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fix left/right legs for kinect
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1 changed files with 5 additions and 6 deletions
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@ -113,16 +113,16 @@ static controller::StandardPoseChannel KinectJointIndexToPoseIndexMap[KinectJoin
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controller::RIGHT_FORE_ARM,
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controller::RIGHT_HAND,
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controller::RIGHT_UP_LEG, // hip socket
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controller::RIGHT_LEG, // knee?
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controller::RIGHT_FOOT, // ankle?
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UNKNOWN_JOINT, // ????
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controller::LEFT_UP_LEG, // hip socket
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controller::LEFT_LEG, // knee?
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controller::LEFT_FOOT, // ankle?
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UNKNOWN_JOINT, // ????
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controller::RIGHT_UP_LEG, // hip socket
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controller::RIGHT_LEG, // knee?
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controller::RIGHT_FOOT, // ankle?
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UNKNOWN_JOINT, // ????
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UNKNOWN_JOINT, /* SpineShoulder */
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controller::LEFT_HAND_INDEX4,
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@ -130,7 +130,6 @@ static controller::StandardPoseChannel KinectJointIndexToPoseIndexMap[KinectJoin
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controller::RIGHT_HAND_INDEX4,
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controller::RIGHT_HAND_THUMB4,
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};
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// in rig frame
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