Atlante45
5acbed647c
Remove glowLevel references in scripts
2016-05-14 14:49:31 -07:00
Atlante45
38f74c1843
Remove the last of the glow level
2016-05-14 14:49:31 -07:00
Brad Hefta-Gaub
87aa90de08
Merge pull request #7878 from howard-stearns/vive-buttons-out-of-pause
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More buttons to get out of away/pause.
2016-05-14 09:12:16 -07:00
Brad Hefta-Gaub
a5f99ba370
Merge pull request #7899 from sethalves/dont-send-file-urls-to-avatar-mixer
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fix invisible default avatars
2016-05-14 07:48:16 -07:00
Brad Hefta-Gaub
e754b9e19c
Merge pull request #7871 from samcake/hdr
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Defaulting the color formats used in the rendering pipeline to sRGB
2016-05-13 17:35:48 -07:00
Brad Hefta-Gaub
b1d86c8881
Merge pull request #7898 from samcake/red
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Fix broken rendering for simple metallic material
2016-05-13 17:22:36 -07:00
Brad Hefta-Gaub
0d5fdbdb6e
Merge pull request #7879 from howard-stearns/fix-reticle-offset
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fix reticle position offset
2016-05-13 17:17:23 -07:00
Seth Alves
6277bf8603
if avatar is set to the default avatar file that came with the distribution, don't save that url to settings. never send a file url to the avatar-mixer.
2016-05-13 16:37:43 -07:00
samcake
96dffad0d3
Fixing the metallic simple material rendering black from obj
2016-05-13 16:35:15 -07:00
samcake
cdb9cb6519
Fixing the metallic simple material rendering black from obj
2016-05-13 16:33:14 -07:00
Brad Hefta-Gaub
c443138dd2
Merge pull request #7869 from zzmp/fix/fbx-access
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Check vector access in fbx reader
2016-05-13 15:29:24 -07:00
Brad Hefta-Gaub
987b3483a8
Merge pull request #7876 from sethalves/fix-grab-fixes
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fix grab-fixes
2016-05-13 15:26:31 -07:00
Seth Alves
5247ca5c22
Merge pull request #7896 from ZappoMan/possibleFixToFUESnafu
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move firstRun.set() to correct place
2016-05-13 14:15:58 -07:00
Brad Hefta-Gaub
65aae42714
move firstRun.set() to correct place
2016-05-13 13:28:02 -07:00
samcake
fa87c68ca7
INtroducing the TransformBuffer
2016-05-13 01:08:25 -07:00
howard-stearns
40f7212b1e
Make uses of getReticlePosition consistent with respect to window offset.
2016-05-12 16:37:03 -07:00
howard-stearns
41dc9a23a8
More buttons to get out of away/pause.
2016-05-12 15:41:15 -07:00
Brad Davis
85272a87ba
Merge pull request #7859 from samcake/lemon
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Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
samcake
670826effc
appeasing linux gods ?
2016-05-12 14:50:41 -07:00
samcake
c6aeaf308b
appeasing linux gods ?
2016-05-12 14:36:45 -07:00
samcake
a436c54817
make scribe spit out bigger chunks of litteral strings
2016-05-12 14:14:05 -07:00
James B. Pollack
e92b4029b2
Merge pull request #7866 from imgntn/firePit
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[Home] Updates to content
2016-05-12 13:48:40 -07:00
Seth Alves
009c288745
revert a change from previous fixes -- non-dynamic things should have to opt-into being grabbable. dynamic things have to opt-out
2016-05-12 13:29:40 -07:00
samcake
d5a9d39edf
Defaulting the color formats used in the rendering pipeline to sRGB
2016-05-11 18:01:19 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
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Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Zach Pomerantz
8db1f296de
Check vector access in fbx reader
2016-05-11 15:17:59 -07:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
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Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Davis
ba357721bf
Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
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Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Anthony J. Thibault
95ef543f25
viveTouchpadTest.js: don't throw if there is no Vive controller attached.
2016-05-11 13:35:17 -07:00
samcake
80c80091e4
Cleaning up code
2016-05-11 11:12:39 -07:00
Brad Hefta-Gaub
e01681eb52
Merge pull request #7856 from ZappoMan/NUEtweaks
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don't show help or login on first run
2016-05-11 10:53:09 -07:00
samcake
99dcfef5a8
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-11 10:47:38 -07:00
samcake
1ec9ef560e
Fixing the srgb color format conversion for web entities
2016-05-11 10:46:54 -07:00
Anthony J. Thibault
c91455a291
Added mapping from Vive LSTouch and RSTouch to Standard.
2016-05-11 10:36:55 -07:00
James B. Pollack
8cac61081d
change cuckoo and whiteboard positions
2016-05-11 10:33:06 -07:00
James B. Pollack
46c6999dd4
add fire sound
2016-05-11 09:59:50 -07:00
Anthony J. Thibault
09a4e0eaa8
Fix for vive controllers sometimes not working
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* Fixed bug with input devices that where added, removed then re-added.
The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
e40a795a27
Trying to clean up for pr
2016-05-10 19:25:22 -07:00
James B. Pollack
af8a827c83
add fire remove plant
2016-05-10 17:18:21 -07:00
Brad Hefta-Gaub
757eea16a6
Merge pull request #7809 from howard-stearns/hand-controller-pointer
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Hand controller pointer
2016-05-10 16:37:26 -07:00
Brad Hefta-Gaub
af6be7f5f3
Merge pull request #7845 from jherico/script_debug
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Enable script debugging
2016-05-10 15:56:38 -07:00
Brad Hefta-Gaub
62b3c12d0f
fix comment
2016-05-10 15:53:10 -07:00
Brad Hefta-Gaub
a17acc6f6b
rename functions
2016-05-10 15:52:07 -07:00
Brad Hefta-Gaub
0eb2388f69
fix unix build buster
2016-05-10 15:00:50 -07:00
Anthony J. Thibault
80a349c65b
Merge branch 'master' into tony/improved-avatar-debug-draw
2016-05-10 14:50:13 -07:00
Brad Davis
b117a4b8d7
Debugging menu destruction
2016-05-10 12:21:19 -07:00
Brad Hefta-Gaub
7958020f4e
only expect the 5 essential servers
2016-05-10 12:07:21 -07:00
Brad Hefta-Gaub
350743454b
Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
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use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
963dda1b48
Merge pull request #7855 from hyperlogic/tony/updated-idle-animations
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Updated default idle and turn animations.
2016-05-10 11:35:21 -07:00
Brad Hefta-Gaub
df34b49b41
fix white space
2016-05-10 11:34:11 -07:00