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Camera API JSDoc fixes
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2 changed files with 3 additions and 3 deletions
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@ -50,7 +50,7 @@
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* <td><strong>Entity</strong></td>
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* <td><code>"entity"</code></td>
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* <td>The camera's position and orientation are set to be the same as a specified entity's, and move with the entity as
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( it moves.
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* it moves.
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* </tr>
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* </tbody>
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* </table>
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@ -40,8 +40,8 @@ class Camera : public QObject {
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* The Camera API provides access to the "camera" that defines your view in desktop and HMD display modes.
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*
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* @namespace Camera
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* @property position {Vec3} The position of the camera. You can set this value only when the camera is in entity mode.
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* @property orientation {Quat} The orientation of the camera. You can set this value only when the camera is in entity
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* @property position {Vec3} The position of the camera. You can set this value only when the camera is in independent mode.
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* @property orientation {Quat} The orientation of the camera. You can set this value only when the camera is in independent
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* mode.
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* @property mode {Camera.Mode} The camera mode.
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* @property frustum {ViewFrustum} The camera frustum.
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