diff --git a/libraries/shared/src/shared/Camera.cpp b/libraries/shared/src/shared/Camera.cpp
index 76e5e770bb..787b7bfb1a 100644
--- a/libraries/shared/src/shared/Camera.cpp
+++ b/libraries/shared/src/shared/Camera.cpp
@@ -50,7 +50,7 @@
*
Entity |
* "entity" |
* The camera's position and orientation are set to be the same as a specified entity's, and move with the entity as
- ( it moves.
+ * it moves.
*
*
*
diff --git a/libraries/shared/src/shared/Camera.h b/libraries/shared/src/shared/Camera.h
index 929a593ae2..ea2e9cddab 100644
--- a/libraries/shared/src/shared/Camera.h
+++ b/libraries/shared/src/shared/Camera.h
@@ -40,8 +40,8 @@ class Camera : public QObject {
* The Camera API provides access to the "camera" that defines your view in desktop and HMD display modes.
*
* @namespace Camera
- * @property position {Vec3} The position of the camera. You can set this value only when the camera is in entity mode.
- * @property orientation {Quat} The orientation of the camera. You can set this value only when the camera is in entity
+ * @property position {Vec3} The position of the camera. You can set this value only when the camera is in independent mode.
+ * @property orientation {Quat} The orientation of the camera. You can set this value only when the camera is in independent
* mode.
* @property mode {Camera.Mode} The camera mode.
* @property frustum {ViewFrustum} The camera frustum.
|