Commit graph

21800 commits

Author SHA1 Message Date
Al Bernstein
c628b23895 removed whitespace 2017-04-06 17:21:58 -07:00
Al Bernstein
e737456dcd used thread safe moving average for the quaternions 2017-04-06 16:56:03 -07:00
Al Bernstein
de1fdfacca made requested changes in PR10147 2017-04-06 16:18:40 -07:00
David Kelly
34a2cefb98 Merge pull request #10132 from davidkelly/dk/analyticsForConnections
initial analytics for connections
2017-04-06 10:45:39 -07:00
Anthony Thibault
be2fdd9388 Merge pull request #10063 from hyperlogic/feature/vive-tracked-objects
Vive: Expose all 16 tracked poses to the controller system
2017-04-05 16:53:47 -07:00
David Kelly
1b6bf90843 initial analytics for connections 2017-04-05 11:10:06 -07:00
Seth Alves
384f404602 Merge pull request #10109 from mittens/21240
OBJ Loader Rewrite to Support Multiple Materials
2017-04-04 15:56:44 -07:00
Anthony J. Thibault
c58fdb590a Fix for sliding feet when leaning in HMD mode. 2017-04-04 11:00:34 -07:00
Seth Alves
b0b214012c Merge pull request #10118 from hyperlogic/bug-fix/tablet-restart-scripts
Fix broken eventBridge on tablet after Reload All Scripts.
2017-04-04 10:45:08 -07:00
trent
362ffba117 Fixes to OBJReader.cpp style inconsistencies. 2017-04-03 21:54:19 -04:00
Brad Davis
9942770761 Merge pull request #10105 from samcake/ambient
Fixing the bad rendering of the instanced primitives on 4.1
2017-04-03 17:04:56 -07:00
trent
5cc87ccc4a Fixed warning for subtly-stupid unused variable. 2017-04-03 19:38:34 -04:00
Anthony J. Thibault
8ff457a1b6 Fix broken eventBridge on tablet after Reload All Scripts.
The main issue here was the "webEventReceived" connection between the OffscreenQMLSurface and the TabletProxy object.
For whatever reason, if this is not a direct Signal to Slot connection, the webEventReceived event does not propagate.
2017-04-03 16:03:55 -07:00
trent
bec46747dd Merge branch 'master' of https://github.com/highfidelity/hifi into 21240 2017-04-03 16:46:36 -04:00
trent
2991332652 Rewrote the OBJ reader (again) to use FBXMeshPart instead of separate meshes. Works now! Multi-material support win. 2017-04-03 16:46:22 -04:00
Andrew Meadows
66ff551a7c Merge pull request #10080 from ZappoMan/footActions
add foot IK targets as actions, map Kinect feet to foot targets
2017-04-03 12:06:14 -07:00
samcake
c3c73b209a Fixing the bad rendering of the instanced primitives on 4.1 2017-04-03 11:49:00 -07:00
Anthony Thibault
999bd0d339 Merge pull request #10075 from sethalves/tablet-ui
Tablet ui -- misc changes + landscape mode
2017-04-03 10:43:34 -07:00
Seth Alves
43e1cec8a3 merge from upstream 2017-04-03 06:28:59 -07:00
David Rowe
405e8cfc9e Fix typo noticed in passing 2017-04-02 12:58:24 +12:00
Chris Collins
6fe210da66 Merge pull request #10094 from sethalves/tablet-ui-fix-hmd-login
fix login-screen for hmd+tablet
2017-03-31 17:17:30 -07:00
Zach Fox
8a96969471 Merge pull request #9873 from highfidelity/PAL_v2
PAL v2.0
2017-03-31 17:00:41 -07:00
Seth Alves
3cd134d138 fix login-screen for hmd+tablet 2017-03-31 16:41:21 -07:00
Andrew Meadows
0181783290 Merge pull request #10064 from samcake/ambient
Fix the sharp reflection happening after  pr 10036 and bugs on backend 4.1
2017-03-31 16:04:00 -07:00
samcake
467ea787c6 Adress Seth's review 2017-03-31 14:54:00 -07:00
Howard Stearns
0c07003768 Merge pull request #10049 from AndrewMeadows/avoid-invisible-avatars
Avoid invisible avatars
2017-03-31 13:48:41 -07:00
samcake
c8970dd704 Fixing the warning on windows 2017-03-31 11:34:03 -07:00
samcake
6a0c07a692 Fixing a bad counter for numFaces 2017-03-31 10:39:13 -07:00
Sam Cake
dd73cb7b8e Use a magic number gpu::Texture::SINGLE_MIP instead of 1 2017-03-30 23:46:37 -07:00
Sam Cake
61d78bc931 BRinging the cool texture management of the gl45 backend to gl41, which fixes the broken ao on 41 among other things 2017-03-30 23:29:37 -07:00
ZappoMan
53c439ffba add foot IK targets as actions 2017-03-30 19:11:16 -07:00
samcake
47e9668b8f improving the gl41 backend to mimic the gl45 2017-03-30 17:59:59 -07:00
Seth Alves
9ef4d01772 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui 2017-03-30 17:00:07 -07:00
trent
e9035a1efb More fixes for the OBJ reader. The data seems to be fine. The rendering seems not so fine. 2017-03-30 19:10:15 -04:00
trent
c5bb419bd1 Fixed OBJ reader crash, did not fix OBJ reader not working properly. 2017-03-30 18:16:55 -04:00
samcake
25edb44b75 Fix the problem with the cursor and scattering, 2017-03-30 15:15:14 -07:00
trent
864184a107 wip OBJ loader rewrite; wip because it crashes. 2017-03-30 17:11:40 -04:00
trent
5bf3da9a7f Restoring hifi version of the OBJ files to get rid of my debug nonsense. 2017-03-30 16:14:42 -04:00
trent
dd2ed559b6 Merge branch 'master' of https://github.com/highfidelity/hifi into 21240 2017-03-30 16:13:28 -04:00
samcake
26000288d7 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-03-30 11:45:12 -07:00
Seth Alves
c62b07d26f add setLandscape call to tablet 2017-03-30 11:36:21 -07:00
Seth Alves
36ad3af48e attempt to avoid a hang on shutdown 2017-03-30 11:35:24 -07:00
David Kelly
e66c075f8e Merge branch 'master' of https://github.com/highfidelity/hifi into PAL_v2 2017-03-30 10:14:29 -07:00
samcake
73a8ec3e72 Merge pull request #10068 from kencooke/audio-debugbuild-fix
Fix the crash in Debug builds
2017-03-30 10:12:37 -07:00
David Kelly
348674a267 Merge pull request #10034 from davidkelly/dk/avatarEntityIssue
bad serialization of Avatar Entity parentID
2017-03-30 10:12:19 -07:00
Ken Cooke
69863dd735 Fix the crash in Debug builds, caused by undeclared metatype for AudioInjector* 2017-03-30 08:52:04 -07:00
Sam Cake
1c9bc2d71e Trying to debug the crash on gl4.1 2017-03-29 23:28:06 -07:00
samcake
5584853340 Keep on cleaning 2017-03-29 18:22:21 -07:00
Anthony J. Thibault
d47c040768 Vive: Expose all 16 tracked poses to the controller system.
This is in preparation for the Vive hockey puck trackers...
2017-03-29 18:15:29 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00