Commit graph

66673 commits

Author SHA1 Message Date
John Conklin II
74ca98dc81
Merge pull request #12727 from amantley/triggerRecenterBehaviour
Trigger Avatar Recenter Behaviour
2018-04-02 14:42:21 -07:00
Zach Fox
1f3063193a Tweak right-click to inspect 2018-04-02 14:24:51 -07:00
samcake
d4bc61fb3d Remove notifications and print outs for LOD changes because it was too much noise 2018-04-02 13:53:30 -07:00
John Conklin II
796bd069b2
Merge pull request #12659 from alexiamandeville/script_charcontroller
Updating char controller
2018-04-02 13:24:15 -07:00
Brad Davis
14ea168ab3 Merge remote-tracking branch 'upstream/master' into bindless 2018-04-02 13:13:28 -07:00
Zach Fox
5441767442 Better cert display 2018-04-02 12:22:41 -07:00
Zach Fox
7f3e9547cc Handle the case when metaverse returns error for certificateInfo 2018-04-02 11:55:10 -07:00
John Conklin II
7ba05e3a5b
Merge pull request #12653 from vladest/bubblu_button_blink_fix
Bubble button blink fix
2018-04-02 11:12:12 -07:00
Dante Ruiz
a9a53c7d64 make resquested changes 2018-04-02 10:51:39 -07:00
Anthony Thibault
dc9c9fd0ee
Merge pull request #12683 from hyperlogic/bug-fix/reduce-elbow-flapping
Reduce avatar elbow fluttering by disabling pole vectors
2018-04-02 10:51:28 -07:00
John Conklin II
aceb3d13b4
Merge pull request #12749 from samcake/rc66-mirror
RC66: Fix crash on Macos when looking at a mirror or when secondary camera is enabled
2018-04-02 10:16:04 -07:00
Gabriel Calero
176038aa53 Merge remote-tracking branch 'upstream/master' into android_goto_splash 2018-04-02 12:23:04 -03:00
Gabriel Calero
2ff13270ed Go back to GoTo screen 2018-04-02 12:22:21 -03:00
Andrew Meadows
59abc1d5b5 DRY sendBid() and sendUpdate() 2018-03-30 17:04:31 -07:00
Sam Gateau
8178ee7f34 Merge branch 'RC66' of https://github.com/highfidelity/hifi into rc66-mirror 2018-03-30 17:00:11 -07:00
Sam Gateau
d5496d68fd FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly 2018-03-30 16:58:41 -07:00
Andrew Meadows
766077204e fix typo inside assert() 2018-03-30 16:35:16 -07:00
Seth Alves
e8a62d2943
Merge pull request #12740 from druiz17/fix-scope
Fix name conflict with c++ class and qml file(master)
2018-03-30 15:41:42 -07:00
Dante Ruiz
4b7e2cb331 made requested changes 2018-03-30 15:15:17 -07:00
Dante Ruiz
16749df83a fix highlighting edge case 2018-03-30 14:14:13 -07:00
Livi Erickson
799963a009 fix syntax based on CR feedback 2018-03-30 13:50:46 -07:00
Liv Erickson
810930ff23 handle correct first time settings 2018-03-30 13:50:46 -07:00
Liv Erickson
ec0874be1a fix for edit preferences not persisting 2018-03-30 13:50:46 -07:00
Olivier Prat
4b7107b3c2 Merge branch 'master' of http://github.com/highfidelity/hifi into zeye 2018-03-30 16:48:32 -04:00
Dante Ruiz
c99676b510 atlernate fix for selected entities 2018-03-30 13:44:54 -07:00
Andrew Meadows
a924bd4eb0 set correct _bidPriority on first ownership update 2018-03-30 13:18:32 -07:00
Andrew Meadows
5a5376c3d5 untangle 'bidding' from 'owned' 2018-03-30 13:18:32 -07:00
Andrew Meadows
170ec83870 remove unnecessary assert 2018-03-30 13:18:32 -07:00
Andrew Meadows
eb07f6732f add reminder comment 2018-03-30 13:18:32 -07:00
Andrew Meadows
49dce6fa1a remove some redundancy checks
no need to assert(_entity) : guaranteed by ctor and dtor logic
moved some checks around to avoid redundant work
2018-03-30 13:18:32 -07:00
Andrew Meadows
dcf5110caa clarify hardcoded constant 2018-03-30 13:18:32 -07:00
Andrew Meadows
4e0f307dc0 quint8 --> uint8_t 2018-03-30 13:18:32 -07:00
Andrew Meadows
d6ac294f39 use uint8_t instead of quint8 2018-03-30 13:18:32 -07:00
Andrew Meadows
4501033861 add description of simulation ownership rules 2018-03-30 13:18:32 -07:00
Andrew Meadows
2be0f0fa22 better comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
c61a226bb5 delete default EntityMotionState ctor 2018-03-30 13:18:32 -07:00
Andrew Meadows
73fa6d3d2f slightly simpler EntityMotionState delete logic 2018-03-30 13:18:32 -07:00
Andrew Meadows
6746e08206 faster EntitySimulation::takeDeadEntities() 2018-03-30 13:18:32 -07:00
Andrew Meadows
e1d2a5e5f3 more cleanup for deleting entities 2018-03-30 13:18:32 -07:00
Andrew Meadows
5854a36ff7 more correct handling of simulated entity 2018-03-30 13:18:32 -07:00
Andrew Meadows
a05c753e03 only process changed entities when simulated 2018-03-30 13:18:32 -07:00
Andrew Meadows
738e1267ab small optimization in EntitySimulation::changeEntity() 2018-03-30 13:18:32 -07:00
Andrew Meadows
f20c9d3c5b EntitySimulation::removeEntityInternal isn't pure virtual 2018-03-30 13:18:32 -07:00
Andrew Meadows
0596497930 more correct comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
5649748b17 make EntitySimulation::changeEntityInternal() pure virtual 2018-03-30 13:18:32 -07:00
Andrew Meadows
bd434e3f18 make EntitySimulation::addEntityInternal() pure virtual 2018-03-30 13:18:32 -07:00
Andrew Meadows
6837d042ad move entityCollisionWithEntity to PhysicalEntitySimulation 2018-03-30 13:18:32 -07:00
John Conklin II
8c8400947f
Merge pull request #12745 from SamGondelman/shadow
RC66: Fix shadows on primitives
2018-03-30 12:52:08 -07:00
John Conklin II
542d1ad1ff
Merge pull request #12720 from druiz17/fix-parent-tree
Fix far grabbing a grabbable child when the parent is not grabbable.
2018-03-30 12:25:22 -07:00
Olivier Prat
0c2c09e77b Fixed layout in HMD 2018-03-30 15:22:48 -04:00