overte-lubosz/libraries/render-utils/src/CauterizedMeshPartPayload.cpp
2021-01-13 22:31:21 -08:00

84 lines
3.9 KiB
C++

//
// CauterizedMeshPartPayload.cpp
// interface/src/renderer
//
// Created by Andrew Meadows 2017.01.17
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "CauterizedMeshPartPayload.h"
#include <PerfStat.h>
#include <graphics/ShaderConstants.h>
#include "CauterizedModel.h"
using namespace render;
CauterizedMeshPartPayload::CauterizedMeshPartPayload(ModelPointer model, int meshIndex, int partIndex, int shapeIndex,
const Transform& transform, const uint64_t& created)
: ModelMeshPartPayload(model, meshIndex, partIndex, shapeIndex, transform, created) {}
void CauterizedMeshPartPayload::updateClusterBuffer(const std::vector<glm::mat4>& clusterMatrices,
const std::vector<glm::mat4>& cauterizedClusterMatrices) {
ModelMeshPartPayload::updateClusterBuffer(clusterMatrices);
if (cauterizedClusterMatrices.size() > 1) {
if (!_cauterizedClusterBuffer) {
_cauterizedClusterBuffer = std::make_shared<gpu::Buffer>(cauterizedClusterMatrices.size() * sizeof(glm::mat4),
(const gpu::Byte*) cauterizedClusterMatrices.data());
} else {
_cauterizedClusterBuffer->setSubData(0, cauterizedClusterMatrices.size() * sizeof(glm::mat4),
(const gpu::Byte*) cauterizedClusterMatrices.data());
}
}
}
void CauterizedMeshPartPayload::updateClusterBuffer(const std::vector<Model::TransformDualQuaternion>& clusterDualQuaternions,
const std::vector<Model::TransformDualQuaternion>& cauterizedClusterDualQuaternions) {
ModelMeshPartPayload::updateClusterBuffer(clusterDualQuaternions);
if (cauterizedClusterDualQuaternions.size() > 1) {
if (!_cauterizedClusterBuffer) {
_cauterizedClusterBuffer = std::make_shared<gpu::Buffer>(cauterizedClusterDualQuaternions.size() * sizeof(Model::TransformDualQuaternion),
(const gpu::Byte*) cauterizedClusterDualQuaternions.data());
} else {
_cauterizedClusterBuffer->setSubData(0, cauterizedClusterDualQuaternions.size() * sizeof(Model::TransformDualQuaternion),
(const gpu::Byte*) cauterizedClusterDualQuaternions.data());
}
}
}
void CauterizedMeshPartPayload::updateTransformForCauterizedMesh(const Transform& modelTransform, const Model::MeshState& meshState, bool useDualQuaternionSkinning) {
Transform renderTransform = modelTransform;
if (useDualQuaternionSkinning) {
if (meshState.clusterDualQuaternions.size() == 1 || meshState.clusterDualQuaternions.size() == 2) {
const auto& dq = meshState.clusterDualQuaternions[0];
Transform transform(dq.getRotation(),
dq.getScale(),
dq.getTranslation());
renderTransform = modelTransform.worldTransform(Transform(transform));
}
} else {
if (meshState.clusterMatrices.size() == 1 || meshState.clusterMatrices.size() == 2) {
renderTransform = modelTransform.worldTransform(Transform(meshState.clusterMatrices[0]));
}
}
_cauterizedTransform = renderTransform;
}
void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, const Transform& transform, RenderArgs::RenderMode renderMode) const {
bool useCauterizedMesh = (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE && renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE) && _enableCauterization;
if (useCauterizedMesh) {
if (_cauterizedClusterBuffer) {
batch.setUniformBuffer(graphics::slot::buffer::Skinning, _cauterizedClusterBuffer);
}
batch.setModelTransform(_cauterizedTransform);
} else {
ModelMeshPartPayload::bindTransform(batch, transform, renderMode);
}
}