Stephen Birarda
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4278d7b20d
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download and link oculus platform for oculus plugin
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2017-01-05 11:20:44 -08:00 |
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Atlante45
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e5901fa875
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Make getHardwareStats thread safe
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2016-12-29 11:13:55 -08:00 |
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Atlante45
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f46b8f3e6d
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Track compositor dropped frames as well.
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2016-12-29 10:17:40 -08:00 |
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Atlante45
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f79c6e08f5
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Track dropped frames as reported by the Oculus SDK
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2016-12-28 14:18:23 -08:00 |
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Brad Davis
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e58623bcc0
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Working on test/trace script interface
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2016-12-22 11:46:40 -08:00 |
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Brad Davis
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30a9961362
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tracing polish
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2016-12-16 14:02:27 -08:00 |
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Ryan Huffman
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2e25f18e76
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Adjust positioning of avatar hands to match touch controller position
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2016-12-16 11:03:20 -08:00 |
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Ryan Huffman
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7bb2755913
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Add chrome tracing support
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2016-12-16 01:14:01 -08:00 |
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Atlante45
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07802eb284
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Fix Oculus Touch flags check
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2016-12-13 17:08:00 -08:00 |
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Atlante45
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7b0b777051
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Honor reorient and quit request from OVR
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2016-12-07 17:29:54 -08:00 |
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Seth Alves
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7a160ce5e8
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try, try again
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2016-11-13 13:39:31 -08:00 |
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Seth Alves
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645134e4b0
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try, try again
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2016-11-13 13:26:15 -08:00 |
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Seth Alves
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f8fb5b9709
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avoid some more static/global QStrings in plugins
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2016-11-13 11:29:19 -08:00 |
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Brad Davis
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162f24decd
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Add stutter tracking for Oculus
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2016-11-11 10:12:41 -08:00 |
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Ryan Huffman
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ba7eac5281
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Override getSubdeviceNames in OculusControllerManager
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2016-11-01 13:53:10 -07:00 |
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Brad Hefta-Gaub
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6d94df346f
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add async reprojection stat to oculus too
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2016-10-27 14:00:30 -07:00 |
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Zach Pomerantz
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876f70709e
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change oculus init errors to critical
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2016-10-17 11:57:32 -07:00 |
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Zach Pomerantz
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2191903803
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avoid uninitialized oculus gl calls
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2016-10-17 11:08:38 -07:00 |
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Brad Davis
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28771cbda9
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Additional plugin debugging, better plugin resource cleanup
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2016-10-11 19:40:02 -07:00 |
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Anthony J. Thibault
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7ab76984ad
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Fix crash when switching to desktop mode from oculus HMD mode
Removed internalPresent in oculus uncustomizeContext. It had no ill effects.
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2016-10-10 16:54:08 -07:00 |
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Brad Hefta-Gaub
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735a6ca994
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Merge pull request #8755 from hyperlogic/bug-fix/openvr-fixes
openvr deadlock and crash on exit fixes
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2016-10-10 08:01:07 -07:00 |
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Anthony J. Thibault
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ec801cb9d8
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Addressed feedback from code review.
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2016-10-07 17:46:46 -07:00 |
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Ryan Huffman
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d589812c52
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Update hand controller detection
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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216cf2b4bc
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Update tutorial to work with HMD + Hand Controllers only
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2016-10-07 10:30:18 -07:00 |
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Brad Hefta-Gaub
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8f96715521
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only activate a touch device if one is connected
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2016-09-23 14:30:34 -07:00 |
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Brad Davis
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91bfa7677c
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Updating stats display for threaded rendering
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2016-09-02 14:41:49 -07:00 |
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Brad Davis
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6d7edd38cc
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Rename clearViewTransform
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2016-08-12 22:28:59 -07:00 |
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Brad Davis
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82081d7d57
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Address vsync weirdness
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2016-08-12 22:28:58 -07:00 |
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Brad Davis
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e352883a88
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Fix Gamma in Oculus display plugin
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2016-08-12 22:28:56 -07:00 |
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Brad Davis
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39a47b7559
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Fix Oculus compositing and gamma
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2016-08-12 22:28:54 -07:00 |
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Brad Davis
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901e2da828
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Hand lasers
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2016-08-12 22:28:29 -07:00 |
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Brad Davis
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7e93747acf
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Working on reprojection
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2016-08-12 22:28:22 -07:00 |
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Bradley Austin Davis
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d0912c6063
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Threaded Oculus support
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2016-08-12 22:18:38 -07:00 |
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Bradley Austin Davis
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274321de8a
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First pass at threaded rendering
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2016-08-12 22:18:36 -07:00 |
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Seth Alves
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8f76c43bc1
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if call to ovr_GetSessionStatus fails, also don't take input from controllers
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2016-08-02 19:49:58 -07:00 |
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Seth Alves
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8c43c12249
|
clear pose before short-circuiting update
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2016-08-02 16:49:24 -07:00 |
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Seth Alves
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03a47af628
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if the HMD isn't on someone's head, don't take input from the controllers
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2016-08-02 15:38:04 -07:00 |
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howard-stearns
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67f76db7e4
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Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
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2016-06-22 15:58:53 -07:00 |
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Ryan Huffman
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70be7b3273
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Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
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2016-06-21 16:39:25 -07:00 |
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Ryan Huffman
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da71fcb57f
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Update connected device detection implementation
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2016-06-21 16:37:58 -07:00 |
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howard-stearns
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8421931c56
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Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
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2016-06-21 14:47:45 -07:00 |
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Brad Hefta-Gaub
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c322317878
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rework plugins to not depend on PluginContainer unless they want to
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2016-06-21 12:07:05 -07:00 |
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Bradley Austin Davis
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6ad1008a56
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Allow explicit overlay alpha from scripts
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2016-06-15 17:24:32 -07:00 |
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Bradley Austin Davis
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0b0977f362
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Support keyboard suppresion, control suppresion while in keyboard mode
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2016-06-15 10:48:48 -07:00 |
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Bradley Austin Davis
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f3c47acbb2
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Fix offset when UI transform is not identity
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2016-06-14 09:49:25 -07:00 |
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Bradley Austin Davis
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6707f889b8
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Fixing laser offset, support laser in Oculus
|
2016-06-13 17:33:18 -07:00 |
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Bradley Austin Davis
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62051ad297
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Working on touch
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2016-06-13 14:40:15 -07:00 |
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Brad Davis
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9640727f51
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Hand laser rendering support in HMD plugins.
|
2016-06-13 13:04:11 -07:00 |
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Brad Hefta-Gaub
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8434aa9416
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Merge pull request #8027 from SamGondelman/exposeHaptics
Expose haptics to JS
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2016-06-08 16:17:04 -07:00 |
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Brad Hefta-Gaub
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69ae33ad9a
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Merge pull request #7997 from SamGondelman/touchFixes
Corrected Oculus Touch coordinate system so that hands track properly
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2016-06-08 15:39:17 -07:00 |
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