Anthony J. Thibault
0962a15a06
Fix for one-frame lag in the tablet stylus.
2017-01-30 15:39:55 -08:00
Seth Alves
eb25e1c12d
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-01-19 09:41:49 -08:00
samcake
69f9053e61
Merge branch 'master' of https://github.com/highfidelity/hifi into meta
2017-01-17 10:55:10 -08:00
samcake
83d1c3ad01
Adding support for the meta rendering
2017-01-16 17:47:58 -08:00
Seth Alves
f0248275ec
Merge branch 'load-models-in-keyhole' of github.com:sethalves/hifi into tablet-ui
2017-01-16 06:47:15 -08:00
Seth Alves
050a7e87d2
load entity models that don't yet need to be rendered but are close enough to keep physics from being enabled.
2017-01-15 17:04:51 -08:00
Anthony J. Thibault
26a5b5ed91
Fix for rendering of tablet ModelEntity in desktop mode.
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The Model pendingChanges.updateItem() lambda now directly calls into StaticallyNestable. This is late enough
in the update loop to have the most up-to-date camera transform used for rendering.
2017-01-11 18:37:57 -08:00
Brad Davis
1dd2747ef9
Push some tracing into 'detail' categories for easy filtering. Add new tracing categories, add counter change tracking.
2017-01-10 10:44:04 -08:00
Brad Davis
e5e9ab42ea
Encapsulate AnimPose members for easier optimizations
2016-12-28 12:11:24 -08:00
Brad Hefta-Gaub
c65471e880
Merge branch 'master' of https://github.com/highfidelity/hifi into removeLogSpam
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Conflicts:
libraries/script-engine/src/FileScriptingInterface.cpp
2016-12-19 22:27:24 -08:00
Brad Hefta-Gaub
dbbed462b4
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
Chris Collins
61c60fca2d
Merge pull request #8968 from ctrlaltdavid/21089
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Clara.io marketplace improvements
2016-12-19 18:21:45 -08:00
Brad Davis
30a9961362
tracing polish
2016-12-16 14:02:27 -08:00
Andrew Meadows
ee6a9f4506
adding profile stats relating to avatar CPU costs
2016-12-16 13:41:31 -08:00
Ryan Huffman
7bb2755913
Add chrome tracing support
2016-12-16 01:14:01 -08:00
David Rowe
aefa116207
Add extra logging for Clara.io asset resizing
2016-12-13 17:55:22 +13:00
Seth Alves
689fdfb35f
implement RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame and RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame
2016-11-04 11:44:42 -07:00
Seth Alves
e41fa94958
implement RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame and RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame
2016-11-04 11:42:31 -07:00
Seth Alves
727fe4bc21
Merge branch 'master' of github.com:highfidelity/hifi into fix-setLocalJointRotation-name
2016-11-04 10:04:56 -07:00
Seth Alves
339d6a55cf
getLocalJointRotation getLocalJointTranslation, started on getLocalJointTranslation getLocalJointRotation
2016-11-03 10:06:07 -07:00
Andrew Meadows
cd5826e2ce
load model of new entity with unknown dimensions
2016-11-03 09:03:04 -07:00
Seth Alves
844cc03dcb
fix names of model-entity joint setters
2016-11-02 10:24:01 -07:00
Seth Alves
f47aeae2a7
stop passing bare pointers to EntityTreeRenderer all around
2016-10-27 10:10:22 -07:00
Brad Davis
ecfe56085d
GLM update and GLI integration
2016-09-09 10:18:15 -07:00
Brad Hefta-Gaub
e1845e2c3f
add support for renderInfo properties to model entities
2016-08-31 15:00:21 -07:00
Andrew Meadows
b95cb566cd
fix collision mesh for non-trivial registration
2016-08-24 22:26:56 -07:00
Andrew Meadows
e4317adcf1
remove cruft
2016-08-24 22:26:56 -07:00
Andrew Meadows
2f16aca114
remove cruft and fix typo in rebase
2016-08-24 22:26:56 -07:00
Andrew Meadows
83426fd5a8
handle transitions to/from STATIC_MESH
...
when rendering collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
68dd66daec
create collision render geometry only when needed
2016-08-24 22:26:56 -07:00
Andrew Meadows
eb65be5478
remove cruft argument from allocateModel()
2016-08-24 22:26:56 -07:00
Andrew Meadows
b0a0293e6e
move compoundResource out of Model class
2016-08-24 22:26:56 -07:00
Andrew Meadows
191b7f0f39
variable namechange: Hull --> Mesh
2016-08-24 22:26:56 -07:00
Andrew Meadows
6b0ae654ba
cleanup logic around creating RenderItems
2016-08-24 22:26:56 -07:00
Andrew Meadows
726928c14c
creae collision Geometry from mesh
2016-08-24 22:25:45 -07:00
Andrew Meadows
499150bbed
finish hook alert for new entity collision shape
2016-08-24 22:25:45 -07:00
Andrew Meadows
c3f165d9da
BufferView::Iterator doesn't support operator<
2016-08-19 10:15:37 -07:00
Andrew Meadows
2ba35e6398
skip non-existant meshes
2016-08-18 11:48:56 -07:00
Andrew Meadows
cb9a5466d5
workaround bad FBXMesh data rather than assert
2016-08-18 11:09:48 -07:00
Brad Hefta-Gaub
a714f325fe
Merge pull request #8333 from SamGondelman/miscFixes
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Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
328d3128fa
merge from master
2016-08-08 13:30:39 -07:00
Ryan Huffman
d367583426
Clean up priority loading implementation
2016-08-08 08:53:06 -07:00
Ryan Huffman
c594dcdf9f
Add priority loading for model entities
2016-08-08 08:52:29 -07:00
SamGondelman
dd51e0e38f
merge from master
2016-08-05 17:04:45 -07:00
Brad Hefta-Gaub
83280aa3f2
implement support for updating the render items of models when they finish their fade
2016-08-05 10:11:07 -07:00
Seth Alves
ad4fc8c656
merge from upstream, don't hold up enabling of physics if a collision hull fails to load
2016-08-03 10:42:15 -07:00
Stephen Birarda
5d3e125a06
make failed geomtetry request not hold physics
2016-08-02 16:32:41 -07:00
SamGondelman
676f4bdfcf
misc fixes from particles branch
2016-07-29 15:36:32 -07:00
Ryan Downe Karpf
91714aaca6
Merge pull request #8258 from AlexanderOtavka/edit-model-ui
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Edit model dialog improvements
2016-07-22 17:11:52 -07:00
Andrew Meadows
20eebb90f8
fix build -- remove some accidental changes
2016-07-20 14:08:25 -07:00