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atlernate fix for selected entities
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parent
197662fd5e
commit
c99676b510
5 changed files with 53 additions and 27 deletions
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@ -81,6 +81,50 @@ void LaserPointer::editRenderState(const std::string& state, const QVariant& sta
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});
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}
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PickResultPointer LaserPointer::getVisualPickResult(const PickResultPointer& pickResult) {
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PickResultPointer visualPickResult = pickResult;
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auto rayPickResult = std::static_pointer_cast<RayPickResult>(visualPickResult);
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IntersectionType type = rayPickResult ? rayPickResult->type : IntersectionType::NONE;
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if (type != IntersectionType::HUD) {
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if (!_lockEndObject.id.isNull()) {
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PickRay pickRay = rayPickResult ? PickRay(rayPickResult->pickVariant) : PickRay();
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glm::vec3 endVec;
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glm::vec3 pos;
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glm::quat rot;
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glm::vec3 dim;
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glm::vec3 registrationPoint;
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if (_lockEndObject.isOverlay) {
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pos = vec3FromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "position").value);
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rot = quatFromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "rotation").value);
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dim = vec3FromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "dimensions").value);
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registrationPoint = glm::vec3(0.5f);
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} else {
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EntityItemProperties props = DependencyManager::get<EntityScriptingInterface>()->getEntityProperties(_lockEndObject.id);
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glm::mat4 entityMat = createMatFromQuatAndPos(props.getRotation(), props.getPosition());
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glm::mat4 finalPosAndRotMat = entityMat * _lockEndObject.offsetMat;
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pos = extractTranslation(finalPosAndRotMat);
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rot = glmExtractRotation(finalPosAndRotMat);
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dim = props.getDimensions();
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registrationPoint = props.getRegistrationPoint();
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}
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const glm::vec3 DEFAULT_REGISTRATION_POINT = glm::vec3(0.5f);
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endVec = pos + rot * (dim * (DEFAULT_REGISTRATION_POINT - registrationPoint));
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glm::vec3 direction = endVec - pickRay.origin;
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float distance = glm::distance(pickRay.origin, endVec);
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glm::vec3 normalizedDirection = glm::normalize(direction);
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rayPickResult->type = _lockEndObject.isOverlay ? IntersectionType::OVERLAY : IntersectionType::ENTITY;
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rayPickResult->objectID = _lockEndObject.id;
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rayPickResult->intersection = endVec;
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rayPickResult->distance = distance;
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rayPickResult->surfaceNormal = -normalizedDirection;
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rayPickResult->pickVariant["direction"] = vec3toVariant(normalizedDirection);
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}
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}
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return visualPickResult;
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}
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void LaserPointer::updateRenderStateOverlay(const OverlayID& id, const QVariant& props) {
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if (!id.isNull() && props.isValid()) {
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QVariantMap propMap = props.toMap();
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@ -102,26 +146,7 @@ void LaserPointer::updateRenderState(const RenderState& renderState, const Inter
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endVec = pickRay.origin + pickRay.direction * distance;
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} else {
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if (!_lockEndObject.id.isNull()) {
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glm::vec3 pos;
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glm::quat rot;
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glm::vec3 dim;
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glm::vec3 registrationPoint;
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if (_lockEndObject.isOverlay) {
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pos = vec3FromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "position").value);
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rot = quatFromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "rotation").value);
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dim = vec3FromVariant(qApp->getOverlays().getProperty(_lockEndObject.id, "dimensions").value);
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registrationPoint = glm::vec3(0.5f);
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} else {
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EntityItemProperties props = DependencyManager::get<EntityScriptingInterface>()->getEntityProperties(_lockEndObject.id);
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glm::mat4 entityMat = createMatFromQuatAndPos(props.getRotation(), props.getPosition());
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glm::mat4 finalPosAndRotMat = entityMat * _lockEndObject.offsetMat;
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pos = extractTranslation(finalPosAndRotMat);
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rot = glmExtractRotation(finalPosAndRotMat);
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dim = props.getDimensions();
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registrationPoint = props.getRegistrationPoint();
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}
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const glm::vec3 DEFAULT_REGISTRATION_POINT = glm::vec3(0.5f);
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endVec = pos + rot * (dim * (DEFAULT_REGISTRATION_POINT - registrationPoint));
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endVec = pickRay.origin + pickRay.direction * distance;
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} else {
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if (type == IntersectionType::ENTITY) {
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endVec = DependencyManager::get<EntityScriptingInterface>()->getEntityTransform(objectID)[3];
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@ -132,7 +157,6 @@ void LaserPointer::updateRenderState(const RenderState& renderState, const Inter
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}
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}
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}
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QVariant end = vec3toVariant(endVec);
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if (!renderState.getPathID().isNull()) {
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QVariantMap pathProps;
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@ -195,7 +219,7 @@ void LaserPointer::updateVisuals(const PickResultPointer& pickResult) {
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IntersectionType type = rayPickResult ? rayPickResult->type : IntersectionType::NONE;
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if (_enabled && !_currentRenderState.empty() && _renderStates.find(_currentRenderState) != _renderStates.end() &&
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(type != IntersectionType::NONE || _laserLength > 0.0f || !_lockEndObject.id.isNull())) {
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PickRay pickRay(rayPickResult->pickVariant);
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PickRay pickRay = rayPickResult ? PickRay(rayPickResult->pickVariant): PickRay();
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QUuid uid = rayPickResult->objectID;
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float distance = _laserLength > 0.0f ? _laserLength : rayPickResult->distance;
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updateRenderState(_renderStates[_currentRenderState], type, distance, uid, pickRay, false);
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@ -386,4 +410,4 @@ glm::vec2 LaserPointer::findPos2D(const PickedObject& pickedObject, const glm::v
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default:
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return glm::vec2(NAN);
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}
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}
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}
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@ -82,6 +82,7 @@ public:
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protected:
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PointerEvent buildPointerEvent(const PickedObject& target, const PickResultPointer& pickResult, const std::string& button = "", bool hover = true) override;
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PickResultPointer getVisualPickResult(const PickResultPointer& pickResult) override;
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PickedObject getHoveredObject(const PickResultPointer& pickResult) override;
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Pointer::Buttons getPressedButtons(const PickResultPointer& pickResult) override;
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@ -254,8 +254,7 @@ void ContextOverlayInterface::contextOverlays_hoverLeaveOverlay(const OverlayID&
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void ContextOverlayInterface::contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event) {
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bool isMouse = event.getID() == PointerManager::MOUSE_POINTER_ID || DependencyManager::get<PointerManager>()->isMouse(event.getID());
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if (_currentEntityWithContextOverlay == entityID && contextOverlayFilterPassed(entityID)
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&& _enabled && !isMouse) {
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if (contextOverlayFilterPassed(entityID) && _enabled && !isMouse) {
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enableEntityHighlight(entityID);
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}
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}
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@ -68,8 +68,9 @@ void Pointer::update(unsigned int pointerID) {
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// This only needs to be a read lock because update won't change any of the properties that can be modified from scripts
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withReadLock([&] {
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auto pickResult = getPrevPickResult();
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updateVisuals(pickResult);
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generatePointerEvents(pointerID, pickResult);
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auto visualPickResult = getVisualPickResult(pickResult);
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updateVisuals(visualPickResult);
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generatePointerEvents(pointerID, visualPickResult);
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});
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}
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@ -89,6 +89,7 @@ protected:
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virtual bool shouldHover(const PickResultPointer& pickResult) { return true; }
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virtual bool shouldTrigger(const PickResultPointer& pickResult) { return true; }
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virtual PickResultPointer getVisualPickResult(const PickResultPointer& pickResult) { return pickResult; };
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static const float POINTER_MOVE_DELAY;
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static const float TOUCH_PRESS_TO_MOVE_DEADSPOT_SQUARED;
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