == EntityTypes::Material) {
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_URL, QString, setMaterialURL);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_MODE, MaterialMappingMode, setMaterialMappingMode);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_PRIORITY, quint16, setPriority);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARENT_MATERIAL_NAME, QString, setParentMaterialName);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_POS, glmVec2, setMaterialMappingPos);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_SCALE, glmVec2, setMaterialMappingScale);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_ROT, float, setMaterialMappingRot);
}
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_NAME, QString, setName);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_COLLISION_SOUND_URL, QString, setCollisionSoundURL);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ACTION_DATA, QByteArray, setActionData);
@ -2024,6 +2105,14 @@ void EntityItemProperties::markAllChanged() {
//_alphaStartChanged = true;
//_alphaFinishChanged = true;
_materialURLChanged = true;
_materialMappingModeChanged = true;
_priorityChanged = true;
_parentMaterialNameChanged = true;
_materialMappingPosChanged = true;
_materialMappingScaleChanged = true;
_materialMappingRotChanged = true;
// Certifiable Properties
_itemNameChanged = true;
_itemDescriptionChanged = true;
@ -2347,6 +2436,27 @@ QList<QString> EntityItemProperties::listChangedProperties() {
if (radiusFinishChanged()) {
out += "radiusFinish";
}
if (materialURLChanged()) {
out += "materialURL";
}
if (materialMappingModeChanged()) {
out += "materialMappingMode";
}
if (priorityChanged()) {
out += "priority";
}
if (parentMaterialNameChanged()) {
out += "parentMaterialName";
}
if (materialMappingPosChanged()) {
out += "materialMappingPos";
}
if (materialMappingScaleChanged()) {
out += "materialMappingScale";
}
if (materialMappingRotChanged()) {
out += "materialMappingRot";
}
// Certifiable Properties
if (itemNameChanged()) {

View file

@ -44,6 +44,8 @@
#include "TextEntityItem.h"
#include "ZoneEntityItem.h"
#include "MaterialMappingMode.h"
const quint64 UNKNOWN_CREATED_TIME = 0;
using ComponentPair = std::pair<const ComponentMode, const QString>;
@ -58,19 +60,21 @@ const std::array<ComponentPair, COMPONENT_MODE_ITEM_COUNT> COMPONENT_MODES = { {
/// set of entity item properties via JavaScript hashes/QScriptValues
/// all units for SI units (meter, second, radian, etc)
class EntityItemProperties {
friend class EntityItem; // TODO: consider removing this friend relationship and use public methods
friend class ModelEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class BoxEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class SphereEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class LightEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class TextEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class ParticleEffectEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class ZoneEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class WebEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class LineEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class PolyVoxEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class PolyLineEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class ShapeEntityItem; // TODO: consider removing this friend relationship and use public methods
// TODO: consider removing these friend relationship and use public methods
friend class EntityItem;
friend class ModelEntityItem;
friend class BoxEntityItem;
friend class SphereEntityItem;
friend class LightEntityItem;
friend class TextEntityItem;
friend class ParticleEffectEntityItem;
friend class ZoneEntityItem;
friend class WebEntityItem;
friend class LineEntityItem;
friend class PolyVoxEntityItem;
friend class PolyLineEntityItem;
friend class ShapeEntityItem;
friend class MaterialEntityItem;
public:
EntityItemProperties(EntityPropertyFlags desiredProperties = EntityPropertyFlags());
virtual ~EntityItemProperties() = default;
@ -218,6 +222,14 @@ public:
DEFINE_PROPERTY_REF(PROP_QUERY_AA_CUBE, QueryAACube, queryAACube, AACube, AACube());
DEFINE_PROPERTY_REF(PROP_SHAPE, Shape, shape, QString, "Sphere");
DEFINE_PROPERTY_REF(PROP_MATERIAL_URL, MaterialURL, materialURL, QString, "");
DEFINE_PROPERTY_REF_ENUM(PROP_MATERIAL_MAPPING_MODE, MaterialMappingMode, materialMappingMode, MaterialMappingMode, UV);
DEFINE_PROPERTY_REF(PROP_MATERIAL_PRIORITY, Priority, priority, quint16, 0);
DEFINE_PROPERTY_REF(PROP_PARENT_MATERIAL_NAME, ParentMaterialName, parentMaterialName, QString, "0");
DEFINE_PROPERTY_REF(PROP_MATERIAL_MAPPING_POS, MaterialMappingPos, materialMappingPos, glmVec2, glm::vec2(0, 0));
DEFINE_PROPERTY_REF(PROP_MATERIAL_MAPPING_SCALE, MaterialMappingScale, materialMappingScale, glmVec2, glm::vec2(1, 1));
DEFINE_PROPERTY_REF(PROP_MATERIAL_MAPPING_ROT, MaterialMappingRot, materialMappingRot, float, 0);
// Certifiable Properties - related to Proof of Purchase certificates
DEFINE_PROPERTY_REF(PROP_ITEM_NAME, ItemName, itemName, QString, ENTITY_ITEM_DEFAULT_ITEM_NAME);
DEFINE_PROPERTY_REF(PROP_ITEM_DESCRIPTION, ItemDescription, itemDescription, QString, ENTITY_ITEM_DEFAULT_ITEM_DESCRIPTION);

View file

@ -101,6 +101,7 @@
changedProperties += P; \
}
inline QScriptValue convertScriptValue(QScriptEngine* e, const glm::vec2& v) { return vec2toScriptValue(e, v); }
inline QScriptValue convertScriptValue(QScriptEngine* e, const glm::vec3& v) { return vec3toScriptValue(e, v); }
inline QScriptValue convertScriptValue(QScriptEngine* e, float v) { return QScriptValue(v); }
inline QScriptValue convertScriptValue(QScriptEngine* e, int v) { return QScriptValue(v); }
@ -183,6 +184,7 @@ inline QScriptValue convertScriptValue(QScriptEngine* e, const AACube& v) { retu
properties.setProperty(#P, V); \
}
typedef glm::vec2 glmVec2;
typedef glm::vec3 glmVec3;
typedef glm::quat glmQuat;
typedef QVector<glm::vec3> qVectorVec3;
@ -221,6 +223,23 @@ inline QByteArray QByteArray_convertFromScriptValue(const QScriptValue& v, bool&
return QByteArray::fromBase64(b64.toUtf8());
}
inline glmVec2 glmVec2_convertFromScriptValue(const QScriptValue& v, bool& isValid) {
isValid = false; /// assume it can't be converted
QScriptValue x = v.property("x");
QScriptValue y = v.property("y");
if (x.isValid() && y.isValid()) {
glm::vec4 newValue(0);
newValue.x = x.toVariant().toFloat();
newValue.y = y.toVariant().toFloat();
isValid = !glm::isnan(newValue.x) &&
!glm::isnan(newValue.y);
if (isValid) {
return newValue;
}
}
return glm::vec2(0);
}
inline glmVec3 glmVec3_convertFromScriptValue(const QScriptValue& v, bool& isValid) {
isValid = false; /// assume it can't be converted
QScriptValue x = v.property("x");

View file

@ -227,6 +227,14 @@ enum EntityPropertyList {
PROP_LOCAL_DIMENSIONS, // only used to convert values to and from scripts
PROP_MATERIAL_URL,
PROP_MATERIAL_MAPPING_MODE,
PROP_MATERIAL_PRIORITY,
PROP_PARENT_MATERIAL_NAME,
PROP_MATERIAL_MAPPING_POS,
PROP_MATERIAL_MAPPING_SCALE,
PROP_MATERIAL_MAPPING_ROT,
////////////////////////////////////////////////////////////////////////////////////////////////////
// ATTENTION: add new properties to end of list just ABOVE this line
PROP_AFTER_LAST_ITEM,

View file

@ -1739,7 +1739,8 @@ void EntityTree::fixupNeedsParentFixups() {
}
});
entity->locationChanged(true);
} else if (getIsServer() && _avatarIDs.contains(entity->getParentID())) {
entity->postParentFixup();
} else if (getIsServer() || _avatarIDs.contains(entity->getParentID())) {
// this is a child of an avatar, which the entity server will never have
// a SpatiallyNestable object for. Add it to a list for cleanup when the avatar leaves.
if (!_childrenOfAvatars.contains(entity->getParentID())) {
@ -2385,3 +2386,51 @@ QStringList EntityTree::getJointNames(const QUuid& entityID) const {
return entity->getJointNames();
}
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTree::_addMaterialToEntityOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTree::_removeMaterialFromEntityOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTree::_addMaterialToAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTree::_removeMaterialFromAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTree::_addMaterialToOverlayOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTree::_removeMaterialFromOverlayOperator = nullptr;
bool EntityTree::addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
if (_addMaterialToEntityOperator) {
return _addMaterialToEntityOperator(entityID, material, parentMaterialName);
}
return false;
}
bool EntityTree::removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
if (_removeMaterialFromEntityOperator) {
return _removeMaterialFromEntityOperator(entityID, material, parentMaterialName);
}
return false;
}
bool EntityTree::addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
if (_addMaterialToAvatarOperator) {
return _addMaterialToAvatarOperator(avatarID, material, parentMaterialName);
}
return false;
}
bool EntityTree::removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
if (_removeMaterialFromAvatarOperator) {
return _removeMaterialFromAvatarOperator(avatarID, material, parentMaterialName);
}
return false;
}
bool EntityTree::addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
if (_addMaterialToOverlayOperator) {
return _addMaterialToOverlayOperator(overlayID, material, parentMaterialName);
}
return false;
}
bool EntityTree::removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
if (_removeMaterialFromOverlayOperator) {
return _removeMaterialFromOverlayOperator(overlayID, material, parentMaterialName);
}
return false;
}

View file

@ -280,6 +280,21 @@ public:
void setMyAvatar(std::shared_ptr<AvatarData> myAvatar) { _myAvatar = myAvatar; }
static void setAddMaterialToEntityOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToEntityOperator) { _addMaterialToEntityOperator = addMaterialToEntityOperator; }
static void setRemoveMaterialFromEntityOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromEntityOperator) { _removeMaterialFromEntityOperator = removeMaterialFromEntityOperator; }
static bool addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName);
static bool removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName);
static void setAddMaterialToAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToAvatarOperator) { _addMaterialToAvatarOperator = addMaterialToAvatarOperator; }
static void setRemoveMaterialFromAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromAvatarOperator) { _removeMaterialFromAvatarOperator = removeMaterialFromAvatarOperator; }
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName);
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName);
static void setAddMaterialToOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToOverlayOperator) { _addMaterialToOverlayOperator = addMaterialToOverlayOperator; }
static void setRemoveMaterialFromOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromOverlayOperator) { _removeMaterialFromOverlayOperator = removeMaterialFromOverlayOperator; }
static bool addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialLayer material, const std::string& parentMaterialName);
static bool removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const std::string& parentMaterialName);
signals:
void deletingEntity(const EntityItemID& entityID);
void deletingEntityPointer(EntityItem* entityID);
@ -387,6 +402,13 @@ private:
void validatePop(const QString& certID, const EntityItemID& entityItemID, const SharedNodePointer& senderNode, bool isRetryingValidation);
std::shared_ptr<AvatarData> _myAvatar{ nullptr };
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToEntityOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromEntityOperator;
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToOverlayOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromOverlayOperator;
};
#endif // hifi_EntityTree_h

View file

@ -896,6 +896,7 @@ EntityItemPointer EntityTreeElement::getEntityWithEntityItemID(const EntityItemI
void EntityTreeElement::cleanupEntities() {
withWriteLock([&] {
foreach(EntityItemPointer entity, _entityItems) {
entity->preDelete();
// NOTE: only EntityTreeElement should ever be changing the value of entity->_element
// NOTE: We explicitly don't delete the EntityItem here because since we only
// access it by smart pointers, when we remove it from the _entityItems
@ -907,26 +908,10 @@ void EntityTreeElement::cleanupEntities() {
bumpChangedContent();
}
bool EntityTreeElement::removeEntityWithEntityItemID(const EntityItemID& id) {
bool foundEntity = false;
withWriteLock([&] {
uint16_t numberOfEntities = _entityItems.size();
for (uint16_t i = 0; i < numberOfEntities; i++) {
EntityItemPointer& entity = _entityItems[i];
if (entity->getEntityItemID() == id) {
foundEntity = true;
// NOTE: only EntityTreeElement should ever be changing the value of entity->_element
entity->_element = NULL;
_entityItems.removeAt(i);
bumpChangedContent();
break;
}
}
});
return foundEntity;
}
bool EntityTreeElement::removeEntityItem(EntityItemPointer entity) {
bool EntityTreeElement::removeEntityItem(EntityItemPointer entity, bool deletion) {
if (deletion) {
entity->preDelete();
}
int numEntries = 0;
withWriteLock([&] {
numEntries = _entityItems.removeAll(entity);

View file

@ -210,8 +210,7 @@ public:
void getEntitiesInside(const AACube& box, QVector<EntityItemPointer>& foundEntities);
void cleanupEntities(); /// called by EntityTree on cleanup this will free all entities
bool removeEntityWithEntityItemID(const EntityItemID& id);
bool removeEntityItem(EntityItemPointer entity);
bool removeEntityItem(EntityItemPointer entity, bool deletion = false);
bool containsEntityBounds(EntityItemPointer entity) const;
bool bestFitEntityBounds(EntityItemPointer entity) const;

View file

@ -29,6 +29,7 @@
#include "PolyVoxEntityItem.h"
#include "PolyLineEntityItem.h"
#include "ShapeEntityItem.h"
#include "MaterialEntityItem.h"
QMap<EntityTypes::EntityType, QString> EntityTypes::_typeToNameMap;
QMap<QString, EntityTypes::EntityType> EntityTypes::_nameToTypeMap;
@ -50,6 +51,7 @@ REGISTER_ENTITY_TYPE(PolyLine)
REGISTER_ENTITY_TYPE(Shape)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Box, ShapeEntityItem::boxFactory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Sphere, ShapeEntityItem::sphereFactory)
REGISTER_ENTITY_TYPE(Material)
const QString& EntityTypes::getEntityTypeName(EntityType entityType) {
QMap<EntityType, QString>::iterator matchedTypeName = _typeToNameMap.find(entityType);

View file

@ -49,7 +49,8 @@ public:
PolyVox,
PolyLine,
Shape,
LAST = Shape
Material,
LAST = Material
} EntityType;
static const QString& getEntityTypeName(EntityType entityType);

View file

@ -0,0 +1,339 @@
//
// Created by Sam Gondelman on 1/12/18
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "MaterialEntityItem.h"
#include "EntityItemProperties.h"
#include "QJsonDocument"
#include "QJsonArray"
EntityItemPointer MaterialEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
Pointer entity(new MaterialEntityItem(entityID), [](EntityItem* ptr) { ptr->deleteLater(); });
entity->setProperties(properties);
// When you reload content, setProperties doesn't have any of the propertiesChanged flags set, so it won't trigger a material add
entity->removeMaterial();
entity->applyMaterial();
return entity;
}
// our non-pure virtual subclass for now...
MaterialEntityItem::MaterialEntityItem(const EntityItemID& entityItemID) : EntityItem(entityItemID) {
_type = EntityTypes::Material;
}
EntityItemProperties MaterialEntityItem::getProperties(EntityPropertyFlags desiredProperties) const {
EntityItemProperties properties = EntityItem::getProperties(desiredProperties); // get the properties from our base class
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialURL, getMaterialURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingMode, getMaterialMappingMode);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(priority, getPriority);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentMaterialName, getParentMaterialName);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingPos, getMaterialMappingPos);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingScale, getMaterialMappingScale);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingRot, getMaterialMappingRot);
return properties;
}
bool MaterialEntityItem::setProperties(const EntityItemProperties& properties) {
bool somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialURL, setMaterialURL);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingMode, setMaterialMappingMode);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(priority, setPriority);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentMaterialName, setParentMaterialName);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingPos, setMaterialMappingPos);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingScale, setMaterialMappingScale);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingRot, setMaterialMappingRot);
if (somethingChanged) {
bool wantDebug = false;
if (wantDebug) {
uint64_t now = usecTimestampNow();
int elapsed = now - getLastEdited();
qCDebug(entities) << "MaterialEntityItem::setProperties() AFTER update... edited AGO=" << elapsed <<
"now=" << now << " getLastEdited()=" << getLastEdited();
}
setLastEdited(properties.getLastEdited());
}
return somethingChanged;
}
int MaterialEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
bool& somethingChanged) {
int bytesRead = 0;
const unsigned char* dataAt = data;
READ_ENTITY_PROPERTY(PROP_MATERIAL_URL, QString, setMaterialURL);
READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_MODE, MaterialMappingMode, setMaterialMappingMode);
READ_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, quint16, setPriority);
READ_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_NAME, QString, setParentMaterialName);
READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_POS, glm::vec2, setMaterialMappingPos);
READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, glm::vec2, setMaterialMappingScale);
READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, float, setMaterialMappingRot);
return bytesRead;
}
// TODO: eventually only include properties changed since the params.nodeData->getLastTimeBagEmpty() time
EntityPropertyFlags MaterialEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
requestedProperties += PROP_MATERIAL_URL;
requestedProperties += PROP_MATERIAL_MAPPING_MODE;
requestedProperties += PROP_MATERIAL_PRIORITY;
requestedProperties += PROP_PARENT_MATERIAL_NAME;
requestedProperties += PROP_MATERIAL_MAPPING_POS;
requestedProperties += PROP_MATERIAL_MAPPING_SCALE;
requestedProperties += PROP_MATERIAL_MAPPING_ROT;
return requestedProperties;
}
void MaterialEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeDataPointer modelTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_URL, getMaterialURL());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_MODE, (uint32_t)getMaterialMappingMode());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, getPriority());
APPEND_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_NAME, getParentMaterialName());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_POS, getMaterialMappingPos());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, getMaterialMappingScale());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, getMaterialMappingRot());
}
void MaterialEntityItem::debugDump() const {
quint64 now = usecTimestampNow();
qCDebug(entities) << " MATERIAL EntityItem id:" << getEntityItemID() << "---------------------------------------------";
qCDebug(entities) << " name:" << _name;
qCDebug(entities) << " material url:" << _materialURL;
qCDebug(entities) << " current material name:" << _currentMaterialName.c_str();
qCDebug(entities) << " material mapping mode:" << _materialMappingMode;
qCDebug(entities) << " priority:" << _priority;
qCDebug(entities) << " parent material name:" << _parentMaterialName;
qCDebug(entities) << " material mapping pos:" << _materialMappingPos;
qCDebug(entities) << " material mapping scale:" << _materialMappingRot;
qCDebug(entities) << " material mapping rot:" << _materialMappingScale;
qCDebug(entities) << " position:" << debugTreeVector(getWorldPosition());
qCDebug(entities) << " dimensions:" << debugTreeVector(getScaledDimensions());
qCDebug(entities) << " getLastEdited:" << debugTime(getLastEdited(), now);
qCDebug(entities) << "MATERIAL EntityItem Ptr:" << this;
}
void MaterialEntityItem::setUnscaledDimensions(const glm::vec3& value) {
EntityItem::setUnscaledDimensions(ENTITY_ITEM_DEFAULT_DIMENSIONS);
}
std::shared_ptr<NetworkMaterial> MaterialEntityItem::getMaterial() const {
auto material = _parsedMaterials.networkMaterials.find(_currentMaterialName);
if (material != _parsedMaterials.networkMaterials.end()) {
return material->second;
} else {
return nullptr;
}
}
void MaterialEntityItem::setMaterialURL(const QString& materialURLString, bool userDataChanged) {
bool usingUserData = materialURLString.startsWith("userData");
if (_materialURL != materialURLString || (usingUserData && userDataChanged)) {
removeMaterial();
_materialURL = materialURLString;
if (materialURLString.contains("?")) {
auto split = materialURLString.split("?");
_currentMaterialName = split.last().toStdString();
}
if (usingUserData) {
_parsedMaterials = NetworkMaterialResource::parseJSONMaterials(QJsonDocument::fromJson(getUserData().toUtf8()));
// Since our material changed, the current name might not be valid anymore, so we need to update
setCurrentMaterialName(_currentMaterialName);
applyMaterial();
} else {
_networkMaterial = MaterialCache::instance().getMaterial(materialURLString);
auto onMaterialRequestFinished = [&](bool success) {
if (success) {
_parsedMaterials = _networkMaterial->parsedMaterials;
setCurrentMaterialName(_currentMaterialName);
applyMaterial();
}
};
if (_networkMaterial) {
if (_networkMaterial->isLoaded()) {
onMaterialRequestFinished(!_networkMaterial->isFailed());
} else {
connect(_networkMaterial.data(), &Resource::finished, this, onMaterialRequestFinished);
}
}
}
}
}
void MaterialEntityItem::setCurrentMaterialName(const std::string& currentMaterialName) {
if (_parsedMaterials.networkMaterials.find(currentMaterialName) != _parsedMaterials.networkMaterials.end()) {
_currentMaterialName = currentMaterialName;
} else if (_parsedMaterials.names.size() > 0) {
_currentMaterialName = _parsedMaterials.names[0];
}
}
void MaterialEntityItem::setUserData(const QString& userData) {
if (_userData != userData) {
EntityItem::setUserData(userData);
if (_materialURL.startsWith("userData")) {
// Trigger material update when user data changes
setMaterialURL(_materialURL, true);
}
}
}
void MaterialEntityItem::setMaterialMappingPos(const glm::vec2& materialMappingPos) {
if (_materialMappingPos != materialMappingPos) {
removeMaterial();
_materialMappingPos = materialMappingPos;
applyMaterial();
}
}
void MaterialEntityItem::setMaterialMappingScale(const glm::vec2& materialMappingScale) {
if (_materialMappingScale != materialMappingScale) {
removeMaterial();
_materialMappingScale = materialMappingScale;
applyMaterial();
}
}
void MaterialEntityItem::setMaterialMappingRot(const float& materialMappingRot) {
if (_materialMappingRot != materialMappingRot) {
removeMaterial();
_materialMappingRot = materialMappingRot;
applyMaterial();
}
}
void MaterialEntityItem::setPriority(quint16 priority) {
if (_priority != priority) {
removeMaterial();
_priority = priority;
applyMaterial();
}
}
void MaterialEntityItem::setParentMaterialName(const QString& parentMaterialName) {
if (_parentMaterialName != parentMaterialName) {
removeMaterial();
_parentMaterialName = parentMaterialName;
applyMaterial();
}
}
void MaterialEntityItem::setParentID(const QUuid& parentID) {
if (getParentID() != parentID) {
removeMaterial();
EntityItem::setParentID(parentID);
applyMaterial();
}
}
void MaterialEntityItem::setClientOnly(bool clientOnly) {
if (getClientOnly() != clientOnly) {
removeMaterial();
EntityItem::setClientOnly(clientOnly);
applyMaterial();
}
}
void MaterialEntityItem::setOwningAvatarID(const QUuid& owningAvatarID) {
if (getOwningAvatarID() != owningAvatarID) {
removeMaterial();
EntityItem::setOwningAvatarID(owningAvatarID);
applyMaterial();
}
}
void MaterialEntityItem::removeMaterial() {
graphics::MaterialPointer material = getMaterial();
QUuid parentID = getClientOnly() ? getOwningAvatarID() : getParentID();
if (!material || parentID.isNull()) {
return;
}
// Our parent could be an entity, an avatar, or an overlay
if (EntityTree::removeMaterialFromEntity(parentID, material, getParentMaterialName().toStdString())) {
return;
}
if (EntityTree::removeMaterialFromAvatar(parentID, material, getParentMaterialName().toStdString())) {
return;
}
if (EntityTree::removeMaterialFromOverlay(parentID, material, getParentMaterialName().toStdString())) {
return;
}
// if a remove fails, our parent is gone, so we don't need to retry
}
void MaterialEntityItem::applyMaterial() {
_retryApply = false;
graphics::MaterialPointer material = getMaterial();
QUuid parentID = getClientOnly() ? getOwningAvatarID() : getParentID();
if (!material || parentID.isNull()) {
return;
}
Transform textureTransform;
textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0));
textureTransform.setRotation(glm::vec3(0, 0, glm::radians(_materialMappingRot)));
textureTransform.setScale(glm::vec3(_materialMappingScale, 1));
material->setTextureTransforms(textureTransform);
graphics::MaterialLayer materialLayer = graphics::MaterialLayer(material, getPriority());
// Our parent could be an entity, an avatar, or an overlay
if (EntityTree::addMaterialToEntity(parentID, materialLayer, getParentMaterialName().toStdString())) {
return;
}
if (EntityTree::addMaterialToAvatar(parentID, materialLayer, getParentMaterialName().toStdString())) {
return;
}
if (EntityTree::addMaterialToOverlay(parentID, materialLayer, getParentMaterialName().toStdString())) {
return;
}
// if we've reached this point, we couldn't find our parent, so we need to try again later
_retryApply = true;
}
void MaterialEntityItem::postParentFixup() {
removeMaterial();
applyMaterial();
}
void MaterialEntityItem::preDelete() {
EntityItem::preDelete();
removeMaterial();
}
void MaterialEntityItem::update(const quint64& now) {
if (_retryApply) {
applyMaterial();
}
EntityItem::update(now);
}

View file

@ -0,0 +1,129 @@
//
// Created by Sam Gondelman on 1/12/18
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MaterialEntityItem_h
#define hifi_MaterialEntityItem_h
#include "EntityItem.h"
#include "MaterialMappingMode.h"
#include <model-networking/ModelCache.h>
#include <model-networking/MaterialCache.h>
class MaterialEntityItem : public EntityItem {
using Pointer = std::shared_ptr<MaterialEntityItem>;
public:
static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
MaterialEntityItem(const EntityItemID& entityItemID);
ALLOW_INSTANTIATION // This class can be instantiated
void update(const quint64& now) override;
bool needsToCallUpdate() const override { return true; }
// methods for getting/setting all properties of an entity
virtual EntityItemProperties getProperties(EntityPropertyFlags desiredProperties = EntityPropertyFlags()) const override;
virtual bool setProperties(const EntityItemProperties& properties) override;
// TODO: eventually only include properties changed since the params.nodeData->getLastTimeBagEmpty() time
virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const override;
virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeDataPointer entityTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const override;
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
bool& somethingChanged) override;
void debugDump() const override;
virtual void setUnscaledDimensions(const glm::vec3& value) override;
QString getMaterialURL() const { return _materialURL; }
void setMaterialURL(const QString& materialURLString, bool userDataChanged = false);
void setCurrentMaterialName(const std::string& currentMaterialName);
MaterialMappingMode getMaterialMappingMode() const { return _materialMappingMode; }
void setMaterialMappingMode(MaterialMappingMode mode) { _materialMappingMode = mode; }
quint16 getPriority() const { return _priority; }
void setPriority(quint16 priority);
QString getParentMaterialName() const { return _parentMaterialName; }
void setParentMaterialName(const QString& parentMaterialName);
glm::vec2 getMaterialMappingPos() const { return _materialMappingPos; }
void setMaterialMappingPos(const glm::vec2& materialMappingPos);
glm::vec2 getMaterialMappingScale() const { return _materialMappingScale; }
void setMaterialMappingScale(const glm::vec2& materialMappingScale);
float getMaterialMappingRot() const { return _materialMappingRot; }
void setMaterialMappingRot(const float& materialMappingRot);
std::shared_ptr<NetworkMaterial> getMaterial() const;
void setUserData(const QString& userData) override;
void setParentID(const QUuid& parentID) override;
void setClientOnly(bool clientOnly) override;
void setOwningAvatarID(const QUuid& owningAvatarID) override;
void applyMaterial();
void removeMaterial();
void postParentFixup() override;
void preDelete() override;
private:
// URL for this material. Currently, only JSON format is supported. Set to "userData" to use the user data to live edit a material.
// The following fields are supported in the JSON:
// materialVersion: a uint for the version of this network material (currently, only 1 is supported)
// materials, which is either an object or an array of objects, each with the following properties:
// strings:
// name (NOT YET USED), model (NOT YET USED, should use "hifi_pbr")
// floats:
// opacity, roughness, metallic, scattering
// bool:
// unlit
// colors (arrays of 3 floats 0-1. Optional fourth value in array can be a boolean isSRGB):
// emissive, albedo
// urls to textures:
// emissiveMap, albedoMap (set opacityMap = albedoMap for transparency), metallicMap or specularMap, roughnessMap or glossMap,
// normalMap or bumpMap, occlusionMap, lightmapMap (broken, FIXME), scatteringMap (only works if normal mapped)
QString _materialURL;
// Type of material. "uv" or "projected". NOT YET IMPLEMENTED, only UV is used
MaterialMappingMode _materialMappingMode { UV };
// Priority for this material when applying it to its parent. Only the highest priority material will be used. Materials with the same priority are (essentially) randomly sorted.
// Base materials that come with models always have priority 0.
quint16 _priority { 0 };
// An identifier for choosing a submesh or submeshes within a parent. If in the format "mat::<string>", all submeshes with material name "<string>" will be replaced. Otherwise,
// parentMaterialName will be parsed as an unsigned int (strings not starting with "mat::" will parse to 0), representing the mesh index to modify.
QString _parentMaterialName { "0" };
// Offset position in UV-space of top left of material, (0, 0) to (1, 1)
glm::vec2 _materialMappingPos { 0, 0 };
// How much to scale this material within its parent's UV-space
glm::vec2 _materialMappingScale { 1, 1 };
// How much to rotate this material within its parent's UV-space (degrees)
float _materialMappingRot { 0 };
NetworkMaterialResourcePointer _networkMaterial;
NetworkMaterialResource::ParsedMaterials _parsedMaterials;
std::string _currentMaterialName;
bool _retryApply { false };
};
#endif // hifi_MaterialEntityItem_h

View file

@ -721,4 +721,4 @@ bool ModelEntityItem::isAnimatingSomething() const {
_animationProperties.getRunning() &&
(_animationProperties.getFPS() != 0.0f);
});
}
}

View file

@ -85,6 +85,7 @@ EntityItemPointer ShapeEntityItem::sphereFactory(const EntityItemID& entityID, c
ShapeEntityItem::ShapeEntityItem(const EntityItemID& entityItemID) : EntityItem(entityItemID) {
_type = EntityTypes::Shape;
_volumeMultiplier *= PI / 6.0f;
_material = std::make_shared<graphics::Material>();
}
EntityItemProperties ShapeEntityItem::getProperties(EntityPropertyFlags desiredProperties) const {
@ -184,6 +185,7 @@ void ShapeEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
void ShapeEntityItem::setColor(const rgbColor& value) {
memcpy(_color, value, sizeof(rgbColor));
_material->setAlbedo(glm::vec3(_color[0], _color[1], _color[2]) / 255.0f);
}
xColor ShapeEntityItem::getXColor() const {
@ -204,6 +206,11 @@ void ShapeEntityItem::setColor(const QColor& value) {
setAlpha(value.alpha());
}
void ShapeEntityItem::setAlpha(float alpha) {
_alpha = alpha;
_material->setOpacity(alpha);
}
void ShapeEntityItem::setUnscaledDimensions(const glm::vec3& value) {
const float MAX_FLAT_DIMENSION = 0.0001f;
if ((_shape == entity::Shape::Circle || _shape == entity::Shape::Quad) && value.y > MAX_FLAT_DIMENSION) {

View file

@ -75,7 +75,7 @@ public:
void setShape(const QString& shape) { setShape(entity::shapeFromString(shape)); }
float getAlpha() const { return _alpha; };
void setAlpha(float alpha) { _alpha = alpha; }
void setAlpha(float alpha);
const rgbColor& getColor() const { return _color; }
void setColor(const rgbColor& value);
@ -101,6 +101,8 @@ public:
virtual void computeShapeInfo(ShapeInfo& info) override;
virtual ShapeType getShapeType() const override;
std::shared_ptr<graphics::Material> getMaterial() { return _material; }
protected:
float _alpha { 1 };
@ -111,6 +113,8 @@ protected:
//! prior functionality where new or unsupported shapes are treated as
//! ellipsoids.
ShapeType _collisionShapeType{ ShapeType::SHAPE_TYPE_ELLIPSOID };
std::shared_ptr<graphics::Material> _material;
};
#endif // hifi_ShapeEntityItem_h

View file

@ -12,6 +12,8 @@
#include "TextureMap.h"
#include <Transform.h>
using namespace graphics;
using namespace gpu;
@ -30,6 +32,7 @@ Material::Material() :
}
Material::Material(const Material& material) :
_name(material._name),
_key(material._key),
_textureMaps(material._textureMaps)
{
@ -46,6 +49,8 @@ Material::Material(const Material& material) :
Material& Material::operator= (const Material& material) {
QMutexLocker locker(&_textureMapsMutex);
_name = material._name;
_key = (material._key);
_textureMaps = (material._textureMaps);
_hasCalculatedTextureInfo = false;
@ -222,3 +227,14 @@ bool Material::calculateMaterialInfo() const {
}
return _hasCalculatedTextureInfo;
}
void Material::setTextureTransforms(const Transform& transform) {
for (auto &textureMapItem : _textureMaps) {
if (textureMapItem.second) {
textureMapItem.second->setTextureTransform(transform);
}
}
for (int i = 0; i < NUM_TEXCOORD_TRANSFORMS; i++) {
_texMapArrayBuffer.edit<TexMapArraySchema>()._texcoordTransforms[i] = transform.getMatrix();
}
}

View file

@ -15,11 +15,14 @@
#include <bitset>
#include <map>
#include <queue>
#include <ColorUtils.h>
#include <gpu/Resource.h>
class Transform;
namespace graphics {
class TextureMap;
@ -351,6 +354,15 @@ public:
size_t getTextureSize() const { calculateMaterialInfo(); return _textureSize; }
bool hasTextureInfo() const { return _hasCalculatedTextureInfo; }
void setTextureTransforms(const Transform& transform);
const std::string& getName() { return _name; }
void setModel(const std::string& model) { _model = model; }
protected:
std::string _name { "" };
private:
mutable MaterialKey _key;
mutable UniformBufferView _schemaBuffer;
@ -364,10 +376,46 @@ private:
mutable bool _hasCalculatedTextureInfo { false };
bool calculateMaterialInfo() const;
std::string _model { "hifi_pbr" };
};
typedef std::shared_ptr< Material > MaterialPointer;
class MaterialLayer {
public:
MaterialLayer(MaterialPointer material, quint16 priority) : material(material), priority(priority) {}
MaterialPointer material { nullptr };
quint16 priority { 0 };
};
class MaterialLayerCompare {
public:
bool operator() (MaterialLayer left, MaterialLayer right) {
return left.priority < right.priority;
}
};
class MultiMaterial : public std::priority_queue<MaterialLayer, std::vector<MaterialLayer>, MaterialLayerCompare> {
public:
bool remove(const MaterialPointer& value) {
auto it = c.begin();
while (it != c.end()) {
if (it->material == value) {
break;
}
it++;
}
if (it != c.end()) {
c.erase(it);
std::make_heap(c.begin(), c.end(), comp);
return true;
} else {
return false;
}
}
};
};
#endif

View file

@ -0,0 +1,208 @@
//
// Created by Sam Gondelman on 2/9/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "MaterialCache.h"
#include "QJsonObject"
#include "QJsonDocument"
#include "QJsonArray"
NetworkMaterialResource::NetworkMaterialResource(const QUrl& url) :
Resource(url) {}
void NetworkMaterialResource::downloadFinished(const QByteArray& data) {
parsedMaterials.reset();
if (_url.toString().contains(".json")) {
parsedMaterials = parseJSONMaterials(QJsonDocument::fromJson(data));
}
// TODO: parse other material types
finishedLoading(true);
}
bool NetworkMaterialResource::parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB) {
if (array.isArray()) {
QJsonArray colorArray = array.toArray();
if (colorArray.size() >= 3 && colorArray[0].isDouble() && colorArray[1].isDouble() && colorArray[2].isDouble()) {
isSRGB = true;
if (colorArray.size() >= 4) {
if (colorArray[3].isBool()) {
isSRGB = colorArray[3].toBool();
}
}
color = glm::vec3(colorArray[0].toDouble(), colorArray[1].toDouble(), colorArray[2].toDouble());
return true;
}
}
return false;
}
NetworkMaterialResource::ParsedMaterials NetworkMaterialResource::parseJSONMaterials(const QJsonDocument& materialJSON) {
ParsedMaterials toReturn;
if (!materialJSON.isNull() && materialJSON.isObject()) {
QJsonObject materialJSONObject = materialJSON.object();
for (auto& key : materialJSONObject.keys()) {
if (key == "materialVersion") {
auto value = materialJSONObject.value(key);
if (value.isDouble()) {
toReturn.version = (uint)value.toInt();
}
} else if (key == "materials") {
auto materialsValue = materialJSONObject.value(key);
if (materialsValue.isArray()) {
QJsonArray materials = materialsValue.toArray();
for (auto material : materials) {
if (!material.isNull() && material.isObject()) {
auto parsedMaterial = parseJSONMaterial(material.toObject());
toReturn.networkMaterials[parsedMaterial.first] = parsedMaterial.second;
toReturn.names.push_back(parsedMaterial.first);
}
}
} else if (materialsValue.isObject()) {
auto parsedMaterial = parseJSONMaterial(materialsValue.toObject());
toReturn.networkMaterials[parsedMaterial.first] = parsedMaterial.second;
toReturn.names.push_back(parsedMaterial.first);
}
}
}
}
return toReturn;
}
std::pair<std::string, std::shared_ptr<NetworkMaterial>> NetworkMaterialResource::parseJSONMaterial(const QJsonObject& materialJSON) {
std::string name = "";
std::shared_ptr<NetworkMaterial> material = std::make_shared<NetworkMaterial>();
for (auto& key : materialJSON.keys()) {
if (key == "name") {
auto nameJSON = materialJSON.value(key);
if (nameJSON.isString()) {
name = nameJSON.toString().toStdString();
}
} else if (key == "model") {
auto modelJSON = materialJSON.value(key);
if (modelJSON.isString()) {
material->setModel(modelJSON.toString().toStdString());
}
} else if (key == "emissive") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setEmissive(color, isSRGB);
}
} else if (key == "opacity") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setOpacity(value.toDouble());
}
} else if (key == "unlit") {
auto value = materialJSON.value(key);
if (value.isBool()) {
material->setUnlit(value.toBool());
}
} else if (key == "albedo") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setAlbedo(color, isSRGB);
}
} else if (key == "roughness") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setRoughness(value.toDouble());
}
} else if (key == "metallic") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setMetallic(value.toDouble());
}
} else if (key == "scattering") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setScattering(value.toDouble());
}
} else if (key == "emissiveMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setEmissiveMap(value.toString());
}
} else if (key == "albedoMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
bool useAlphaChannel = false;
auto opacityMap = materialJSON.find("opacityMap");
if (opacityMap != materialJSON.end() && opacityMap->isString() && opacityMap->toString() == value.toString()) {
useAlphaChannel = true;
}
material->setAlbedoMap(value.toString(), useAlphaChannel);
}
} else if (key == "roughnessMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), false);
}
} else if (key == "glossMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), true);
}
} else if (key == "metallicMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), false);
}
} else if (key == "specularMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), true);
}
} else if (key == "normalMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), false);
}
} else if (key == "bumpMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), true);
}
} else if (key == "occlusionMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setOcclusionMap(value.toString());
}
} else if (key == "scatteringMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setScatteringMap(value.toString());
}
} else if (key == "lightMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setLightmapMap(value.toString());
}
}
}
return std::pair<std::string, std::shared_ptr<NetworkMaterial>>(name, material);
}
MaterialCache& MaterialCache::instance() {
static MaterialCache _instance;
return _instance;
}
NetworkMaterialResourcePointer MaterialCache::getMaterial(const QUrl& url) {
return ResourceCache::getResource(url, QUrl(), nullptr).staticCast<NetworkMaterialResource>();
}
QSharedPointer<Resource> MaterialCache::createResource(const QUrl& url, const QSharedPointer<Resource>& fallback, const void* extra) {
return QSharedPointer<Resource>(new NetworkMaterialResource(url), &Resource::deleter);
}

View file

@ -0,0 +1,59 @@
//
// Created by Sam Gondelman on 2/9/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MaterialCache_h
#define hifi_MaterialCache_h
#include <ResourceCache.h>
#include "glm/glm.hpp"
#include "ModelCache.h"
class NetworkMaterialResource : public Resource {
public:
NetworkMaterialResource(const QUrl& url);
QString getType() const override { return "NetworkMaterial"; }
virtual void downloadFinished(const QByteArray& data) override;
typedef struct ParsedMaterials {
uint version { 1 };
std::vector<std::string> names;
std::unordered_map<std::string, std::shared_ptr<NetworkMaterial>> networkMaterials;
void reset() {
version = 1;
names.clear();
networkMaterials.clear();
}
} ParsedMaterials;
ParsedMaterials parsedMaterials;
static ParsedMaterials parseJSONMaterials(const QJsonDocument& materialJSON);
static std::pair<std::string, std::shared_ptr<NetworkMaterial>> parseJSONMaterial(const QJsonObject& materialJSON);
private:
static bool parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB);
};
using NetworkMaterialResourcePointer = QSharedPointer<NetworkMaterialResource>;
class MaterialCache : public ResourceCache {
public:
static MaterialCache& instance();
NetworkMaterialResourcePointer getMaterial(const QUrl& url);
protected:
virtual QSharedPointer<Resource> createResource(const QUrl& url, const QSharedPointer<Resource>& fallback, const void* extra) override;
};
#endif

View file

@ -425,7 +425,7 @@ bool Geometry::areTexturesLoaded() const {
return true;
}
const std::shared_ptr<const NetworkMaterial> Geometry::getShapeMaterial(int partID) const {
const std::shared_ptr<NetworkMaterial> Geometry::getShapeMaterial(int partID) const {
if ((partID >= 0) && (partID < (int)_meshParts->size())) {
int materialID = _meshParts->at(partID)->materialID;
if ((materialID >= 0) && (materialID < (int)_materials.size())) {
@ -491,6 +491,15 @@ void GeometryResourceWatcher::resourceRefreshed() {
// _instance.reset();
}
NetworkMaterial::NetworkMaterial(const NetworkMaterial& m) :
Material(m),
_textures(m._textures),
_albedoTransform(m._albedoTransform),
_lightmapTransform(m._lightmapTransform),
_lightmapParams(m._lightmapParams),
_isOriginal(m._isOriginal)
{}
const QString NetworkMaterial::NO_TEXTURE = QString();
const QString& NetworkMaterial::getTextureName(MapChannel channel) {
@ -532,19 +541,85 @@ graphics::TextureMapPointer NetworkMaterial::fetchTextureMap(const QUrl& baseUrl
}
graphics::TextureMapPointer NetworkMaterial::fetchTextureMap(const QUrl& url, image::TextureUsage::Type type, MapChannel channel) {
const auto texture = DependencyManager::get<TextureCache>()->getTexture(url, type);
_textures[channel].texture = texture;
auto textureCache = DependencyManager::get<TextureCache>();
if (textureCache) {
auto texture = textureCache->getTexture(url, type);
_textures[channel].texture = texture;
auto map = std::make_shared<graphics::TextureMap>();
map->setTextureSource(texture->_textureSource);
auto map = std::make_shared<graphics::TextureMap>();
if (texture) {
map->setTextureSource(texture->_textureSource);
}
return map;
return map;
}
return nullptr;
}
void NetworkMaterial::setAlbedoMap(const QString& url, bool useAlphaChannel) {
auto map = fetchTextureMap(QUrl(url), image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
if (map) {
map->setUseAlphaChannel(useAlphaChannel);
setTextureMap(MapChannel::ALBEDO_MAP, map);
}
}
void NetworkMaterial::setNormalMap(const QString& url, bool isBumpmap) {
auto map = fetchTextureMap(QUrl(url), isBumpmap ? image::TextureUsage::BUMP_TEXTURE : image::TextureUsage::NORMAL_TEXTURE, MapChannel::NORMAL_MAP);
if (map) {
setTextureMap(MapChannel::NORMAL_MAP, map);
}
}
void NetworkMaterial::setRoughnessMap(const QString& url, bool isGloss) {
auto map = fetchTextureMap(QUrl(url), isGloss ? image::TextureUsage::GLOSS_TEXTURE : image::TextureUsage::ROUGHNESS_TEXTURE, MapChannel::ROUGHNESS_MAP);
if (map) {
setTextureMap(MapChannel::ROUGHNESS_MAP, map);
}
}
void NetworkMaterial::setMetallicMap(const QString& url, bool isSpecular) {
auto map = fetchTextureMap(QUrl(url), isSpecular ? image::TextureUsage::SPECULAR_TEXTURE : image::TextureUsage::METALLIC_TEXTURE, MapChannel::METALLIC_MAP);
if (map) {
setTextureMap(MapChannel::METALLIC_MAP, map);
}
}
void NetworkMaterial::setOcclusionMap(const QString& url) {
auto map = fetchTextureMap(QUrl(url), image::TextureUsage::OCCLUSION_TEXTURE, MapChannel::OCCLUSION_MAP);
if (map) {
setTextureMap(MapChannel::OCCLUSION_MAP, map);
}
}
void NetworkMaterial::setEmissiveMap(const QString& url) {
auto map = fetchTextureMap(QUrl(url), image::TextureUsage::EMISSIVE_TEXTURE, MapChannel::EMISSIVE_MAP);
if (map) {
setTextureMap(MapChannel::EMISSIVE_MAP, map);
}
}
void NetworkMaterial::setScatteringMap(const QString& url) {
auto map = fetchTextureMap(QUrl(url), image::TextureUsage::SCATTERING_TEXTURE, MapChannel::SCATTERING_MAP);
if (map) {
setTextureMap(MapChannel::SCATTERING_MAP, map);
}
}
void NetworkMaterial::setLightmapMap(const QString& url) {
auto map = fetchTextureMap(QUrl(url), image::TextureUsage::LIGHTMAP_TEXTURE, MapChannel::LIGHTMAP_MAP);
if (map) {
//map->setTextureTransform(_lightmapTransform);
//map->setLightmapOffsetScale(_lightmapParams.x, _lightmapParams.y);
setTextureMap(MapChannel::LIGHTMAP_MAP, map);
}
}
NetworkMaterial::NetworkMaterial(const FBXMaterial& material, const QUrl& textureBaseUrl) :
graphics::Material(*material._material)
graphics::Material(*material._material),
_textures(MapChannel::NUM_MAP_CHANNELS)
{
_textures = Textures(MapChannel::NUM_MAP_CHANNELS);
_name = material.name.toStdString();
if (!material.albedoTexture.filename.isEmpty()) {
auto map = fetchTextureMap(textureBaseUrl, material.albedoTexture, image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
_albedoTransform = material.albedoTexture.transform;
@ -653,6 +728,7 @@ void NetworkMaterial::setTextures(const QVariantMap& textureMap) {
if (!occlusionName.isEmpty()) {
auto url = textureMap.contains(occlusionName) ? textureMap[occlusionName].toUrl() : QUrl();
// FIXME: we need to handle the occlusion map transform here
auto map = fetchTextureMap(url, image::TextureUsage::OCCLUSION_TEXTURE, MapChannel::OCCLUSION_MAP);
setTextureMap(MapChannel::OCCLUSION_MAP, map);
}

View file

@ -48,7 +48,7 @@ public:
const FBXGeometry& getFBXGeometry() const { return *_fbxGeometry; }
const GeometryMeshes& getMeshes() const { return *_meshes; }
const std::shared_ptr<const NetworkMaterial> getShapeMaterial(int shapeID) const;
const std::shared_ptr<NetworkMaterial> getShapeMaterial(int shapeID) const;
const QVariantMap getTextures() const;
void setTextures(const QVariantMap& textureMap);
@ -131,7 +131,6 @@ private:
Geometry::Pointer& _geometryRef;
};
/// Stores cached model geometries.
class ModelCache : public ResourceCache, public Dependency {
Q_OBJECT
@ -161,7 +160,18 @@ class NetworkMaterial : public graphics::Material {
public:
using MapChannel = graphics::Material::MapChannel;
NetworkMaterial() : _textures(MapChannel::NUM_MAP_CHANNELS) {}
NetworkMaterial(const FBXMaterial& material, const QUrl& textureBaseUrl);
NetworkMaterial(const NetworkMaterial& material);
void setAlbedoMap(const QString& url, bool useAlphaChannel);
void setNormalMap(const QString& url, bool isBumpmap);
void setRoughnessMap(const QString& url, bool isGloss);
void setMetallicMap(const QString& url, bool isSpecular);
void setOcclusionMap(const QString& url);
void setEmissiveMap(const QString& url);
void setScatteringMap(const QString& url);
void setLightmapMap(const QString& url);
protected:
friend class Geometry;

View file

@ -283,6 +283,8 @@ QSharedPointer<Resource> TextureCache::createResource(const QUrl& url, const QSh
return QSharedPointer<Resource>(texture, &Resource::deleter);
}
int networkTexturePointerMetaTypeId = qRegisterMetaType<QWeakPointer<NetworkTexture>>();
NetworkTexture::NetworkTexture(const QUrl& url) :
Resource(url),
_type(),

View file

@ -163,7 +163,6 @@ public:
NetworkTexturePointer getTexture(const QUrl& url, image::TextureUsage::Type type = image::TextureUsage::DEFAULT_TEXTURE,
const QByteArray& content = QByteArray(), int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
gpu::TexturePointer getTextureByHash(const std::string& hash);
gpu::TexturePointer cacheTextureByHash(const std::string& hash, const gpu::TexturePointer& texture);

View file

@ -23,7 +23,7 @@ void ResourceRequest::send() {
QMetaObject::invokeMethod(this, "send", Qt::QueuedConnection);
return;
}
Q_ASSERT(_state == NotStarted);
_state = InProgress;

View file

@ -30,7 +30,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
case PacketType::EntityEdit:
case PacketType::EntityData:
case PacketType::EntityPhysics:
return static_cast<PacketVersion>(EntityVersion::SoftEntities);
return static_cast<PacketVersion>(EntityVersion::MaterialEntities);
case PacketType::EntityQuery:
return static_cast<PacketVersion>(EntityQueryPacketVersion::RemovedJurisdictions);
case PacketType::AvatarIdentity:

View file

@ -217,7 +217,8 @@ enum class EntityVersion : PacketVersion {
OwnershipChallengeFix,
ZoneLightInheritModes = 82,
ZoneStageRemoved,
SoftEntities
SoftEntities,
MaterialEntities
};
enum class EntityScriptCallMethodVersion : PacketVersion {

View file

@ -381,6 +381,17 @@ bool OctreePacketData::appendValue(float value) {
return success;
}
bool OctreePacketData::appendValue(const glm::vec2& value) {
const unsigned char* data = (const unsigned char*)&value;
int length = sizeof(value);
bool success = append(data, length);
if (success) {
_bytesOfValues += length;
_totalBytesOfValues += length;
}
return success;
}
bool OctreePacketData::appendValue(const glm::vec3& value) {
const unsigned char* data = (const unsigned char*)&value;
int length = sizeof(value);

View file

@ -33,6 +33,8 @@
#include <NLPacket.h>
#include <udt/PacketHeaders.h>
#include "MaterialMappingMode.h"
#include "OctreeConstants.h"
#include "OctreeElement.h"
@ -162,6 +164,9 @@ public:
/// appends a float value to the end of the stream, may fail if new data stream is too long to fit in packet
bool appendValue(float value);
/// appends a vec2 to the end of the stream, may fail if new data stream is too long to fit in packet
bool appendValue(const glm::vec2& value);
/// appends a non-position vector to the end of the stream, may fail if new data stream is too long to fit in packet
bool appendValue(const glm::vec3& value);
@ -248,6 +253,7 @@ public:
static quint64 getTotalBytesOfColor() { return _totalBytesOfColor; } /// total bytes of color
static int unpackDataFromBytes(const unsigned char* dataBytes, float& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, glm::vec2& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, glm::vec3& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, bool& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, quint64& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
@ -257,6 +263,7 @@ public:
static int unpackDataFromBytes(const unsigned char* dataBytes, rgbColor& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, glm::quat& result) { int bytes = unpackOrientationQuatFromBytes(dataBytes, result); return bytes; }
static int unpackDataFromBytes(const unsigned char* dataBytes, ShapeType& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, MaterialMappingMode& result) { memcpy(&result, dataBytes, sizeof(result)); return sizeof(result); }
static int unpackDataFromBytes(const unsigned char* dataBytes, QString& result);
static int unpackDataFromBytes(const unsigned char* dataBytes, QUuid& result);
static int unpackDataFromBytes(const unsigned char* dataBytes, xColor& result);

View file

@ -38,7 +38,7 @@ void CauterizedMeshPartPayload::updateTransformForCauterizedMesh(const Transform
_cauterizedTransform = renderTransform;
}
void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const {
void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const {
bool useCauterizedMesh = (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE && renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE) && _enableCauterization;
if (useCauterizedMesh) {
if (_cauterizedClusterBuffer) {
@ -46,7 +46,7 @@ void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, const render::S
}
batch.setModelTransform(_cauterizedTransform);
} else {
ModelMeshPartPayload::bindTransform(batch, locations, renderMode);
ModelMeshPartPayload::bindTransform(batch, renderMode);
}
}

View file

@ -25,7 +25,7 @@ public:
void updateTransformForCauterizedMesh(const Transform& renderTransform);
void bindTransform(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const override;
void bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const override;
void setEnableCauterization(bool enableCauterization) { _enableCauterization = enableCauterization; }

View file

@ -1318,7 +1318,6 @@ void GeometryCache::renderUnitQuad(gpu::Batch& batch, const glm::vec4& color, in
renderQuad(batch, topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight, color, id);
}
void GeometryCache::renderQuad(gpu::Batch& batch, const glm::vec2& minCorner, const glm::vec2& maxCorner,
const glm::vec2& texCoordMinCorner, const glm::vec2& texCoordMaxCorner,
const glm::vec4& color, int id) {

View file

@ -16,6 +16,8 @@
#include "DeferredLightingEffect.h"
#include "RenderPipelines.h"
using namespace render;
namespace render {
@ -47,7 +49,7 @@ template <> void payloadRender(const MeshPartPayload::Pointer& payload, RenderAr
MeshPartPayload::MeshPartPayload(const std::shared_ptr<const graphics::Mesh>& mesh, int partIndex, graphics::MaterialPointer material) {
updateMeshPart(mesh, partIndex);
updateMaterial(material);
addMaterial(graphics::MaterialLayer(material, 0));
}
void MeshPartPayload::updateMeshPart(const std::shared_ptr<const graphics::Mesh>& drawMesh, int partIndex) {
@ -67,8 +69,12 @@ void MeshPartPayload::updateTransform(const Transform& transform, const Transfor
_worldBound.transform(_drawTransform);
}
void MeshPartPayload::updateMaterial(graphics::MaterialPointer drawMaterial) {
_drawMaterial = drawMaterial;
void MeshPartPayload::addMaterial(graphics::MaterialLayer material) {
_drawMaterials.push(material);
}
void MeshPartPayload::removeMaterial(graphics::MaterialPointer material) {
_drawMaterials.remove(material);
}
void MeshPartPayload::updateKey(bool isVisible, bool isLayered, uint8_t tagBits, bool isGroupCulled) {
@ -89,8 +95,8 @@ void MeshPartPayload::updateKey(bool isVisible, bool isLayered, uint8_t tagBits,
builder.withSubMetaCulled();
}
if (_drawMaterial) {
auto matKey = _drawMaterial->getKey();
if (_drawMaterials.top().material) {
auto matKey = _drawMaterials.top().material->getKey();
if (matKey.isTranslucent()) {
builder.withTransparent();
}
@ -109,8 +115,8 @@ Item::Bound MeshPartPayload::getBound() const {
ShapeKey MeshPartPayload::getShapeKey() const {
graphics::MaterialKey drawMaterialKey;
if (_drawMaterial) {
drawMaterialKey = _drawMaterial->getKey();
if (_drawMaterials.top().material) {
drawMaterialKey = _drawMaterials.top().material->getKey();
}
ShapeKey::Builder builder;
@ -143,126 +149,7 @@ void MeshPartPayload::bindMesh(gpu::Batch& batch) {
batch.setInputStream(0, _drawMesh->getVertexStream());
}
void MeshPartPayload::bindMaterial(gpu::Batch& batch, const ShapePipeline::LocationsPointer locations, bool enableTextures) const {
if (!_drawMaterial) {
return;
}
auto textureCache = DependencyManager::get<TextureCache>();
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::MATERIAL, _drawMaterial->getSchemaBuffer());
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::TEXMAPARRAY, _drawMaterial->getTexMapArrayBuffer());
const auto& materialKey = _drawMaterial->getKey();
const auto& textureMaps = _drawMaterial->getTextureMaps();
int numUnlit = 0;
if (materialKey.isUnlit()) {
numUnlit++;
}
if (!enableTextures) {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, textureCache->getBlueTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, textureCache->getBlackTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getBlackTexture());
return;
}
// Albedo
if (materialKey.isAlbedoMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::ALBEDO_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, textureCache->getGrayTexture());
}
}
// Roughness map
if (materialKey.isRoughnessMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::ROUGHNESS_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, textureCache->getWhiteTexture());
}
}
// Normal map
if (materialKey.isNormalMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::NORMAL_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, textureCache->getBlueTexture());
}
}
// Metallic map
if (materialKey.isMetallicMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::METALLIC_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, textureCache->getBlackTexture());
}
}
// Occlusion map
if (materialKey.isOcclusionMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::OCCLUSION_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, textureCache->getWhiteTexture());
}
}
// Scattering map
if (materialKey.isScatteringMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::SCATTERING_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, textureCache->getWhiteTexture());
}
}
// Emissive / Lightmap
if (materialKey.isLightmapMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::LIGHTMAP_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getGrayTexture());
}
} else if (materialKey.isEmissiveMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::EMISSIVE_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getBlackTexture());
}
}
}
void MeshPartPayload::bindTransform(gpu::Batch& batch, const ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const {
void MeshPartPayload::bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const {
batch.setModelTransform(_drawTransform);
}
@ -270,23 +157,21 @@ void MeshPartPayload::bindTransform(gpu::Batch& batch, const ShapePipeline::Loca
void MeshPartPayload::render(RenderArgs* args) {
PerformanceTimer perfTimer("MeshPartPayload::render");
if (!args) {
return;
}
gpu::Batch& batch = *(args->_batch);
auto locations = args->_shapePipeline->locations;
assert(locations);
// Bind the model transform and the skinCLusterMatrices if needed
bindTransform(batch, locations, args->_renderMode);
bindTransform(batch, args->_renderMode);
//Bind the index buffer and vertex buffer and Blend shapes if needed
bindMesh(batch);
// apply material properties
bindMaterial(batch, locations, args->_enableTexturing);
if (args) {
args->_details._materialSwitches++;
}
RenderPipelines::bindMaterial(_drawMaterials.top().material, batch, args->_enableTexturing);
args->_details._materialSwitches++;
// Draw!
{
@ -294,10 +179,8 @@ void MeshPartPayload::render(RenderArgs* args) {
drawCall(batch);
}
if (args) {
const int INDICES_PER_TRIANGLE = 3;
args->_details._trianglesRendered += _drawPart._numIndices / INDICES_PER_TRIANGLE;
}
const int INDICES_PER_TRIANGLE = 3;
args->_details._trianglesRendered += _drawPart._numIndices / INDICES_PER_TRIANGLE;
}
namespace render {
@ -379,7 +262,7 @@ void ModelMeshPartPayload::initCache(const ModelPointer& model) {
auto networkMaterial = model->getGeometry()->getShapeMaterial(_shapeID);
if (networkMaterial) {
_drawMaterial = networkMaterial;
addMaterial(graphics::MaterialLayer(networkMaterial, 0));
}
}
@ -429,8 +312,8 @@ void ModelMeshPartPayload::updateKey(bool isVisible, bool isLayered, uint8_t tag
builder.withDeformed();
}
if (_drawMaterial) {
auto matKey = _drawMaterial->getKey();
if (_drawMaterials.top().material) {
auto matKey = _drawMaterials.top().material->getKey();
if (matKey.isTranslucent()) {
builder.withTransparent();
}
@ -460,8 +343,8 @@ void ModelMeshPartPayload::setShapeKey(bool invalidateShapeKey, bool isWireframe
}
graphics::MaterialKey drawMaterialKey;
if (_drawMaterial) {
drawMaterialKey = _drawMaterial->getKey();
if (_drawMaterials.top().material) {
drawMaterialKey = _drawMaterials.top().material->getKey();
}
bool isTranslucent = drawMaterialKey.isTranslucent();
@ -520,7 +403,7 @@ void ModelMeshPartPayload::bindMesh(gpu::Batch& batch) {
}
}
void ModelMeshPartPayload::bindTransform(gpu::Batch& batch, const ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const {
void ModelMeshPartPayload::bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const {
if (_clusterBuffer) {
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::SKINNING, _clusterBuffer);
}
@ -535,17 +418,14 @@ void ModelMeshPartPayload::render(RenderArgs* args) {
}
gpu::Batch& batch = *(args->_batch);
auto locations = args->_shapePipeline->locations;
assert(locations);
bindTransform(batch, locations, args->_renderMode);
bindTransform(batch, args->_renderMode);
//Bind the index buffer and vertex buffer and Blend shapes if needed
bindMesh(batch);
// apply material properties
bindMaterial(batch, locations, args->_enableTexturing);
RenderPipelines::bindMaterial(_drawMaterials.top().material, batch, args->_enableTexturing);
args->_details._materialSwitches++;
// Draw!

View file

@ -17,7 +17,6 @@
#include <gpu/Batch.h>
#include <render/Scene.h>
#include <render/ShapePipeline.h>
#include <graphics/Geometry.h>
@ -40,8 +39,6 @@ public:
virtual void notifyLocationChanged() {}
void updateTransform(const Transform& transform, const Transform& offsetTransform);
virtual void updateMaterial(graphics::MaterialPointer drawMaterial);
// Render Item interface
virtual render::ItemKey getKey() const;
virtual render::Item::Bound getBound() const;
@ -51,8 +48,7 @@ public:
// ModelMeshPartPayload functions to perform render
void drawCall(gpu::Batch& batch) const;
virtual void bindMesh(gpu::Batch& batch);
virtual void bindMaterial(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, bool enableTextures) const;
virtual void bindTransform(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const;
virtual void bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const;
// Payload resource cached values
Transform _drawTransform;
@ -65,13 +61,16 @@ public:
mutable graphics::Box _worldBound;
std::shared_ptr<const graphics::Mesh> _drawMesh;
std::shared_ptr<const graphics::Material> _drawMaterial;
graphics::MultiMaterial _drawMaterials;
graphics::Mesh::Part _drawPart;
size_t getVerticesCount() const { return _drawMesh ? _drawMesh->getNumVertices() : 0; }
size_t getMaterialTextureSize() { return _drawMaterial ? _drawMaterial->getTextureSize() : 0; }
int getMaterialTextureCount() { return _drawMaterial ? _drawMaterial->getTextureCount() : 0; }
bool hasTextureInfo() const { return _drawMaterial ? _drawMaterial->hasTextureInfo() : false; }
size_t getMaterialTextureSize() { return _drawMaterials.top().material ? _drawMaterials.top().material->getTextureSize() : 0; }
int getMaterialTextureCount() { return _drawMaterials.top().material ? _drawMaterials.top().material->getTextureCount() : 0; }
bool hasTextureInfo() const { return _drawMaterials.top().material ? _drawMaterials.top().material->hasTextureInfo() : false; }
void addMaterial(graphics::MaterialLayer material);
void removeMaterial(graphics::MaterialPointer material);
protected:
render::ItemKey _itemKey{ render::ItemKey::Builder::opaqueShape().build() };
@ -113,7 +112,7 @@ public:
// ModelMeshPartPayload functions to perform render
void bindMesh(gpu::Batch& batch) override;
void bindTransform(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const override;
void bindTransform(gpu::Batch& batch, RenderArgs::RenderMode renderMode) const override;
void computeAdjustedLocalBound(const std::vector<TransformType>& clusterTransforms);

View file

@ -832,6 +832,7 @@ void Model::removeFromScene(const render::ScenePointer& scene, render::Transacti
_modelMeshRenderItemIDs.clear();
_modelMeshRenderItemsMap.clear();
_modelMeshRenderItems.clear();
_modelMeshMaterialNames.clear();
_modelMeshRenderItemShapes.clear();
foreach(auto item, _collisionRenderItemsMap.keys()) {
@ -1460,6 +1461,7 @@ void Model::createVisibleRenderItemSet() {
Q_ASSERT(_modelMeshRenderItems.isEmpty());
_modelMeshRenderItems.clear();
_modelMeshMaterialNames.clear();
_modelMeshRenderItemShapes.clear();
Transform transform;
@ -1483,6 +1485,7 @@ void Model::createVisibleRenderItemSet() {
int numParts = (int)mesh->getNumParts();
for (int partIndex = 0; partIndex < numParts; partIndex++) {
_modelMeshRenderItems << std::make_shared<ModelMeshPartPayload>(shared_from_this(), i, partIndex, shapeID, transform, offset);
_modelMeshMaterialNames.push_back(getGeometry()->getShapeMaterial(shapeID)->getName());
_modelMeshRenderItemShapes.emplace_back(ShapeInfo{ (int)i });
shapeID++;
}
@ -1528,6 +1531,77 @@ bool Model::isRenderable() const {
return !_meshStates.empty() || (isLoaded() && _renderGeometry->getMeshes().empty());
}
std::vector<unsigned int> Model::getMeshIDsFromMaterialID(QString parentMaterialName) {
// try to find all meshes with materials that match parentMaterialName as a string
// if none, return parentMaterialName as a uint
std::vector<unsigned int> toReturn;
const QString MATERIAL_NAME_PREFIX = "mat::";
if (parentMaterialName.startsWith(MATERIAL_NAME_PREFIX)) {
parentMaterialName.replace(0, MATERIAL_NAME_PREFIX.size(), QString(""));
for (unsigned int i = 0; i < (unsigned int)_modelMeshMaterialNames.size(); i++) {
if (_modelMeshMaterialNames[i] == parentMaterialName.toStdString()) {
toReturn.push_back(i);
}
}
}
if (toReturn.empty()) {
toReturn.push_back(parentMaterialName.toUInt());
}
return toReturn;
}
void Model::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
std::vector<unsigned int> shapeIDs = getMeshIDsFromMaterialID(QString(parentMaterialName.c_str()));
render::Transaction transaction;
for (auto shapeID : shapeIDs) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.addMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
}
}
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
}
void Model::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
std::vector<unsigned int> shapeIDs = getMeshIDsFromMaterialID(QString(parentMaterialName.c_str()));
render::Transaction transaction;
for (auto shapeID : shapeIDs) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.removeMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
}
}
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
}
class CollisionRenderGeometry : public Geometry {
public:
CollisionRenderGeometry(graphics::MeshPointer mesh) {

View file

@ -320,6 +320,9 @@ public:
void scaleToFit();
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName);
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName);
public slots:
void loadURLFinished(bool success);
@ -437,6 +440,7 @@ protected:
render::ItemIDs _modelMeshRenderItemIDs;
using ShapeInfo = struct { int meshIndex; };
std::vector<ShapeInfo> _modelMeshRenderItemShapes;
std::vector<std::string> _modelMeshMaterialNames;
bool _addedToScene { false }; // has been added to scene
bool _needsFixupInScene { true }; // needs to be removed/re-added to scene
@ -472,6 +476,8 @@ private:
float _loadingPriority { 0.0f };
void calculateTextureInfo();
std::vector<unsigned int> getMeshIDsFromMaterialID(QString parentMaterialName);
};
Q_DECLARE_METATYPE(ModelPointer)

View file

@ -618,3 +618,125 @@ void initZPassPipelines(ShapePlumber& shapePlumber, gpu::StatePointer state) {
ShapeKey::Filter::Builder().withSkinned().withFade(),
skinFadeProgram, state);
}
#include "RenderPipelines.h"
#include <model-networking/TextureCache.h>
void RenderPipelines::bindMaterial(graphics::MaterialPointer material, gpu::Batch& batch, bool enableTextures) {
if (!material) {
return;
}
auto textureCache = DependencyManager::get<TextureCache>();
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::MATERIAL, material->getSchemaBuffer());
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::TEXMAPARRAY, material->getTexMapArrayBuffer());
const auto& materialKey = material->getKey();
const auto& textureMaps = material->getTextureMaps();
int numUnlit = 0;
if (materialKey.isUnlit()) {
numUnlit++;
}
if (!enableTextures) {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, textureCache->getBlueTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, textureCache->getBlackTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, textureCache->getWhiteTexture());
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getBlackTexture());
return;
}
// Albedo
if (materialKey.isAlbedoMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::ALBEDO_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::ALBEDO, textureCache->getGrayTexture());
}
}
// Roughness map
if (materialKey.isRoughnessMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::ROUGHNESS_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::ROUGHNESS, textureCache->getWhiteTexture());
}
}
// Normal map
if (materialKey.isNormalMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::NORMAL_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::NORMAL, textureCache->getBlueTexture());
}
}
// Metallic map
if (materialKey.isMetallicMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::METALLIC_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::METALLIC, textureCache->getBlackTexture());
}
}
// Occlusion map
if (materialKey.isOcclusionMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::OCCLUSION_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::OCCLUSION, textureCache->getWhiteTexture());
}
}
// Scattering map
if (materialKey.isScatteringMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::SCATTERING_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, itr->second->getTextureView());
// texcoord are assumed to be the same has albedo
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::SCATTERING, textureCache->getWhiteTexture());
}
}
// Emissive / Lightmap
if (materialKey.isLightmapMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::LIGHTMAP_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getGrayTexture());
}
} else if (materialKey.isEmissiveMap()) {
auto itr = textureMaps.find(graphics::MaterialKey::EMISSIVE_MAP);
if (itr != textureMaps.end() && itr->second->isDefined()) {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, itr->second->getTextureView());
} else {
batch.setResourceTexture(ShapePipeline::Slot::MAP::EMISSIVE_LIGHTMAP, textureCache->getBlackTexture());
}
}
}

View file

@ -0,0 +1,22 @@
//
// RenderPipelines.h
// render-utils/src/
//
// Created by Sam Gondelman on 2/15/18
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderPipelines_h
#define hifi_RenderPipelines_h
#include <graphics/Material.h>
class RenderPipelines {
public:
static void bindMaterial(graphics::MaterialPointer material, gpu::Batch& batch, bool enableTextures);
};
#endif // hifi_RenderPipelines_h

View file

@ -179,4 +179,4 @@ const ShapePipelinePointer ShapePlumber::pickPipeline(RenderArgs* args, const Ke
}
return shapePipeline;
}
}

View file

@ -0,0 +1,24 @@
//
// Created by Sam Gondelman on 1/17/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "MaterialMappingMode.h"
const char* materialMappingModeNames[] = {
"uv",
"projected"
};
static const size_t MATERIAL_MODE_NAMES = (sizeof(materialMappingModeNames) / sizeof((materialMappingModeNames)[0]));
QString MaterialMappingModeHelpers::getNameForMaterialMappingMode(MaterialMappingMode mode) {
if (((int)mode <= 0) || ((int)mode >= (int)MATERIAL_MODE_NAMES)) {
mode = (MaterialMappingMode)0;
}
return materialMappingModeNames[(int)mode];
}

View file

@ -0,0 +1,25 @@
//
// Created by Sam Gondelman on 1/12/18.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MaterialMappingMode_h
#define hifi_MaterialMappingMode_h
#include "QString"
enum MaterialMappingMode {
UV = 0,
PROJECTED
};
class MaterialMappingModeHelpers {
public:
static QString getNameForMaterialMappingMode(MaterialMappingMode mode);
};
#endif // hifi_MaterialMappingMode_h

View file

@ -256,6 +256,13 @@ namespace std {
return result;
}
};
template <>
struct hash<QString> {
size_t operator()(const QString& a) const {
return qHash(a);
}
};
}
enum ContactEventType {

View file

@ -11,7 +11,8 @@ var toolBar = (function() {
newTextButton,
newWebButton,
newZoneButton,
newParticleButton
newParticleButton,
newMaterialButton
var toolIconUrl = Script.resolvePath("../../system/assets/images/tools/");
@ -89,6 +90,13 @@ var toolBar = (function() {
visible: false
});
newMaterialButton = toolBar.addButton({
objectName: "newMaterialButton",
imageURL: toolIconUrl + "material-01.svg",
alpha: 0.9,
visible: false
});
that.setActive(false);
newModelButton.clicked();
}
@ -109,8 +117,8 @@ var toolBar = (function() {
newTextButton.writeProperty('visible', doShow);
newWebButton.writeProperty('visible', doShow);
newZoneButton.writeProperty('visible', doShow);
newModelButton.writeProperty('visible', doShow);
newParticleButton.writeProperty('visible', doShow);
newMaterialButton.writeProperty('visible', doShow);
};
initialize();

View file

@ -251,8 +251,7 @@ var toolBar = (function () {
// Align entity with Avatar orientation.
properties.rotation = MyAvatar.orientation;
var PRE_ADJUST_ENTITY_TYPES = ["Box", "Sphere", "Shape", "Text", "Web"];
var PRE_ADJUST_ENTITY_TYPES = ["Box", "Sphere", "Shape", "Text", "Web", "Material"];
if (PRE_ADJUST_ENTITY_TYPES.indexOf(properties.type) !== -1) {
// Adjust position of entity per bounding box prior to creating it.
@ -343,7 +342,7 @@ var toolBar = (function () {
var buttonHandlers = {}; // only used to tablet mode
function addButton(name, image, handler) {
function addButton(name, handler) {
buttonHandlers[name] = handler;
}
@ -355,6 +354,9 @@ var toolBar = (function () {
var SHAPE_TYPE_SPHERE = 5;
var DYNAMIC_DEFAULT = false;
var MATERIAL_MODE_UV = 0;
var MATERIAL_MODE_PROJECTED = 1;
function handleNewModelDialogResult(result) {
if (result) {
var url = result.textInput;
@ -395,6 +397,30 @@ var toolBar = (function () {
}
}
function handleNewMaterialDialogResult(result) {
if (result) {
var materialURL = result.textInput;
//var materialMappingMode;
//switch (result.comboBox) {
// case MATERIAL_MODE_PROJECTED:
// materialMappingMode = "projected";
// break;
// default:
// shapeType = "uv";
//}
var DEFAULT_LAYERED_MATERIAL_PRIORITY = 1;
if (materialURL) {
createNewEntity({
type: "Material",
materialURL: materialURL,
//materialMappingMode: materialMappingMode,
priority: DEFAULT_LAYERED_MATERIAL_PRIORITY
});
}
}
}
function fromQml(message) { // messages are {method, params}, like json-rpc. See also sendToQml.
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.popFromStack();
@ -405,6 +431,9 @@ var toolBar = (function () {
case "newEntityButtonClicked":
buttonHandlers[message.params.buttonName]();
break;
case "newMaterialDialogAdd":
handleNewMaterialDialogResult(message.params);
break;
}
}
@ -448,32 +477,22 @@ var toolBar = (function () {
that.toggle();
});
addButton("importEntitiesButton", "assets-01.svg", function() {
addButton("importEntitiesButton", function() {
Window.browseChanged.connect(onFileOpenChanged);
Window.browseAsync("Select Model to Import", "", "*.json");
});
addButton("openAssetBrowserButton", "assets-01.svg", function() {
addButton("openAssetBrowserButton", function() {
Window.showAssetServer();
});
addButton("newModelButton", "model-01.svg", function () {
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
addButton("newModelButton", function () {
// tablet version of new-model dialog
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.pushOntoStack("hifi/tablet/NewModelDialog.qml");
});
addButton("newCubeButton", "cube-01.svg", function () {
addButton("newCubeButton", function () {
createNewEntity({
type: "Box",
dimensions: DEFAULT_DIMENSIONS,
@ -485,7 +504,7 @@ var toolBar = (function () {
});
});
addButton("newSphereButton", "sphere-01.svg", function () {
addButton("newSphereButton", function () {
createNewEntity({
type: "Sphere",
dimensions: DEFAULT_DIMENSIONS,
@ -497,7 +516,7 @@ var toolBar = (function () {
});
});
addButton("newLightButton", "light-01.svg", function () {
addButton("newLightButton", function () {
createNewEntity({
type: "Light",
dimensions: DEFAULT_LIGHT_DIMENSIONS,
@ -516,7 +535,7 @@ var toolBar = (function () {
});
});
addButton("newTextButton", "text-01.svg", function () {
addButton("newTextButton", function () {
createNewEntity({
type: "Text",
dimensions: {
@ -539,7 +558,7 @@ var toolBar = (function () {
});
});
addButton("newImageButton", "web-01.svg", function () {
addButton("newImageButton", function () {
var IMAGE_MODEL = "https://hifi-content.s3.amazonaws.com/DomainContent/production/default-image-model.fbx";
var DEFAULT_IMAGE = "https://hifi-content.s3.amazonaws.com/DomainContent/production/no-image.jpg";
createNewEntity({
@ -555,7 +574,7 @@ var toolBar = (function () {
});
});
addButton("newWebButton", "web-01.svg", function () {
addButton("newWebButton", function () {
createNewEntity({
type: "Web",
dimensions: {
@ -567,7 +586,7 @@ var toolBar = (function () {
});
});
addButton("newZoneButton", "zone-01.svg", function () {
addButton("newZoneButton", function () {
createNewEntity({
type: "Zone",
dimensions: {
@ -578,7 +597,7 @@ var toolBar = (function () {
});
});
addButton("newParticleButton", "particle-01.svg", function () {
addButton("newParticleButton", function () {
createNewEntity({
type: "ParticleEffect",
isEmitting: true,
@ -631,6 +650,12 @@ var toolBar = (function () {
});
});
addButton("newMaterialButton", function () {
// tablet version of new material dialog
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.pushOntoStack("hifi/tablet/NewMaterialDialog.qml");
});
that.setActive(false);
}
@ -1999,7 +2024,7 @@ var PropertiesTool = function (opts) {
);
}
Entities.editEntity(selectionManager.selections[0], data.properties);
if (data.properties.name !== undefined || data.properties.modelURL !== undefined ||
if (data.properties.name !== undefined || data.properties.modelURL !== undefined || data.properties.materialURL !== undefined ||
data.properties.visible !== undefined || data.properties.locked !== undefined) {
entityListTool.sendUpdate();
}
@ -2010,7 +2035,7 @@ var PropertiesTool = function (opts) {
parentSelectedEntities();
} else if (data.type === 'unparent') {
unparentSelectedEntities();
} else if (data.type === 'saveUserData'){
} else if (data.type === 'saveUserData') {
//the event bridge and json parsing handle our avatar id string differently.
var actualID = data.id.split('"')[1];
Entities.editEntity(actualID, data.properties);

View file

@ -448,12 +448,10 @@ input[type=checkbox]:checked + label:hover {
border: 1.5pt solid black;
}
.shape-section, .light-section, .model-section, .web-section, .image-section, .hyperlink-section, .text-section, .zone-section {
.shape-section, .light-section, .model-section, .web-section, .image-section, .hyperlink-section, .text-section, .zone-section, .material-section {
display: table;
}
#properties-list fieldset {
position: relative;
/* 0.1px on the top is to prevent margin collapsing between this and it's first child */
@ -571,6 +569,7 @@ hr {
.physical-group[collapsed="true"] ~ .physical-group,
.behavior-group[collapsed="true"] ~ .behavior-group,
.model-group[collapsed="true"] ~ .model-group,
.material-group[collapsed="true"] ~ .material-group,
.light-group[collapsed="true"] ~ .light-group {
display: none !important;
}
@ -645,14 +644,14 @@ hr {
margin-left: 10px;
}
.text label, .url label, .number label, .textarea label, .rgb label, .xyz label, .pyr label, .dropdown label, .gen label {
.text label, .url label, .number label, .textarea label, .xy label, .wh label, .rgb label, .xyz label,.pyr label, .dropdown label, .gen label {
float: left;
margin-left: 1px;
margin-bottom: 3px;
margin-top: -2px;
}
.text legend, .url legend, .number legend, .textarea legend, .rgb legend, .xyz legend, .pyr legend, .dropdown legend, .gen legend {
.text legend, .url legend, .number legend, .textarea legend, .xy legend, .wh legend, .rgb legend, .xyz legend, .pyr legend, .dropdown legend, .gen legend {
float: left;
margin-left: 1px;
margin-bottom: 3px;
@ -667,7 +666,7 @@ hr {
clear: both;
float: left;
}
.xyz > div, .pyr > div, .gen > div {
.xy > div, .wh > div, .xyz > div, .pyr > div, .gen > div {
clear: both;
}
@ -841,6 +840,12 @@ div.refresh input[type="button"] {
margin-right: -6px;
}
.xy .tuple input {
padding-left: 25px;
}
.wh .tuple input {
padding-left: 45px;
}
.rgb .tuple input {
padding-left: 65px;
}
@ -1387,7 +1392,7 @@ input#reset-to-natural-dimensions {
}
#static-userdata{
#static-userdata {
display: none;
z-index: 99;
position: absolute;
@ -1398,7 +1403,7 @@ input#reset-to-natural-dimensions {
background-color: #2e2e2e;
}
#userdata-saved{
#userdata-saved {
margin-top:5px;
font-size:16px;
display:none;
@ -1455,6 +1460,9 @@ input#reset-to-natural-dimensions {
order: 6;
}
#properties-list.ShapeMenu #material,
#properties-list.BoxMenu #material,
#properties-list.SphereMenu #material,
#properties-list.ShapeMenu #light,
#properties-list.BoxMenu #light,
#properties-list.SphereMenu #light,
@ -1494,6 +1502,7 @@ input#reset-to-natural-dimensions {
}
/* items to hide */
#properties-list.ParticleEffectMenu #material,
#properties-list.ParticleEffectMenu #base-color-section,
#properties-list.ParticleEffectMenu #hyperlink,
#properties-list.ParticleEffectMenu #light,
@ -1529,6 +1538,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.LightMenu #material,
#properties-list.LightMenu #model,
#properties-list.LightMenu #zone,
#properties-list.LightMenu #text,
@ -1566,6 +1576,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.ModelMenu #material,
#properties-list.ModelMenu #light,
#properties-list.ModelMenu #zone,
#properties-list.ModelMenu #text,
@ -1603,6 +1614,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.ZoneMenu #material,
#properties-list.ZoneMenu #light,
#properties-list.ZoneMenu #model,
#properties-list.ZoneMenu #text,
@ -1640,6 +1652,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.ImageMenu #material,
#properties-list.ImageMenu #light,
#properties-list.ImageMenu #model,
#properties-list.ImageMenu #zone,
@ -1677,6 +1690,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.WebMenu #material,
#properties-list.WebMenu #light,
#properties-list.WebMenu #model,
#properties-list.WebMenu #zone,
@ -1715,6 +1729,7 @@ input#reset-to-natural-dimensions {
order: 7;
}
/* sections to hide */
#properties-list.TextMenu #material,
#properties-list.TextMenu #light,
#properties-list.TextMenu #model,
#properties-list.TextMenu #zone,
@ -1728,6 +1743,40 @@ input#reset-to-natural-dimensions {
display: none
}
/* ----- Order of Menu items for Material ----- */
#properties-list.MaterialMenu #general {
order: 1;
}
#properties-list.MaterialMenu #material {
order: 2;
}
#properties-list.MaterialMenu #spatial {
order: 3;
}
#properties-list.MaterialMenu #hyperlink {
order: 4;
}
#properties-list.MaterialMenu #behavior {
order: 5;
}
/* sections to hide */
#properties-list.MaterialMenu #physical,
#properties-list.MaterialMenu #collision-info,
#properties-list.MaterialMenu #model,
#properties-list.MaterialMenu #light,
#properties-list.MaterialMenu #zone,
#properties-list.MaterialMenu #text,
#properties-list.MaterialMenu #web,
#properties-list.MaterialMenu #image {
display: none;
}
/* items to hide */
#properties-list.MaterialMenu #shape-list,
#properties-list.MaterialMenu #base-color-section {
display: none
}
/* Currently always hidden */
#properties-list #polyvox {

View file

@ -770,6 +770,71 @@
</div>
</fieldset>
<fieldset id="material" class="major">
<legend class="section-header material-group material-section">
Material<span>M</span>
</legend>
<fieldset class="minor">
<div class="material-group material-section property url">
<label for="property-material-url">Material URL</label>
<input type="text" id="property-material-url">
</div>
</fieldset>
<fieldset class="minor">
<div class="material-group material-section property text" id="property-parent-material-id-string-container">
<label for="property-parent-material-id-string">Material Name to Replace </label>
<input type="text" id="property-parent-material-id-string">
</div>
<div class="material-group material-section property number" id="property-parent-material-id-number-container">
<label for="property-parent-material-id-number">Submesh to Replace </label>
<input type="number" min="0" step="1" value="0" id="property-parent-material-id-number">
</div>
<div class="material-group material-section property checkbox">
<input type="checkbox" id="property-parent-material-id-checkbox">
<label for="property-parent-material-id-checkbox">Select Submesh</label>
</div>
<div class="material-group material-section property number">
<label>Priority </label>
<input type="number" id="property-priority" min="0">
</div>
<fieldset>
<!-- TODO: support 3D projected materials
<div class="material-group material-section property dropdown">
<label>Material mode </label>
<select name="SelectMaterialMode" id="property-material-mapping-mode">
<option value="uv">UV space material</option>
<option value="projected">3D projected material</option>
</select>
</div>
-->
<div class="material-group material-section property xy fstuple">
<label>Material Position </label>
<div class="tuple">
<div><input type="number" class="x" id="property-material-mapping-pos-x" min="0" max="1" step="0.1"><label for="property-material-mapping-pos-x">X:</label></div>
<div><input type="number" class="y" id="property-material-mapping-pos-y" min="0" max="1" step="0.1"><label for="property-material-mapping-pos-y">Y:</label></div>
</div>
<div class="material-group material-section property wh fstuple">
<label>Material Scale </label>
<div class="tuple">
<div><input type="number" class="x" id="property-material-mapping-scale-x" min="0" step="0.1"><label for="property-material-mapping-scale-x">Width:</label></div>
<div><input type="number" class="y" id="property-material-mapping-scale-y" min="0" step="0.1"><label for="property-material-mapping-scale-y">Height:</label></div>
</div>
<div class="material-group material-section property number">
<label>Material Rotation <span class="unit">deg</span></label>
<input type="number" id="property-material-mapping-rot" step="0.1">
</div>
</fieldset>
</fieldset>
</fieldset>
</div>
</body>

View file

@ -25,7 +25,8 @@ var ICON_FOR_TYPE = {
Zone: "o",
PolyVox: "&#xe005;",
Multiple: "&#xe000;",
PolyLine: "&#xe01b;"
PolyLine: "&#xe01b;",
Material: "&#xe00b;"
};
var EDITOR_TIMEOUT_DURATION = 1500;
@ -33,6 +34,8 @@ var KEY_P = 80; // Key code for letter p used for Parenting hotkey.
var colorPickers = [];
var lastEntityID = null;
var MATERIAL_PREFIX_STRING = "mat::";
function debugPrint(message) {
EventBridge.emitWebEvent(
JSON.stringify({
@ -78,7 +81,6 @@ function disableProperties() {
if ($('#userdata-editor').css('display') === "block" && elLocked.checked === true) {
showStaticUserData();
}
}
function showElements(els, show) {
@ -174,6 +176,17 @@ function createEmitGroupTextPropertyUpdateFunction(group, propertyName) {
};
}
function createEmitVec2PropertyUpdateFunction(property, elX, elY) {
return function () {
var properties = {};
properties[property] = {
x: elX.value,
y: elY.value
};
updateProperties(properties);
};
}
function createEmitVec3PropertyUpdateFunction(property, elX, elY, elZ) {
return function() {
var properties = {};
@ -480,7 +493,6 @@ function bindAllNonJSONEditorElements() {
} else {
if ($('#userdata-editor').css('height') !== "0px") {
saveJSONUserData(true);
}
}
});
@ -506,6 +518,18 @@ function clearSelection() {
}
}
function showParentMaterialNameBox(number, elNumber, elString) {
if (number) {
$('#property-parent-material-id-number-container').show();
$('#property-parent-material-id-string-container').hide();
elString.value = "";
} else {
$('#property-parent-material-id-string-container').show();
$('#property-parent-material-id-number-container').hide();
elNumber.value = 0;
}
}
function loaded() {
openEventBridge(function() {
@ -628,6 +652,18 @@ function loaded() {
var elModelTextures = document.getElementById("property-model-textures");
var elModelOriginalTextures = document.getElementById("property-model-original-textures");
var elMaterialURL = document.getElementById("property-material-url");
//var elMaterialMappingMode = document.getElementById("property-material-mapping-mode");
var elPriority = document.getElementById("property-priority");
var elParentMaterialNameString = document.getElementById("property-parent-material-id-string");
var elParentMaterialNameNumber = document.getElementById("property-parent-material-id-number");
var elParentMaterialNameCheckbox = document.getElementById("property-parent-material-id-checkbox");
var elMaterialMappingPosX = document.getElementById("property-material-mapping-pos-x");
var elMaterialMappingPosY = document.getElementById("property-material-mapping-pos-y");
var elMaterialMappingScaleX = document.getElementById("property-material-mapping-scale-x");
var elMaterialMappingScaleY = document.getElementById("property-material-mapping-scale-y");
var elMaterialMappingRot = document.getElementById("property-material-mapping-rot");
var elImageURL = document.getElementById("property-image-url");
var elWebSourceURL = document.getElementById("property-web-source-url");
@ -1127,6 +1163,25 @@ function loaded() {
elXTextureURL.value = properties.xTextureURL;
elYTextureURL.value = properties.yTextureURL;
elZTextureURL.value = properties.zTextureURL;
} else if (properties.type === "Material") {
elMaterialURL.value = properties.materialURL;
//elMaterialMappingMode.value = properties.materialMappingMode;
//setDropdownText(elMaterialMappingMode);
elPriority.value = properties.priority;
if (properties.parentMaterialName.startsWith(MATERIAL_PREFIX_STRING)) {
elParentMaterialNameString.value = properties.parentMaterialName.replace(MATERIAL_PREFIX_STRING, "");
showParentMaterialNameBox(false, elParentMaterialNameNumber, elParentMaterialNameString);
elParentMaterialNameCheckbox.checked = false;
} else {
elParentMaterialNameNumber.value = parseInt(properties.parentMaterialName);
showParentMaterialNameBox(true, elParentMaterialNameNumber, elParentMaterialNameString);
elParentMaterialNameCheckbox.checked = true;
}
elMaterialMappingPosX.value = properties.materialMappingPos.x.toFixed(4);
elMaterialMappingPosY.value = properties.materialMappingPos.y.toFixed(4);
elMaterialMappingScaleX.value = properties.materialMappingScale.x.toFixed(4);
elMaterialMappingScaleY.value = properties.materialMappingScale.y.toFixed(4);
elMaterialMappingRot.value = properties.materialMappingRot.toFixed(2);
}
if (properties.locked) {
@ -1399,6 +1454,30 @@ function loaded() {
elModelTextures.addEventListener('change', createEmitTextPropertyUpdateFunction('textures'));
elMaterialURL.addEventListener('change', createEmitTextPropertyUpdateFunction('materialURL'));
//elMaterialMappingMode.addEventListener('change', createEmitTextPropertyUpdateFunction('materialMappingMode'));
elPriority.addEventListener('change', createEmitNumberPropertyUpdateFunction('priority', 0));
elParentMaterialNameString.addEventListener('change', function () { updateProperty("parentMaterialName", MATERIAL_PREFIX_STRING + this.value); });
elParentMaterialNameNumber.addEventListener('change', function () { updateProperty("parentMaterialName", this.value); });
elParentMaterialNameCheckbox.addEventListener('change', function () {
if (this.checked) {
updateProperty("parentMaterialName", elParentMaterialNameNumber.value);
showParentMaterialNameBox(true, elParentMaterialNameNumber, elParentMaterialNameString);
} else {
updateProperty("parentMaterialName", MATERIAL_PREFIX_STRING + elParentMaterialNameString.value);
showParentMaterialNameBox(false, elParentMaterialNameNumber, elParentMaterialNameString);
}
});
var materialMappingPosChangeFunction = createEmitVec2PropertyUpdateFunction('materialMappingPos', elMaterialMappingPosX, elMaterialMappingPosY);
elMaterialMappingPosX.addEventListener('change', materialMappingPosChangeFunction);
elMaterialMappingPosY.addEventListener('change', materialMappingPosChangeFunction);
var materialMappingScaleChangeFunction = createEmitVec2PropertyUpdateFunction('materialMappingScale', elMaterialMappingScaleX, elMaterialMappingScaleY);
elMaterialMappingScaleX.addEventListener('change', materialMappingScaleChangeFunction);
elMaterialMappingScaleY.addEventListener('change', materialMappingScaleChangeFunction);
elMaterialMappingRot.addEventListener('change', createEmitNumberPropertyUpdateFunction('materialMappingRot', 2));
elTextText.addEventListener('change', createEmitTextPropertyUpdateFunction('text'));
elTextFaceCamera.addEventListener('change', createEmitCheckedPropertyUpdateFunction('faceCamera'));
elTextLineHeight.addEventListener('change', createEmitNumberPropertyUpdateFunction('lineHeight'));

View file

@ -77,18 +77,24 @@ EntityListTool = function(opts) {
var properties = Entities.getEntityProperties(id);
if (!filterInView || Vec3.distance(properties.position, cameraPosition) <= searchRadius) {
var url = "";
if (properties.type == "Model") {
url = properties.modelURL;
} else if (properties.type == "Material") {
url = properties.materialURL;
}
entities.push({
id: id,
name: properties.name,
type: properties.type,
url: properties.type == "Model" ? properties.modelURL : "",
url: url,
locked: properties.locked,
visible: properties.visible,
verticesCount: valueIfDefined(properties.renderInfo.verticesCount),
texturesCount: valueIfDefined(properties.renderInfo.texturesCount),
texturesSize: valueIfDefined(properties.renderInfo.texturesSize),
hasTransparent: valueIfDefined(properties.renderInfo.hasTransparent),
isBaked: properties.type == "Model" ? properties.modelURL.toLowerCase().endsWith(".baked.fbx") : false,
isBaked: properties.type == "Model" ? url.toLowerCase().endsWith(".baked.fbx") : false,
drawCalls: valueIfDefined(properties.renderInfo.drawCalls),
hasScript: properties.script !== ""
});