Commit graph

258 commits

Author SHA1 Message Date
Atlante45
33f58f99d1 CR 2017-04-25 16:09:31 -07:00
Atlante45
1cc86b7203 Fix build error 2017-04-25 15:56:23 -07:00
Atlante45
77d8bf20a7 Fix warnings 2017-04-25 15:56:23 -07:00
Atlante45
d9a7615cc8 Add compression support for skyboxes 2017-04-25 15:56:23 -07:00
Atlante45
ae73cf4038 Add support for Grayscale and NormalMap textures 2017-04-25 15:56:23 -07:00
Atlante45
69a27d516f Fix roughness 2017-04-25 15:56:22 -07:00
Atlante45
5ceb30b69c Make sure mips are copied to memory 2017-04-25 15:56:22 -07:00
Atlante45
a450f52427 Start to setup image library 2017-04-25 15:56:22 -07:00
samcake
fe7cec1734 Testing on windows running 4.1 backend, all good 2017-04-25 12:04:12 -07:00
samcake
dff3a3bb34 fixing the mac crash 2017-04-25 11:34:01 -07:00
sam gateau
0a615f35a7 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-04-21 14:31:15 -07:00
Brad Davis
472835d65c Port fix from master 2017-04-19 11:22:20 -07:00
Brad Davis
bccc06d2fe Fix resource texture memory usage tracking 2017-04-19 10:35:19 -07:00
Brad Davis
2a2102c7fe Recompute memory pressure state after each promote / demote call 2017-04-18 15:12:34 -07:00
Sam Cake
96960a505d COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side 2017-04-14 23:22:45 -07:00
Sam Cake
bb15b8c701 ANd fixing the gl41 rendering 2017-04-14 00:46:41 -07:00
Sam Cake
29545f0918 FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend 2017-04-13 23:53:56 -07:00
samcake
d41f34ce8d Adding support for the resource buffer 2017-04-12 19:07:27 -07:00
Brad Davis
b2aa3271f7 Adding support for variable allocated textures to the GL 4.1 backend 2017-04-12 15:09:20 -07:00
samcake
c3c73b209a Fixing the bad rendering of the instanced primitives on 4.1 2017-04-03 11:49:00 -07:00
samcake
467ea787c6 Adress Seth's review 2017-03-31 14:54:00 -07:00
samcake
c8970dd704 Fixing the warning on windows 2017-03-31 11:34:03 -07:00
Sam Cake
61d78bc931 BRinging the cool texture management of the gl45 backend to gl41, which fixes the broken ao on 41 among other things 2017-03-30 23:29:37 -07:00
samcake
47e9668b8f improving the gl41 backend to mimic the gl45 2017-03-30 17:59:59 -07:00
samcake
25edb44b75 Fix the problem with the cursor and scattering, 2017-03-30 15:15:14 -07:00
Sam Cake
1c9bc2d71e Trying to debug the crash on gl4.1 2017-03-29 23:28:06 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00
samcake
a2b2e3e169 Revert "Revert "Don't hold KTX files open for longer than transfers require"" 2017-03-28 14:45:04 -07:00
samcake
08e1a2ba4c Revert "Don't hold KTX files open for longer than transfers require" 2017-03-28 14:06:09 -07:00
samcake
e42cb52bd1 Merge pull request #10020 from jherico/ktx_refactor
Don't hold KTX files open for longer than transfers require
2017-03-28 14:06:02 -07:00
Andrew Meadows
5fc1e97166 fix windows build of render-utils-test 2017-03-27 16:49:43 -07:00
Bradley Austin Davis
2cf7ba4119 Fixing pending transfer calculation 2017-03-27 16:34:08 -07:00
Bradley Austin Davis
638364497d Trying a different tactic to avoid multiple concurrent file access 2017-03-27 16:18:04 -07:00
Andrew Meadows
92b41d7a38 fix link error for linux build 2017-03-27 15:50:40 -07:00
Andrew Meadows
fcf18cba91 render pipeline support for normalized intergers 2017-03-27 14:40:31 -07:00
Bradley Austin Davis
f764cd614b Don't hold KTX files open for longer than transfers require 2017-03-27 13:33:00 -07:00
samcake
13b3809fe3 removing includes if possible 2017-03-24 11:04:52 -07:00
Sam Cake
022e91b35d Clean comments and pixel format used 2017-03-24 00:26:14 -07:00
samcake
618344fe98 Fixing the bug regarding the numMIps allocated by GLBackend and breaking the HalfRezDepthTexture 2017-03-23 18:10:09 -07:00
Brad Davis
3a40fd886f Fix comparison between GL stamps and GPU stamps 2017-03-22 18:11:20 -07:00
Brad Davis
893fcba283 Return the correct format and internal format combo for depth textures 2017-03-22 17:14:40 -07:00
Bradley Austin Davis
9051c84b6d Fix warnings 2017-03-03 14:16:27 -08:00
Bradley Austin Davis
47087add15 Add support for fallback textures, throttling texture creation 2017-03-03 09:00:12 -08:00
Bradley Austin Davis
8db74413fd Fix comment in GLBackend 2017-03-03 09:00:12 -08:00
Brad Davis
cd8bba47cf Add pending texture transfer size to tracked stats 2017-02-24 12:39:38 -08:00
Brad Davis
3d2e6713ee Ensure complete population of allocated mip levels 2017-02-24 12:04:17 -08:00
Brad Davis
b8e1340a0d Enable threaded texture buffering 2017-02-23 16:08:29 -08:00
sam
fbb0a24c4f FIxing the bug preventing to deserialize normals, clean up the ktx usage of the storage::Storage class and cleaning up somewhat the Qt pixel formats used 2017-02-23 02:08:46 -08:00
samcake
e8835b34f4 fix issues while testing the ktxStorage 2017-02-22 19:05:20 -08:00
Brad Davis
05efac9ddf Add compile time toggle for threaded buffering 2017-02-22 15:42:51 -08:00