Al Bernstein
c628b23895
removed whitespace
2017-04-06 17:21:58 -07:00
Al Bernstein
e737456dcd
used thread safe moving average for the quaternions
2017-04-06 16:56:03 -07:00
Al Bernstein
de1fdfacca
made requested changes in PR10147
2017-04-06 16:18:40 -07:00
David Kelly
34a2cefb98
Merge pull request #10132 from davidkelly/dk/analyticsForConnections
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initial analytics for connections
2017-04-06 10:45:39 -07:00
Anthony Thibault
be2fdd9388
Merge pull request #10063 from hyperlogic/feature/vive-tracked-objects
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Vive: Expose all 16 tracked poses to the controller system
2017-04-05 16:53:47 -07:00
David Kelly
1b6bf90843
initial analytics for connections
2017-04-05 11:10:06 -07:00
Seth Alves
384f404602
Merge pull request #10109 from mittens/21240
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OBJ Loader Rewrite to Support Multiple Materials
2017-04-04 15:56:44 -07:00
Anthony J. Thibault
c58fdb590a
Fix for sliding feet when leaning in HMD mode.
2017-04-04 11:00:34 -07:00
Seth Alves
b0b214012c
Merge pull request #10118 from hyperlogic/bug-fix/tablet-restart-scripts
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Fix broken eventBridge on tablet after Reload All Scripts.
2017-04-04 10:45:08 -07:00
trent
362ffba117
Fixes to OBJReader.cpp style inconsistencies.
2017-04-03 21:54:19 -04:00
Brad Davis
9942770761
Merge pull request #10105 from samcake/ambient
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Fixing the bad rendering of the instanced primitives on 4.1
2017-04-03 17:04:56 -07:00
trent
5cc87ccc4a
Fixed warning for subtly-stupid unused variable.
2017-04-03 19:38:34 -04:00
Anthony J. Thibault
8ff457a1b6
Fix broken eventBridge on tablet after Reload All Scripts.
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The main issue here was the "webEventReceived" connection between the OffscreenQMLSurface and the TabletProxy object.
For whatever reason, if this is not a direct Signal to Slot connection, the webEventReceived event does not propagate.
2017-04-03 16:03:55 -07:00
trent
bec46747dd
Merge branch 'master' of https://github.com/highfidelity/hifi into 21240
2017-04-03 16:46:36 -04:00
trent
2991332652
Rewrote the OBJ reader (again) to use FBXMeshPart instead of separate meshes. Works now! Multi-material support win.
2017-04-03 16:46:22 -04:00
Andrew Meadows
66ff551a7c
Merge pull request #10080 from ZappoMan/footActions
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add foot IK targets as actions, map Kinect feet to foot targets
2017-04-03 12:06:14 -07:00
samcake
c3c73b209a
Fixing the bad rendering of the instanced primitives on 4.1
2017-04-03 11:49:00 -07:00
Anthony Thibault
999bd0d339
Merge pull request #10075 from sethalves/tablet-ui
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Tablet ui -- misc changes + landscape mode
2017-04-03 10:43:34 -07:00
Seth Alves
43e1cec8a3
merge from upstream
2017-04-03 06:28:59 -07:00
David Rowe
405e8cfc9e
Fix typo noticed in passing
2017-04-02 12:58:24 +12:00
Chris Collins
6fe210da66
Merge pull request #10094 from sethalves/tablet-ui-fix-hmd-login
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fix login-screen for hmd+tablet
2017-03-31 17:17:30 -07:00
Zach Fox
8a96969471
Merge pull request #9873 from highfidelity/PAL_v2
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PAL v2.0
2017-03-31 17:00:41 -07:00
Seth Alves
3cd134d138
fix login-screen for hmd+tablet
2017-03-31 16:41:21 -07:00
Andrew Meadows
0181783290
Merge pull request #10064 from samcake/ambient
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Fix the sharp reflection happening after pr 10036 and bugs on backend 4.1
2017-03-31 16:04:00 -07:00
samcake
467ea787c6
Adress Seth's review
2017-03-31 14:54:00 -07:00
Howard Stearns
0c07003768
Merge pull request #10049 from AndrewMeadows/avoid-invisible-avatars
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Avoid invisible avatars
2017-03-31 13:48:41 -07:00
samcake
c8970dd704
Fixing the warning on windows
2017-03-31 11:34:03 -07:00
samcake
6a0c07a692
Fixing a bad counter for numFaces
2017-03-31 10:39:13 -07:00
Sam Cake
dd73cb7b8e
Use a magic number gpu::Texture::SINGLE_MIP instead of 1
2017-03-30 23:46:37 -07:00
Sam Cake
61d78bc931
BRinging the cool texture management of the gl45 backend to gl41, which fixes the broken ao on 41 among other things
2017-03-30 23:29:37 -07:00
ZappoMan
53c439ffba
add foot IK targets as actions
2017-03-30 19:11:16 -07:00
samcake
47e9668b8f
improving the gl41 backend to mimic the gl45
2017-03-30 17:59:59 -07:00
Seth Alves
9ef4d01772
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-30 17:00:07 -07:00
trent
e9035a1efb
More fixes for the OBJ reader. The data seems to be fine. The rendering seems not so fine.
2017-03-30 19:10:15 -04:00
trent
c5bb419bd1
Fixed OBJ reader crash, did not fix OBJ reader not working properly.
2017-03-30 18:16:55 -04:00
samcake
25edb44b75
Fix the problem with the cursor and scattering,
2017-03-30 15:15:14 -07:00
trent
864184a107
wip OBJ loader rewrite; wip because it crashes.
2017-03-30 17:11:40 -04:00
trent
5bf3da9a7f
Restoring hifi version of the OBJ files to get rid of my debug nonsense.
2017-03-30 16:14:42 -04:00
trent
dd2ed559b6
Merge branch 'master' of https://github.com/highfidelity/hifi into 21240
2017-03-30 16:13:28 -04:00
samcake
26000288d7
Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
2017-03-30 11:45:12 -07:00
Seth Alves
c62b07d26f
add setLandscape call to tablet
2017-03-30 11:36:21 -07:00
Seth Alves
36ad3af48e
attempt to avoid a hang on shutdown
2017-03-30 11:35:24 -07:00
David Kelly
e66c075f8e
Merge branch 'master' of https://github.com/highfidelity/hifi into PAL_v2
2017-03-30 10:14:29 -07:00
samcake
73a8ec3e72
Merge pull request #10068 from kencooke/audio-debugbuild-fix
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Fix the crash in Debug builds
2017-03-30 10:12:37 -07:00
David Kelly
348674a267
Merge pull request #10034 from davidkelly/dk/avatarEntityIssue
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bad serialization of Avatar Entity parentID
2017-03-30 10:12:19 -07:00
Ken Cooke
69863dd735
Fix the crash in Debug builds, caused by undeclared metatype for AudioInjector*
2017-03-30 08:52:04 -07:00
Sam Cake
1c9bc2d71e
Trying to debug the crash on gl4.1
2017-03-29 23:28:06 -07:00
samcake
5584853340
Keep on cleaning
2017-03-29 18:22:21 -07:00
Anthony J. Thibault
d47c040768
Vive: Expose all 16 tracked poses to the controller system.
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This is in preparation for the Vive hockey puck trackers...
2017-03-29 18:15:29 -07:00
samcake
b6504bba56
Moving the num mips per texture to the creator so it s immutable and simpler
2017-03-29 17:58:56 -07:00