Dante Ruiz
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a31812821a
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oculus lost tracking, delay hand to side
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2017-04-04 22:10:47 +01:00 |
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Ryan Huffman
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56c5f06365
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Fix Oculus Touch + Remote not being detected after initial launch
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2017-03-23 16:29:08 -07:00 |
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Bradley Austin Davis
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ce9d637b3f
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Expose ASW activation status, provide normalized present rate information
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2017-03-03 10:46:05 -08:00 |
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Stephen Birarda
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1993e358d6
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Merge pull request #9318 from birarda/ovr-platform-entitlement
handle OVR Platform entitlement checks
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2017-01-16 11:16:31 -08:00 |
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Brad Davis
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15b9e750f9
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Adding tracking of Oculus renders, submits, and frames that are over budget
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2017-01-06 10:51:26 -08:00 |
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Stephen Birarda
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8f279ce1f7
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only pop to check entitlements if oculus store build
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2017-01-05 14:21:35 -08:00 |
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Stephen Birarda
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46086cdcce
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set the OCULUS_STORE property with oculus store arg
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2017-01-05 14:02:35 -08:00 |
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Stephen Birarda
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2ec9b81aa6
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fix passing of OCULUS_APP_ID to platform SDK initialization
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2017-01-05 11:38:57 -08:00 |
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Stephen Birarda
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f592d8d894
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force entitlement check for all builds with OCULUS_APP_ID
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2017-01-05 11:38:47 -08:00 |
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Stephen Birarda
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b87a1b2b2b
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only fire the entitlement check if OCULUS_APP_ID is set
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2017-01-05 11:38:32 -08:00 |
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Stephen Birarda
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ea3e5f702a
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add popping of messages for entitlement check
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2017-01-05 11:20:45 -08:00 |
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Stephen Birarda
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4278d7b20d
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download and link oculus platform for oculus plugin
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2017-01-05 11:20:44 -08:00 |
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Brad Davis
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9bf4804d3d
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Use a higher thread priority for Oculus present
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2017-01-05 11:04:50 -08:00 |
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Atlante45
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e5901fa875
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Make getHardwareStats thread safe
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2016-12-29 11:13:55 -08:00 |
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Atlante45
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f46b8f3e6d
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Track compositor dropped frames as well.
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2016-12-29 10:17:40 -08:00 |
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Atlante45
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f79c6e08f5
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Track dropped frames as reported by the Oculus SDK
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2016-12-28 14:18:23 -08:00 |
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Brad Davis
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e58623bcc0
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Working on test/trace script interface
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2016-12-22 11:46:40 -08:00 |
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Brad Davis
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30a9961362
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tracing polish
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2016-12-16 14:02:27 -08:00 |
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Ryan Huffman
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2e25f18e76
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Adjust positioning of avatar hands to match touch controller position
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2016-12-16 11:03:20 -08:00 |
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Ryan Huffman
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7bb2755913
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Add chrome tracing support
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2016-12-16 01:14:01 -08:00 |
|
Atlante45
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07802eb284
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Fix Oculus Touch flags check
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2016-12-13 17:08:00 -08:00 |
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Atlante45
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7b0b777051
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Honor reorient and quit request from OVR
|
2016-12-07 17:29:54 -08:00 |
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Seth Alves
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7a160ce5e8
|
try, try again
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2016-11-13 13:39:31 -08:00 |
|
Seth Alves
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645134e4b0
|
try, try again
|
2016-11-13 13:26:15 -08:00 |
|
Seth Alves
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f8fb5b9709
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avoid some more static/global QStrings in plugins
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2016-11-13 11:29:19 -08:00 |
|
Brad Davis
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162f24decd
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Add stutter tracking for Oculus
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2016-11-11 10:12:41 -08:00 |
|
Ryan Huffman
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ba7eac5281
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Override getSubdeviceNames in OculusControllerManager
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2016-11-01 13:53:10 -07:00 |
|
Brad Hefta-Gaub
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6d94df346f
|
add async reprojection stat to oculus too
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2016-10-27 14:00:30 -07:00 |
|
Zach Pomerantz
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876f70709e
|
change oculus init errors to critical
|
2016-10-17 11:57:32 -07:00 |
|
Zach Pomerantz
|
2191903803
|
avoid uninitialized oculus gl calls
|
2016-10-17 11:08:38 -07:00 |
|
Brad Davis
|
28771cbda9
|
Additional plugin debugging, better plugin resource cleanup
|
2016-10-11 19:40:02 -07:00 |
|
Anthony J. Thibault
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7ab76984ad
|
Fix crash when switching to desktop mode from oculus HMD mode
Removed internalPresent in oculus uncustomizeContext. It had no ill effects.
|
2016-10-10 16:54:08 -07:00 |
|
Brad Hefta-Gaub
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735a6ca994
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Merge pull request #8755 from hyperlogic/bug-fix/openvr-fixes
openvr deadlock and crash on exit fixes
|
2016-10-10 08:01:07 -07:00 |
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Anthony J. Thibault
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ec801cb9d8
|
Addressed feedback from code review.
|
2016-10-07 17:46:46 -07:00 |
|
Ryan Huffman
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d589812c52
|
Update hand controller detection
|
2016-10-07 10:30:18 -07:00 |
|
Ryan Huffman
|
216cf2b4bc
|
Update tutorial to work with HMD + Hand Controllers only
|
2016-10-07 10:30:18 -07:00 |
|
Brad Hefta-Gaub
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8f96715521
|
only activate a touch device if one is connected
|
2016-09-23 14:30:34 -07:00 |
|
Brad Davis
|
91bfa7677c
|
Updating stats display for threaded rendering
|
2016-09-02 14:41:49 -07:00 |
|
Brad Davis
|
6d7edd38cc
|
Rename clearViewTransform
|
2016-08-12 22:28:59 -07:00 |
|
Brad Davis
|
82081d7d57
|
Address vsync weirdness
|
2016-08-12 22:28:58 -07:00 |
|
Brad Davis
|
e352883a88
|
Fix Gamma in Oculus display plugin
|
2016-08-12 22:28:56 -07:00 |
|
Brad Davis
|
39a47b7559
|
Fix Oculus compositing and gamma
|
2016-08-12 22:28:54 -07:00 |
|
Brad Davis
|
901e2da828
|
Hand lasers
|
2016-08-12 22:28:29 -07:00 |
|
Brad Davis
|
7e93747acf
|
Working on reprojection
|
2016-08-12 22:28:22 -07:00 |
|
Bradley Austin Davis
|
d0912c6063
|
Threaded Oculus support
|
2016-08-12 22:18:38 -07:00 |
|
Bradley Austin Davis
|
274321de8a
|
First pass at threaded rendering
|
2016-08-12 22:18:36 -07:00 |
|
Seth Alves
|
8f76c43bc1
|
if call to ovr_GetSessionStatus fails, also don't take input from controllers
|
2016-08-02 19:49:58 -07:00 |
|
Seth Alves
|
8c43c12249
|
clear pose before short-circuiting update
|
2016-08-02 16:49:24 -07:00 |
|
Seth Alves
|
03a47af628
|
if the HMD isn't on someone's head, don't take input from the controllers
|
2016-08-02 15:38:04 -07:00 |
|
howard-stearns
|
67f76db7e4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
|
2016-06-22 15:58:53 -07:00 |
|