overte-lubosz/interface/resources/shaders/ambient_occlusion.vert
2014-04-09 09:59:05 -07:00

17 lines
387 B
GLSL

#version 120
//
// ambient_occlusion.vert
// vertex shader
//
// Created by Andrzej Kapolka on 8/16/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
void main(void) {
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = gl_Vertex;
}