mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Changed haze altitude to ceiling.
This commit is contained in:
parent
2f4ddd84f8
commit
96fd3123e8
11 changed files with 44 additions and 43 deletions
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@ -348,7 +348,8 @@ void ZoneEntityRenderer::updateHazeFromEntity(const TypedEntityPointer& entity)
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haze->setHazeEnableLightBlend(_hazeProperties.getHazeEnableLightBlend());
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haze->setDirectionalLightBlend(model::convertDirectionalLightAngleToPower(_hazeProperties.getHazeLightBlendAngle()));
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haze->setHazeAltitudeFactor(model::convertHazeAltitudeToHazeAltitudeFactor(_hazeProperties.getHazeAltitude()));
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float hazeAltitude = _hazeProperties.getHazeCeiling() - _hazeProperties.getHazeBaseRef();
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haze->setHazeAltitudeFactor(model::convertHazeAltitudeToHazeAltitudeFactor(hazeAltitude));
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haze->setHazeBaseReference(_hazeProperties.getHazeBaseRef());
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haze->setHazeBackgroundBlendValue(_hazeProperties.getHazeBackgroundBlend());
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@ -1161,7 +1161,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_ENABLE_LIGHT_BLEND, Haze, haze, HazeEnableLightBlend, hazeEnableLightBlend);
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_LIGHT_BLEND_ANGLE, Haze, haze, HazeLightBlendAngle, hazeLightBlendAngle);
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_ALTITUDE, Haze, haze, HazeAltitude, hazeAltitude);
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_ALTITUDE, Haze, haze, HazeCeiling, hazeCeiling);
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_BASE_REF, Haze, haze, HazeBaseRef, hazeBaseRef);
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ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_BACKGROUND_BLEND, Haze, haze, HazeBackgroundBlend, hazeBackgroundBlend);
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@ -20,7 +20,7 @@ const xColor HazePropertyGroup::DEFAULT_HAZE_BLEND_IN_COLOR{ 128, 154, 179 };
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const xColor HazePropertyGroup::DEFAULT_HAZE_BLEND_OUT_COLOR{ 255, 229, 179 }; // Yellowish
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const float HazePropertyGroup::DEFAULT_HAZE_LIGHT_BLEND_ANGLE{ 20.0 };
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const float HazePropertyGroup::DEFAULT_HAZE_ALTITUDE{ 200.0f };
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const float HazePropertyGroup::DEFAULT_HAZE_CEILING{ 200.0f };
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const float HazePropertyGroup::DEFAULT_HAZE_BASE_REF{ 0.0f };
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const float HazePropertyGroup::DEFAULT_HAZE_BACKGROUND_BLEND{ 0.0f };
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@ -35,7 +35,7 @@ void HazePropertyGroup::copyToScriptValue(const EntityPropertyFlags& desiredProp
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_ENABLE_LIGHT_BLEND, Haze, haze, HazeEnableLightBlend, hazeEnableLightBlend);
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_LIGHT_BLEND_ANGLE, Haze, haze, HazeLightBlendAngle, hazeLightBlendAngle);
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_ALTITUDE, Haze, haze, HazeAltitude, hazeAltitude);
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_ALTITUDE, Haze, haze, HazeCeiling, hazeCeiling);
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_BASE_REF, Haze, haze, HazeBaseRef, hazeBaseRef);
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COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_BACKGROUND_BLEND, Haze, haze, HazeBackgroundBlend, hazeBackgroundBlend);
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@ -52,7 +52,7 @@ void HazePropertyGroup::copyFromScriptValue(const QScriptValue& object, bool& _d
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeEnableLightBlend, bool, setHazeEnableLightBlend);
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeLightBlendAngle, float, setHazeLightBlendAngle);
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeAltitude, float, setHazeAltitude);
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeCeiling, float, setHazeCeiling);
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeBaseRef, float, setHazeBaseRef);
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COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeBackgroundBlend, float, setHazeBackgroundBlend);
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@ -69,7 +69,7 @@ void HazePropertyGroup::merge(const HazePropertyGroup& other) {
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COPY_PROPERTY_IF_CHANGED(hazeEnableLightBlend);
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COPY_PROPERTY_IF_CHANGED(hazeLightBlendAngle);
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COPY_PROPERTY_IF_CHANGED(hazeAltitude);
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COPY_PROPERTY_IF_CHANGED(hazeCeiling);
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COPY_PROPERTY_IF_CHANGED(hazeBaseRef);
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COPY_PROPERTY_IF_CHANGED(hazeBackgroundBlend);
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@ -88,7 +88,7 @@ void HazePropertyGroup::debugDump() const {
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qCDebug(entities) << " _hazeEnableLightBlend:" << _hazeEnableLightBlend;
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qCDebug(entities) << " _hazeLightBlendAngle:" << _hazeLightBlendAngle;
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qCDebug(entities) << " _hazeAltitude:" << _hazeAltitude;
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qCDebug(entities) << " _hazeCeiling:" << _hazeCeiling;
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qCDebug(entities) << " _hazeBaseRef:" << _hazeBaseRef;
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qCDebug(entities) << " _hazeBackgroundBlend:" << _hazeBackgroundBlend;
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@ -115,8 +115,8 @@ void HazePropertyGroup::listChangedProperties(QList<QString>& out) {
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out << "haze-hazeLightBlendAngle";
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}
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if (hazeAltitudeChanged()) {
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out << "haze-hazeAltitude";
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if (hazeCeilingChanged()) {
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out << "haze-hazeCeiling";
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}
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if (hazeBaseRefChanged()) {
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out << "haze-hazeBaseRef";
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@ -152,7 +152,7 @@ bool HazePropertyGroup::appendToEditPacket(OctreePacketData* packetData,
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ENABLE_LIGHT_BLEND, getHazeEnableLightBlend());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, getHazeLightBlendAngle());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, getHazeAltitude());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, getHazeCeiling());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_BASE_REF, getHazeBaseRef());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_BACKGROUND_BLEND, getHazeBackgroundBlend());
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@ -176,7 +176,7 @@ bool HazePropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
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READ_ENTITY_PROPERTY(PROP_HAZE_ENABLE_LIGHT_BLEND, bool, setHazeEnableLightBlend);
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READ_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, float, setHazeLightBlendAngle);
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READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, float, setHazeAltitude);
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READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, float, setHazeCeiling);
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READ_ENTITY_PROPERTY(PROP_HAZE_BASE_REF, float, setHazeBaseRef);
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READ_ENTITY_PROPERTY(PROP_HAZE_BACKGROUND_BLEND, float, setHazeBackgroundBlend);
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@ -191,7 +191,7 @@ bool HazePropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_ENABLE_LIGHT_BLEND, HazeEnableLightBlend);
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_LIGHT_BLEND_ANGLE, HazeLightBlendAngle);
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_ALTITUDE, HazeAltitude);
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_ALTITUDE, HazeCeiling);
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_BASE_REF, HazeBaseRef);
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DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_BACKGROUND_BLEND, HazeBackgroundBlend);
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@ -214,7 +214,7 @@ void HazePropertyGroup::markAllChanged() {
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_hazeEnableLightBlendChanged = true;
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_hazeLightBlendAngleChanged = true;
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_hazeAltitudeChanged = true;
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_hazeCeilingChanged = true;
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_hazeBaseRefChanged = true;
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_hazeBackgroundBlendChanged = true;
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@ -233,7 +233,7 @@ EntityPropertyFlags HazePropertyGroup::getChangedProperties() const {
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CHECK_PROPERTY_CHANGE(PROP_HAZE_ENABLE_LIGHT_BLEND, hazeEnableLightBlend);
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CHECK_PROPERTY_CHANGE(PROP_HAZE_LIGHT_BLEND_ANGLE, hazeLightBlendAngle);
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CHECK_PROPERTY_CHANGE(PROP_HAZE_ALTITUDE, hazeAltitude);
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CHECK_PROPERTY_CHANGE(PROP_HAZE_ALTITUDE, hazeCeiling);
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CHECK_PROPERTY_CHANGE(PROP_HAZE_BASE_REF, hazeBaseRef);
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CHECK_PROPERTY_CHANGE(PROP_HAZE_BACKGROUND_BLEND, hazeBackgroundBlend);
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@ -252,7 +252,7 @@ void HazePropertyGroup::getProperties(EntityItemProperties& properties) const {
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeEnableLightBlend, getHazeEnableLightBlend);
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeLightBlendAngle, getHazeLightBlendAngle);
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeAltitude, getHazeAltitude);
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeCeiling, getHazeCeiling);
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeBaseRef, getHazeBaseRef);
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COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeBackgroundBlend, getHazeBackgroundBlend);
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@ -271,7 +271,7 @@ bool HazePropertyGroup::setProperties(const EntityItemProperties& properties) {
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeEnableLightBlend, hazeEnableLightBlend, setHazeEnableLightBlend);
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeLightBlendAngle, hazeLightBlendAngle, setHazeLightBlendAngle);
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeAltitude, hazeAltitude, setHazeAltitude);
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeCeiling, hazeCeiling, setHazeCeiling);
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeBaseRef, hazeBaseRef, setHazeBaseRef);
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SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeBackgroundBlend, hazeBackgroundBlend, setHazeBackgroundBlend);
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@ -320,7 +320,7 @@ void HazePropertyGroup::appendSubclassData(OctreePacketData* packetData, EncodeB
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ENABLE_LIGHT_BLEND, getHazeEnableLightBlend());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, getHazeLightBlendAngle());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, getHazeAltitude());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, getHazeCeiling());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_BASE_REF, getHazeBaseRef());
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APPEND_ENTITY_PROPERTY(PROP_HAZE_BACKGROUND_BLEND, getHazeBackgroundBlend());
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@ -344,7 +344,7 @@ int HazePropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char* dat
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READ_ENTITY_PROPERTY(PROP_HAZE_ENABLE_LIGHT_BLEND, bool, setHazeEnableLightBlend);
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READ_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, float, setHazeLightBlendAngle);
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READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, float, setHazeAltitude);
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READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE, float, setHazeCeiling);
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READ_ENTITY_PROPERTY(PROP_HAZE_BASE_REF, float, setHazeBaseRef);
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READ_ENTITY_PROPERTY(PROP_HAZE_BACKGROUND_BLEND, float, setHazeBackgroundBlend);
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@ -79,7 +79,7 @@ public:
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static const xColor DEFAULT_HAZE_BLEND_OUT_COLOR;
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static const float DEFAULT_HAZE_LIGHT_BLEND_ANGLE;
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static const float DEFAULT_HAZE_ALTITUDE;
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static const float DEFAULT_HAZE_CEILING;
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static const float DEFAULT_HAZE_BASE_REF;
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static const float DEFAULT_HAZE_BACKGROUND_BLEND;
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@ -95,7 +95,7 @@ public:
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DEFINE_PROPERTY_REF(PROP_HAZE_LIGHT_BLEND_ANGLE, HazeLightBlendAngle, hazeLightBlendAngle, float, DEFAULT_HAZE_LIGHT_BLEND_ANGLE);
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// Range & Altitude parameters
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DEFINE_PROPERTY_REF(PROP_HAZE_ALTITUDE, HazeAltitude, hazeAltitude, float, DEFAULT_HAZE_ALTITUDE);
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DEFINE_PROPERTY_REF(PROP_HAZE_ALTITUDE, HazeCeiling, hazeCeiling, float, DEFAULT_HAZE_CEILING);
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DEFINE_PROPERTY_REF(PROP_HAZE_BASE_REF, HazeBaseRef, hazeBaseRef, float, DEFAULT_HAZE_BASE_REF);
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// Background (skybox) blend value
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@ -374,13 +374,13 @@ float ZoneEntityItem::getHazeLightBlendAngle() const {
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return _hazeLightBlendAngle;
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}
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void ZoneEntityItem::setHazeAltitude(const float hazeAltitude) {
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_hazeAltitude = hazeAltitude;
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void ZoneEntityItem::setHazeCeiling(const float hazeCeiling) {
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_hazeCeiling = hazeCeiling;
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_hazePropertiesChanged = true;
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}
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float ZoneEntityItem::getHazeAltitude() const {
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return _hazeAltitude;
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float ZoneEntityItem::getHazeCeiling() const {
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return _hazeCeiling;
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}
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void ZoneEntityItem::setHazeBaseRef(const float hazeBaseRef) {
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@ -84,8 +84,8 @@ public:
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void setHazeLightBlendAngle(const float hazeLightBlendAngle);
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float getHazeLightBlendAngle() const;
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void setHazeAltitude(const float hazeAltitude);
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float getHazeAltitude() const;
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void setHazeCeiling(const float hazeCeiling);
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float getHazeCeiling() const;
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void setHazeBaseRef(const float hazeBaseRef);
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float getHazeBaseRef() const;
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@ -154,7 +154,7 @@ protected:
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bool _hazeEnableLightBlend{ false };
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float _hazeLightBlendAngle{ HazePropertyGroup::DEFAULT_HAZE_LIGHT_BLEND_ANGLE };
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float _hazeAltitude{ HazePropertyGroup::DEFAULT_HAZE_ALTITUDE };
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float _hazeCeiling{ HazePropertyGroup::DEFAULT_HAZE_CEILING };
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float _hazeBaseRef{ HazePropertyGroup::DEFAULT_HAZE_BASE_REF };
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float _hazeBackgroundBlend{ HazePropertyGroup::DEFAULT_HAZE_BACKGROUND_BLEND };
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@ -197,8 +197,8 @@ public:
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void setHazeLightBlendAngle(float hazeLightBlendAngle) { _hazeLightBlendAngle = hazeLightBlendAngle; }
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float getHazeLightBlendAngle() const { return _hazeLightBlendAngle; }
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void setHazeAltitude(float hazeAltitude) { _hazeAltitude = hazeAltitude; }
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float getHazeAltitude() const { return _hazeAltitude; }
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void setHazeCeiling(float hazeCeiling) { _hazeCeiling = hazeCeiling; }
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float getHazeCeiling() const { return _hazeCeiling; }
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void setHazeBaseRef(float hazeBaseRef) { _hazeBaseRef = hazeBaseRef; }
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float getHazeBaseRef() const { return _hazeBaseRef; }
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bool _hazeEnableLightBlend;
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float _hazeLightBlendAngle;
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float _hazeAltitude;
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float _hazeCeiling;
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float _hazeBaseRef;
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float _hazeBackgroundBlend;
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@ -180,11 +180,11 @@ float SceneScripting::Stage::getHazeLightBlendAngle() const {
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return _skyStage->getHazeLightBlendAngle();
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}
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void SceneScripting::Stage::setHazeAltitude(const float hazeAltitude) {
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_skyStage->setHazeAltitude(hazeAltitude);
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void SceneScripting::Stage::setHazeCeiling(const float hazeCeiling) {
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_skyStage->setHazeCeiling(hazeCeiling);
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}
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float SceneScripting::Stage::getHazeAltitude() const {
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return _skyStage->getHazeAltitude();
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float SceneScripting::Stage::getHazeCeiling() const {
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return _skyStage->getHazeCeiling();
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}
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void SceneScripting::Stage::setHazeBaseRef(const float hazeBaseRef) {
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_skyStage->setHazeBaseRef(hazeBaseRef);
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@ -145,9 +145,9 @@ namespace SceneScripting {
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void setHazeLightBlendAngle(float value);
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float getHazeLightBlendAngle() const;
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Q_PROPERTY(float hazeAltitude READ getHazeAltitude WRITE setHazeAltitude)
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void setHazeAltitude(float value);
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float getHazeAltitude() const;
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Q_PROPERTY(float hazeCeiling READ getHazeCeiling WRITE setHazeCeiling)
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void setHazeCeiling(float value);
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float getHazeCeiling() const;
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Q_PROPERTY(float hazeBaseRef READ getHazeBaseRef WRITE setHazeBaseRef)
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void setHazeBaseRef(float value);
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@ -560,8 +560,8 @@
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<div><label>Range<span class="unit">m</span></label><input type="number" id="property-zone-haze-range" min="5" max="10000" step="5"></div>
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</div>
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<div class="tuple">
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<div><label>Altitude<span class="unit">m</span></label><input type="number" id="property-zone-haze-altitude" min="-1000" max="5000" step="10"></div>
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<div><label>Base<span class="unit">m</span></label><input type="number" id="property-zone-haze-altitude-base" min="-1000" max="1000" step="10"></div>
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<div><label>Base<span class="unit">m</span></label><input type="number" id="property-zone-haze-base" min="-1000" max="1000" step="10"></div>
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<div><label>Ceiling<span class="unit">m</span></label><input type="number" id="property-zone-haze-ceiling" min="-1000" max="5000" step="10"></div>
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</div>
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</fieldset>
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<fieldset class="zone-group zone-section haze-section property rgb fstuple">
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@ -671,8 +671,8 @@ function loaded() {
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var elZoneHazeEnableLightBlend = document.getElementById("property-zone-haze-enable-light-blend");
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var elZoneHazeLightBlendAngle = document.getElementById("property-zone-haze-blend-angle");
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var elZoneHazeAltitude = document.getElementById("property-zone-haze-altitude");
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var elZoneHazeBaseRef = document.getElementById("property-zone-haze-altitude-base");
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var elZoneHazeBaseRef = document.getElementById("property-zone-haze-base");
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var elZoneHazeCeiling = document.getElementById("property-zone-haze-ceiling");
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var elZoneHazeBackgroundBlend = document.getElementById("property-zone-haze-background-blend");
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@ -1043,8 +1043,8 @@ function loaded() {
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elZoneHazeEnableLightBlend.checked = properties.haze.hazeEnableLightBlend;
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elZoneHazeLightBlendAngle.value = properties.haze.hazeLightBlendAngle.toFixed(0);
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elZoneHazeAltitude.value = properties.haze.hazeAltitude.toFixed(0);
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elZoneHazeBaseRef.value = properties.haze.hazeBaseRef.toFixed(0);
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elZoneHazeCeiling.value = properties.haze.hazeCeiling.toFixed(0);
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elZoneHazeBackgroundBlend.value = properties.haze.hazeBackgroundBlend.toFixed(2);
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@ -1503,7 +1503,7 @@ function loaded() {
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elZoneHazeEnableLightBlend.addEventListener('change', createEmitGroupCheckedPropertyUpdateFunction('haze', 'hazeEnableLightBlend'));
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elZoneHazeLightBlendAngle.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeLightBlendAngle'));
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elZoneHazeAltitude.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeAltitude'));
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elZoneHazeCeiling.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeCeiling'));
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elZoneHazeBaseRef.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeBaseRef'));
|
||||
|
||||
elZoneHazeBackgroundBlend.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeBackgroundBlend'));
|
||||
|
|
Loading…
Reference in a new issue