Commit graph

1934 commits

Author SHA1 Message Date
samcake
b29f276db3 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-18 16:42:30 -07:00
Nissim
a641d6de66 Variable rename. 2017-10-17 09:18:29 -07:00
Sam Gateau
74b02a3e9b Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-16 20:58:11 -07:00
Nissim
0a5302ce25 Merge branch 'master' of https://github.com/highfidelity/hifi 2017-10-16 11:01:13 -07:00
samcake
918e13b2fc fixing the zone entity not rendering when created or when avatar appears in one 2017-10-13 15:03:23 -07:00
Nissim Hadar
afb8b2d8e7 Merge branch 'master' into hazeZone 2017-10-13 13:40:06 -07:00
Nissim Hadar
9c9dfc7211 Replace light blend with glare. 2017-10-13 13:36:46 -07:00
Nissim Hadar
c76229934c Changed blend-in colour and blend-out colour to colour and glare colour 2017-10-13 12:21:00 -07:00
Nissim Hadar
5bfbaf4860 Renamed HazeMode to ComponentMode. 2017-10-13 11:24:56 -07:00
samcake
8994200d01 Trying to integrate the tool scripts as an app 2017-10-12 17:57:30 -07:00
Nissim Hadar
30fdf9d08e Merge branch 'master' into hazeZone 2017-10-11 22:12:52 -07:00
Nissim Hadar
a21995db24 Added checkbox for altitude effect. 2017-10-11 22:10:58 -07:00
Nissim Hadar
96fd3123e8 Changed haze altitude to ceiling. 2017-10-11 20:36:24 -07:00
Nissim Hadar
832f9fb6e3 Renamed HAZE_MODE_RANGE_ONLY to HAZE_MODE_ENABLED. 2017-10-11 19:10:51 -07:00
Nissim Hadar
ea6b9ed28e Removed ...ALTITUDE_MODE from combo. 2017-10-11 18:58:59 -07:00
Anthony J. Thibault
0a943fbe7b Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread.
When script calls Entities.getChildrenIDs*() it is possible to deadlock the main thread, and also invoke
the destructor of Entities and Overlays, which is very NOT thread safe.

The fix is to use a pattern already in use in several places in our codebase.
Use the custom deleter parameter of std::shared_ptr to call deleteLater() instead of destroying the object in place.
This allows any thread to use shared_ptrs of SpatiallyNestables without fear.
2017-10-11 17:32:34 -07:00
Atlante45
6dd49f5c32 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-10-10 16:53:34 -07:00
Nissim Hadar
c9be5ea100 Merge branch 'master' of https://github.com/highfidelity/hifi into hazeZone 2017-10-09 18:01:48 -07:00
Nissim Hadar
71f567f15a Merge branch 'master' into hazeZone 2017-10-09 17:28:10 -07:00
Nissim Hadar
7d5a887f43 Refactoring. 2017-10-09 17:25:19 -07:00
SamGondelman
ee02fa9a91 model asks for renderUpdate if animating
(cherry picked from commit 873ae9b9d6)
2017-10-09 13:55:48 -07:00
SamGondelman
873ae9b9d6 model asks for renderUpdate if animating 2017-10-09 13:36:38 -07:00
Bradley Austin Davis
c92588685b Merge pull request #11533 from SamGondelman/modelMaster
Fix model loading for real this time
2017-10-08 10:23:13 -07:00
Nissim Hadar
e02876f1ea Zone position/direction sent to haze uniform. 2017-10-06 17:24:20 -07:00
Nissim Hadar
320c888ce4 Added checkbox to allow separate control of keylight attenuation. 2017-10-05 20:31:45 -07:00
Nissim Hadar
3afab3c1d3 Keylight attenuation implemented. 2017-10-05 18:25:02 -07:00
Nissim Hadar
414cae8df7 Implemented haze colours. 2017-10-05 13:29:32 -07:00
SamGondelman
a6b7578c3c start fixing asynch issue, fixes model loading! 2017-10-05 12:30:00 -07:00
Nissim Hadar
794cb961d5 Merge branch 'master' into hazeZone 2017-10-04 23:03:59 -07:00
Nissim Hadar
ad03301df8 WIP - implementing range+altitude mode. 2017-10-04 23:03:21 -07:00
Nissim Hadar
8b72e3044a WIP - implementing range+altitude mode. 2017-10-04 22:26:53 -07:00
Nissim Hadar
6dcd8b7b57 Haze Range works. 2017-10-04 21:47:20 -07:00
SamGondelman
3a6e84e681 trying to fix model issue 2017-10-04 17:26:12 -07:00
SamGondelman
215193ad90 try to improve performance
(cherry picked from commit a5f5f9fc5d)
2017-10-04 13:50:35 -07:00
SamGondelman
a5f5f9fc5d try to improve performance 2017-10-04 12:05:13 -07:00
Nissim Hadar
2ce86ebfae WIP - working on byte order in server messages. 2017-10-04 11:56:35 -07:00
Nissim Hadar
c1f4735468 Replaced HazeMode with uint8_t in transport protocol. 2017-10-03 19:39:34 -07:00
Nissim Hadar
48e5b9d1bc Haze enable/disable from UI works. 2017-10-03 17:42:04 -07:00
Andrew Meadows
46e809bbb2 use a better variable name 2017-10-03 12:35:03 -07:00
Andrew Meadows
ef326a3851 expose performance hot spot in stats details 2017-10-03 12:35:02 -07:00
Nissim Hadar
1cf7f5a732 For testing. 2017-10-03 09:54:44 -07:00
Nissim Hadar
93a2776cb5 Changes for debug 2017-10-02 18:13:23 -07:00
Nissim Hadar
cdbf067a24 Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
2017-10-02 16:54:02 -07:00
Nissim Hadar
29d5e772d4 Removed "..Is.." from various methods. 2017-10-02 12:42:46 -07:00
Nissim Hadar
f26345a3f0 Working on adding zone to haze. 2017-09-29 15:15:49 -07:00
Nissim Hadar
0acf4b9de9 Working on adding zone to haze. 2017-09-28 23:53:53 -07:00
Nissim Hadar
9d0cf16c20 Fixed Ubuntu warnings. 2017-09-27 19:33:04 -07:00
Nissim Hadar
784f928433 After merge. 2017-09-27 18:46:55 -07:00
Nissim Hadar
4d8a1db895 Merge branch 'master' into hazeZone
# Conflicts:
#	libraries/entities-renderer/src/RenderableModelEntityItem.cpp
2017-09-27 17:50:51 -07:00
Nissim Hadar
55fafeacb1 Implemented HazePropertyGroup and added the haze shader. Shader does not work yet! 2017-09-27 17:43:09 -07:00