Andrew Meadows
4160e0c1df
Merge pull request #7773 from imgntn/defaultScripts
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change path for defaultscripts.js in scriptengine
2016-04-27 16:35:51 -07:00
James B. Pollack
bced3c2c3c
change path for defaultscripts.js in scriptengine
2016-04-27 13:34:42 -07:00
Zach Pomerantz
bc8a171fde
Merge branch 'master' of github.com:highfidelity/hifi into feat/resource-prefetch
2016-04-27 11:55:24 -07:00
Zach Pomerantz
6b53c1e85d
Avoid leaking ScriptableResource
2016-04-27 11:55:02 -07:00
Andrew Meadows
5042561e80
Merge pull request #7730 from imgntn/defaultScripts
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/scripts for launch
2016-04-27 11:36:20 -07:00
Andrew Meadows
b5ad989811
more optimized uses of EntityItem::getDimensions()
2016-04-27 11:04:22 -07:00
Andrew Meadows
c686418be0
optimize use of EntityItem::getDimensions()
2016-04-27 10:34:29 -07:00
Andrew Meadows
f6aa0a11a8
Merge pull request #7766 from ZappoMan/fixAutoResize
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fix auto resize of models on import
2016-04-27 10:03:18 -07:00
Andrew Meadows
93f4bc759d
Merge pull request #7743 from samcake/color
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group several separate glUniform parameters into a single Uniform Buffer
2016-04-27 10:02:56 -07:00
samcake
4202e60ac3
trying to add the skymap on translucents
2016-04-26 18:20:15 -07:00
Brad Hefta-Gaub
19416fe722
Merge pull request #7761 from samcake/lemon
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Add support for equi-rectangular skymaps (2 by 1)
2016-04-26 17:15:24 -07:00
Brad Hefta-Gaub
48e63ea828
add support to abort evaluation of long running scripts on shutdown
2016-04-26 16:24:53 -07:00
Brad Hefta-Gaub
a21bc66fa3
add support to abort evaluation of long running scripts on shutdown
2016-04-26 16:21:11 -07:00
James B. Pollack
afb2342781
Merge remote-tracking branch 'upstream/master' into defaultScripts
2016-04-26 16:16:56 -07:00
Geenz
bf31fc728a
And another.
2016-04-26 18:54:02 -04:00
James B. Pollack
37fa703279
use system path instead of default for loading scripts
2016-04-26 15:50:45 -07:00
Geenz
83d6f7f1e3
Quick fix for incorrect conversion.
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We want sRGB to linear, not linear to sRGB.
2016-04-26 18:49:03 -04:00
Brad Hefta-Gaub
b597f7001b
fix auto resize
2016-04-26 15:13:11 -07:00
Geenz
ef7098b39a
Missed a few.
2016-04-26 17:12:04 -04:00
Geenz
dacc2bdb09
Merge branch 'master' of https://github.com/highfidelity/hifi
2016-04-26 17:01:16 -04:00
Geenz
ae5ef6d948
Remove toLinearVec3 from ColorUtils
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toGamma22Vec3 should probably stay since that is a valid conversion from linear to a gamma space of 2.2.
2016-04-26 17:00:59 -04:00
Anthony J. Thibault
d9063b199e
GeometryUtils: coneSphereAngle test
2016-04-26 13:31:06 -07:00
Brad Hefta-Gaub
ee277dcf9d
Merge branch 'master' of https://github.com/highfidelity/hifi into qmlWindowFixes
2016-04-26 11:44:51 -07:00
Andrew Meadows
3d1abf8fb1
use the new JS script location
2016-04-26 11:20:08 -07:00
Ryan Huffman
e5f2658fd9
Update GPUIdent to take address of spInstance directly
2016-04-26 09:23:08 -07:00
Geenz
d6ee569963
Add sRGB conversions to shaders.
2016-04-25 23:52:33 -04:00
Brad Hefta-Gaub
4ab7b660d4
fix a bunch of bugs in qml window placement
2016-04-25 20:19:54 -07:00
samcake
91bed86b32
ANd one more warning
2016-04-25 19:04:02 -07:00
samcake
5cb346330b
Merging with master
2016-04-25 18:48:58 -07:00
samcake
8f2435daf0
No more warnings ?
2016-04-25 18:39:37 -07:00
samcake
e8691c2f20
Fixing comments, code style and constnats
2016-04-25 18:15:52 -07:00
samcake
0e13b1623b
Adding support for Equirectangular skymaps
2016-04-25 15:55:12 -07:00
Geenz
ba5fa70b83
Convert sRGB values for materials.
2016-04-25 13:31:50 -04:00
Seth Alves
16bf59f8a6
fix a crash in RenderableModelEntityItem::getModel
2016-04-25 10:26:32 -07:00
Geenz
97931d96b8
Move sRGB calcs to ColorUtils
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And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
samcake
dd189747f5
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-04-25 09:41:44 -07:00
Geenz
ed9c0dd74d
Apply the correct sRGB conversions.
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sRGB does not use a gamma curve of 2.2 - instead it uses a piece-wise
gamma curve that 2.2 is approximate of. This will cause very subtle
color differences between proper sRGB and "approximate" sRGB -
differences that are noticeable nonetheless.
2016-04-25 02:35:26 -04:00
Brad Hefta-Gaub
8c7ef31636
Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
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reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59
Merge pull request #7727 from ZappoMan/supportLargeClockSkew
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support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
samcake
f587398ca3
Adding support for plate carree
2016-04-22 18:00:22 -07:00
Andrew Meadows
d984ce4792
properly update _lastSimulated for kinematic objs
2016-04-22 17:19:00 -07:00
Brad Hefta-Gaub
f1f9c6740d
Merge pull request #7745 from jherico/mac_texture_fix
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Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee
Fixing memory detection on OSX
2016-04-22 16:30:36 -07:00
Bradley Austin Davis
472d3dc45f
Still working on mac breakage
2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710
Merge pull request #7636 from samcake/red
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Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Hefta-Gaub
79a1e6264e
Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
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Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c962cfbda3
Merge pull request #7712 from zzmp/guard/obj-access
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Guard OBJ at operators
2016-04-22 13:43:59 -07:00
Brad Hefta-Gaub
410bf3c95a
Merge pull request #7711 from AndrewMeadows/faster-kinematics
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faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2
Merge pull request #7688 from jherico/texture_derez
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Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Andrew Meadows
34d622e498
add warning about truncated kinematic timestep
2016-04-22 13:10:23 -07:00
Brad Hefta-Gaub
de17834dd1
Merge pull request #7740 from ctrlaltdavid/20887
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Don't display "Reveal Scripts Folder" control in HMD mode
2016-04-22 13:04:07 -07:00
Brad Hefta-Gaub
f0659a985c
Merge pull request #7726 from Atlante45/fix/pmtu-disc-fail
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Fix for path MTU discovery fail
2016-04-22 12:24:44 -07:00
Seth Alves
e827a99222
Merge pull request #7732 from Atlante45/fix/settings-crash
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Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Seth Alves
4561962db1
Merge pull request #7736 from huffman/fix/asset-request-crash
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Fix AssetClient not properly cleaning up canceled requests
2016-04-22 11:45:26 -07:00
samcake
43caca901f
Merge branch 'master' of https://github.com/highfidelity/hifi into color
2016-04-22 10:57:14 -07:00
samcake
fd3efa37e3
Cleanup the shaders to avoid any uniform in genral, fixed a bug woith the emissive params applied twice for model_lightmap.slf
2016-04-22 10:56:21 -07:00
Ryan Huffman
3b5b6a2609
Merge branch 'master' of https://github.com/highfidelity/hifi into fix/asset-request-crash
2016-04-22 10:02:21 -07:00
Ryan Huffman
1416e397e4
Merge branch 'playEntityCollisionSound-crash' of github.com:sethalves/hifi into fix/asset-request-crash
2016-04-22 10:02:00 -07:00
Andrew Meadows
2bd83764e7
remove some debug cruft
2016-04-22 09:38:43 -07:00
Andrew Meadows
872622c6f7
fix acceleration of for server-side kinematics
2016-04-22 09:38:43 -07:00
Andrew Meadows
14abb15216
set kinematic accel before stepping
2016-04-22 09:38:43 -07:00
Andrew Meadows
8efb07cfd8
correctg measured acceleration for kinematics
2016-04-22 09:38:43 -07:00
Andrew Meadows
a3c66d8c91
reduce number of updates for fast-moving objects
2016-04-22 09:38:43 -07:00
Andrew Meadows
a79f49a5cd
don't stop slow kinematic objs when sending updates
2016-04-22 09:38:43 -07:00
Andrew Meadows
afcf6d68a7
move deactivation thresholds to shared header
2016-04-22 09:38:43 -07:00
Andrew Meadows
ad045bc439
remove second-order term from kinematic motion
2016-04-22 09:38:43 -07:00
Andrew Meadows
8cbec06616
fix bug where kinematic objs pop on first step
2016-04-22 09:38:43 -07:00
Andrew Meadows
c8f0b0501a
avoid active object update cycles
2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e
optimize kinematic motion math
2016-04-22 09:38:43 -07:00
Andrew Meadows
905c5398c4
add EntityItem::set/getTransformAndVelocities()
2016-04-22 09:38:43 -07:00
Andrew Meadows
771727890c
more finely grained Bullet profiling
2016-04-22 09:38:43 -07:00
samcake
5a67411d75
Removing separate uniforms for the texcoord transforms and lightmap params, shader still failing
2016-04-21 18:35:37 -07:00
David Rowe
a7b82e8cae
Decouple ui and shared libraries
2016-04-22 12:58:47 +12:00
Stephen Birarda
5ea8b83745
use noquote so URLs are not quoted
2016-04-21 17:16:21 -07:00
Zach Pomerantz
069065dc23
Fix recursive invokes of ResourceCache::prefetch
2016-04-21 17:15:11 -07:00
Stephen Birarda
19702a9cd4
cleanup check for resource retry
2016-04-21 17:14:07 -07:00
Stephen Birarda
8cd330f431
add back on fail when server unavailable
2016-04-21 17:07:29 -07:00
Stephen Birarda
3a8c2144bf
move asset retry debug to print before retry
2016-04-21 16:55:49 -07:00
Ryan Huffman
9e46b43489
Add threading related asserts to AssetClient
2016-04-21 16:39:57 -07:00
Ryan Huffman
da5bbe51d1
Fix AssetClient not properly disconnecting from callbacks
2016-04-21 16:37:21 -07:00
Brad Hefta-Gaub
72c81e2378
Merge branch 'master' of https://github.com/highfidelity/hifi into supportLargeClockSkew
2016-04-21 16:26:44 -07:00
Brad Hefta-Gaub
0f966e934e
Merge pull request #7728 from ctrlaltdavid/20887
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Add link in Running Scripts that opens scripts folder
2016-04-21 16:01:52 -07:00
Brad Hefta-Gaub
d87d631871
Merge pull request #7708 from zzmp/feat/render-rates
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Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
68b0a3fa02
Merge pull request #7724 from huffman/fix/stars-grid-macro
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Remove #line from starsGrid.slf
2016-04-21 15:59:06 -07:00
Brad Hefta-Gaub
2abcc454b0
CR feedback
2016-04-21 15:48:18 -07:00
Seth Alves
e2025b0d1f
lock entity-tree before accessing entities
2016-04-21 15:27:15 -07:00
Seth Alves
b088191966
Merge pull request #7731 from huffman/fix/asset-request-crash
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Fix AssetRequest crash where signal was not disconnected
2016-04-21 15:22:08 -07:00
Brad Davis
33ec73bfd8
PR comments
2016-04-21 15:11:11 -07:00
Brad Davis
ef466a64bf
Add GPUIdent logic for determining video memory
2016-04-21 14:46:13 -07:00
Brad Davis
6c30194916
Support lowering the minimum mip of a texture at runtime
2016-04-21 14:46:12 -07:00
Brad Davis
2689f2cc4a
Add MB/KB/Byte conversion macros
2016-04-21 14:46:11 -07:00
Brad Davis
e9959df2df
Decoupling resourcecache from nodelist
2016-04-21 14:46:09 -07:00
Howard Stearns
7aca95507e
comments
2016-04-21 14:46:08 -07:00
Howard Stearns
7f748153c5
Mac code for gpu memory.
2016-04-21 14:46:08 -07:00
Atlante45
0c32f47f50
Don't call virtual method from base dtor
2016-04-21 13:25:31 -07:00
Ryan Huffman
63d98b1b5c
Fix AssetRequest crash where signal was not disconnected
2016-04-21 12:12:04 -07:00
Zach Pomerantz
6e12493ed7
Add default NetworkTexture::_textureLoader
2016-04-21 10:54:03 -07:00
Zach Pomerantz
2fd88d9fe1
Add sanity check to ResourceCache::updateTotalSize
2016-04-21 10:45:51 -07:00
Zach Pomerantz
cba5bff89e
Make ResourceCache::prefetch private and comment
2016-04-21 10:33:35 -07:00
Zach Pomerantz
62f1e8d129
Fix checked_at in OBJReader to use ref
2016-04-21 10:02:35 -07:00
samcake
018196a070
One more review comment
2016-04-21 09:58:36 -07:00
Brad Hefta-Gaub
f9c4959578
remove some debugging, tweak formatting
2016-04-21 09:53:00 -07:00
Brad Hefta-Gaub
ddf5b0f316
some debugging
2016-04-21 10:32:22 -07:00
Stephen Birarda
aaf1fdb71c
Merge pull request #7723 from zzmp/log/retry-url
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Add url to resource retry debug log
2016-04-21 09:04:53 -07:00
Atlante45
778c19d7e4
Make sure the socket allows fragmenting
2016-04-21 08:38:08 -07:00
howard-stearns
c274df6066
uint64
2016-04-20 22:57:33 -07:00
howard-stearns
904e87313e
Match the gpu adapter names gainst the vendor and renderer names used by
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the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00
howard-stearns
b403dcb0d9
An experiment to see if dual-card Windows desktops can be made to answer
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the correct card.
2016-04-20 22:57:32 -07:00
howard-stearns
cb137635db
Fix stupid MSVC default indentation.
2016-04-20 22:57:31 -07:00
howard-stearns
c12772e4c6
GPU identification utilities
2016-04-20 22:57:30 -07:00
Zach Pomerantz
92e372f385
Expose Resource progress as a signal
2016-04-20 20:18:22 -07:00
Zach Pomerantz
1a0a623d5f
Report ScriptableResource memory cost to engine
2016-04-20 20:18:22 -07:00
Zach Pomerantz
5ec82fa43d
Add release invokable to ScriptableResource
2016-04-20 20:18:22 -07:00
Zach Pomerantz
825431829d
Add url property to ScriptableResource
2016-04-20 20:18:22 -07:00
Zach Pomerantz
df4857947b
Add prefetch overload for texture specificity
2016-04-20 20:18:22 -07:00
Zach Pomerantz
c096b0dfa1
Add TextureType to NetworkTexture for reflection
2016-04-20 20:18:22 -07:00
Zach Pomerantz
a148a69a35
Move cache to bottom of texture header
2016-04-20 20:18:22 -07:00
Zach Pomerantz
7d9790ecb5
Add request for garbage collection
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Add garbage collection request in prod
2016-04-20 20:14:15 -07:00
Zach Pomerantz
8ad8b5d0d9
Return ScriptableResource from prefetch
2016-04-20 20:14:15 -07:00
Zach Pomerantz
3c7fc95d6c
Allow url-only cache queries for tex, model
2016-04-20 20:14:15 -07:00
Zach Pomerantz
74e1f817a5
Add prefetch to all resource caches
2016-04-20 20:14:15 -07:00
Zach Pomerantz
e3131d2098
Rm prefetchAnimation from avatar/rig
2016-04-20 20:14:15 -07:00
Brad Hefta-Gaub
66235acac2
Merge pull request #7725 from howard-stearns/quit-consistently
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Quit consistently
2016-04-20 19:17:52 -07:00
Brad Hefta-Gaub
5244274ae4
fix warning
2016-04-20 19:06:31 -07:00
Brad Hefta-Gaub
248ac8d760
fix warning
2016-04-20 19:04:39 -07:00
Brad Hefta-Gaub
31f9d592e0
support for larger than 35 minute clock skew
2016-04-20 18:42:00 -07:00
samcake
2bc8191fa6
one more comment from review
2016-04-20 18:04:11 -07:00
David Rowe
9c9bca546c
Add button that opens scripts directory window
2016-04-21 11:52:03 +12:00
Atlante45
492bc75d68
Reduce max packet size to 1492
2016-04-20 15:58:01 -07:00
samcake
f2f092e9c8
Cleanup thanks to review
2016-04-20 15:42:30 -07:00
Ryan Huffman
f90e1aaa23
Remove #line from starsGrid.slf
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Fails to compile with certain drivers.
2016-04-20 15:04:10 -07:00
howard-stearns
0544bcaacd
Simpler cross-platform solution, with comments.
2016-04-20 15:02:41 -07:00
Zach Pomerantz
477d6f40e4
Avoid use of atomic copy ctor in RateCounter
2016-04-20 13:39:57 -07:00
Zach Pomerantz
d28b12ec3c
Guard OBJ at operators
2016-04-20 13:04:45 -07:00
Zach Pomerantz
948af75f8a
Transfer loaded resources with smart ptrs to avoid shutdown deadlock
2016-04-20 13:00:35 -07:00
Zach Pomerantz
2cc48a6ca6
Add url to resource retry debug
2016-04-20 12:20:05 -07:00
howard-stearns
b221232117
Windows-only version, without changing assignment-client/domain-server
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classes.
2016-04-20 10:31:26 -07:00
Andrew Meadows
a9cfb5bf16
fix linux build
2016-04-19 18:12:35 -07:00
howard-stearns
a7d2373f3e
Use our ShutdownEventListener utility in Interface, and absorb quit
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signal when we handle it.
2016-04-19 16:17:39 -07:00
Anthony J. Thibault
8e5785cdf8
Avatar animations are now stored locally
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Improves FTUE, by no longer going over the network to download default avatar animations.
This also includes support for relative animation urls within the animation.json
2016-04-19 16:11:14 -07:00
Ryan Huffman
c0a5c8bb18
Merge pull request #7678 from birarda/mixer-sleeps
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use a steady clock for mixer timings
2016-04-19 12:59:53 -07:00
Ryan Huffman
92339bf5fc
Merge pull request #7701 from birarda/udt-fixes
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use nextPacketTimestamp to catch up, not stay ahead
2016-04-19 12:57:43 -07:00
samcake
4c2cdc8704
A bit more clean up
2016-04-19 12:46:56 -07:00
samcake
71edae6d76
Removing the different versions of stereo drawcall to make a simple PR
2016-04-19 12:38:33 -07:00
samcake
3dad4f576e
Merging with master
2016-04-19 11:59:44 -07:00
Howard Stearns
9ff9682b2a
Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
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Reset entities script engine on domain change
2016-04-19 11:14:28 -07:00
Brad Davis
882267e08f
Merge pull request #7709 from samcake/blue
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Introduce Shader Compilation versions
2016-04-19 11:14:22 -07:00
Brad Hefta-Gaub
d88185eb6c
Merge pull request #7703 from zzmp/fix/gl-qml
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Set GL in QML immediately
2016-04-19 11:11:27 -07:00
samcake
474d667f27
One more uneeded change
2016-04-19 11:03:35 -07:00