Commit graph

404 commits

Author SHA1 Message Date
Andrew Meadows
66ff551a7c Merge pull request #10080 from ZappoMan/footActions
add foot IK targets as actions, map Kinect feet to foot targets
2017-04-03 12:06:14 -07:00
Sam Cake
dd73cb7b8e Use a magic number gpu::Texture::SINGLE_MIP instead of 1 2017-03-30 23:46:37 -07:00
ZappoMan
4da8e5e18f fix left/right legs for kinect 2017-03-30 20:01:59 -07:00
samcake
26000288d7 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-03-30 11:45:12 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00
ZappoMan
6f2f80e334 make sure kinect plugin debugging setting is actually saved and loaded 2017-03-29 14:06:11 -07:00
ZappoMan
9d3e8818f7 fix build 2017-03-28 18:49:36 -07:00
ZappoMan
80fb7bc287 add extra debugging to the kinect plugin 2017-03-28 18:42:15 -07:00
ZappoMan
bdfbc13185 add support for hand rotations to the kinect plugin, add notes on mapping from kinect orientations to our frame orientations 2017-03-28 15:09:03 -07:00
Ryan Huffman
56c5f06365 Fix Oculus Touch + Remote not being detected after initial launch 2017-03-23 16:29:08 -07:00
Brad Davis
e94f803b84 Merge remote-tracking branch 'upstream/master' into HEAD 2017-03-08 09:03:21 -08:00
Bradley Austin Davis
ce9d637b3f Expose ASW activation status, provide normalized present rate information 2017-03-03 10:46:05 -08:00
Bradley Austin Davis
fa5b315e09 Merge remote-tracking branch 'upstream/master' into smarter_textures 2017-03-01 15:16:18 -08:00
Seth Alves
7a31a99e3c back out previous experiment 2017-02-25 21:13:20 -08:00
Bradley Austin Davis
7fb7aa87eb Working on new texture management strategy 2017-02-17 07:53:16 -08:00
Brad Hefta-Gaub
edf4cfa377 Merge pull request #9615 from kencooke/audio-packetloss-fix
Reduce audio clicks/pops caused by packet loss
2017-02-06 13:12:08 -08:00
Ken Cooke
4acb99cd4f Use interpolated audio (codec packet-loss concealment) or zero samples (if no codec) when audio packets are lost. This audio is still processed by the audio pipeline to avoid clicks/pops. 2017-02-06 09:29:39 -08:00
Brad Hefta-Gaub
2a20ce6062 fix kinect plugin claiming to have hands when not enabled 2017-02-04 10:38:46 -08:00
Stephen Birarda
1993e358d6 Merge pull request #9318 from birarda/ovr-platform-entitlement
handle OVR Platform entitlement checks
2017-01-16 11:16:31 -08:00
Brad Davis
15b9e750f9 Adding tracking of Oculus renders, submits, and frames that are over budget 2017-01-06 10:51:26 -08:00
Stephen Birarda
8f279ce1f7 only pop to check entitlements if oculus store build 2017-01-05 14:21:35 -08:00
Stephen Birarda
46086cdcce set the OCULUS_STORE property with oculus store arg 2017-01-05 14:02:35 -08:00
Stephen Birarda
2ec9b81aa6 fix passing of OCULUS_APP_ID to platform SDK initialization 2017-01-05 11:38:57 -08:00
Stephen Birarda
f592d8d894 force entitlement check for all builds with OCULUS_APP_ID 2017-01-05 11:38:47 -08:00
Stephen Birarda
b87a1b2b2b only fire the entitlement check if OCULUS_APP_ID is set 2017-01-05 11:38:32 -08:00
Stephen Birarda
ea3e5f702a add popping of messages for entitlement check 2017-01-05 11:20:45 -08:00
Stephen Birarda
4278d7b20d download and link oculus platform for oculus plugin 2017-01-05 11:20:44 -08:00
Brad Davis
9bf4804d3d Use a higher thread priority for Oculus present 2017-01-05 11:04:50 -08:00
Brad Hefta-Gaub
84eca0159e Merge branch 'master' of https://github.com/highfidelity/hifi into improveInterval
Conflicts:
	tests/networking/src/ResourceTests.cpp
2016-12-29 16:42:52 -08:00
Atlante45
e5901fa875 Make getHardwareStats thread safe 2016-12-29 11:13:55 -08:00
Atlante45
f46b8f3e6d Track compositor dropped frames as well. 2016-12-29 10:17:40 -08:00
Brad Hefta-Gaub
a72f60152b audit use of QTimer intervals to make sure we're using Qt::PreciseTimer when appropriate 2016-12-29 08:53:37 -08:00
Atlante45
f79c6e08f5 Track dropped frames as reported by the Oculus SDK 2016-12-28 14:18:23 -08:00
Seth Alves
1bcb5ceaff quiet some warnings 2016-12-26 20:16:05 -08:00
Brad Davis
e58623bcc0 Working on test/trace script interface 2016-12-22 11:46:40 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
Brad Davis
30a9961362 tracing polish 2016-12-16 14:02:27 -08:00
Ryan Huffman
2e25f18e76 Adjust positioning of avatar hands to match touch controller position 2016-12-16 11:03:20 -08:00
Ryan Huffman
7bb2755913 Add chrome tracing support 2016-12-16 01:14:01 -08:00
Stephen Birarda
4c1f99954b fix confusing MIN_CORES_SPEC comment 2016-12-14 17:49:08 -08:00
Atlante45
0dec97fc03 Make Steamworks a plugin 2016-12-14 15:37:49 -08:00
Atlante45
07802eb284 Fix Oculus Touch flags check 2016-12-13 17:08:00 -08:00
Brad Hefta-Gaub
a2ba03284e Merge pull request #9186 from ZappoMan/kinectPlugin
Kinect Plugin
2016-12-13 15:29:41 -08:00
Brad Hefta-Gaub
1d07711937 CR feedback 2016-12-12 17:36:01 -08:00
Brad Hefta-Gaub
d51b408c12 more work on hand tracking 2016-12-12 08:46:21 -08:00
Brad Hefta-Gaub
fdf9dc432d only build if kinect SDK is available 2016-12-09 08:30:33 -08:00
Brad Hefta-Gaub
053b1bedc4 add orientation 2016-12-09 08:29:21 -08:00
Brad Hefta-Gaub
b6838c6ec4 more debugging 2016-12-08 23:32:03 -08:00
Brad Hefta-Gaub
4959a88581 first cut at kinect input plugin 2016-12-08 22:13:56 -08:00
Atlante45
7b0b777051 Honor reorient and quit request from OVR 2016-12-07 17:29:54 -08:00