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Fix Oculus compositing and gamma
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1 changed files with 1 additions and 1 deletions
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@ -124,7 +124,7 @@ void OculusDisplayPlugin::hmdPresent() {
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{
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gpu::Batch batch;
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batch.enableStereo(false);
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auto source = _currentFrame->framebuffer;
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auto source = _compositeFramebuffer;
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auto sourceRect = ivec4(ivec2(0), source->getSize());
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auto dest = _outputFramebuffer;
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auto destRect = ivec4(ivec2(0), dest->getSize());
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