overte-lubosz/interface
Anthony J. Thibault b4e70d9101 WIP: checkpoint
* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests;  NEED MORE
* Model: split collision and model mesh render items.
  Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
   * non-animated: use existing _localBound
   * rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
   * fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
..
external
i18n
icon replace the interface icons 2016-03-25 11:42:48 -07:00
resources Revert "Build a better event bridge" 2016-03-25 09:48:25 -07:00
src WIP: checkpoint 2016-03-25 21:29:20 -07:00
ui Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
CMakeLists.txt manually install OpenSSL DLLs for Qt 2016-03-03 17:57:34 -08:00