SamGondelman
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8fd2251612
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mostly working equation?
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2019-07-09 13:34:33 -07:00 |
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SamGondelman
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72f52b069e
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cleanup, fix shadow qml
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2019-07-03 16:21:47 -07:00 |
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raveenajain
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534794d7ff
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move bias init from config to run
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2019-06-26 15:42:11 -07:00 |
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raveenajain
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f68bb957ff
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clamp and initialize values
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2019-06-24 16:42:38 -07:00 |
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raveenajain
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f0660ba381
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modify shadow config via single bias
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2019-06-24 11:03:10 -07:00 |
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raveenajain
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44caf67527
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init change, bias triggered via script
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2019-06-18 10:02:22 -07:00 |
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SamGondelman
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37feb7f027
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merge with master
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2019-06-10 10:29:39 -07:00 |
|
SamGondelman
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129d96a997
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get rid of lightmapMap
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2019-06-07 14:53:31 -07:00 |
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Sam Gondelman
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16a56dc1ec
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Merge branch 'master' into proceduralMesh
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2019-06-04 09:56:25 -07:00 |
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SamGondelman
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61280214ca
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revert skybox color behavior
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2019-05-24 15:52:50 -07:00 |
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SamGondelman
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4eeff52746
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add version to texmeta.json files, fallback to original file if version has changed for skyboxes
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2019-05-21 15:30:28 -07:00 |
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SamGondelman
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f4f687cf83
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trying to fix build
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2019-05-16 23:19:55 -07:00 |
|
SamGondelman
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de90c5088c
|
(✿◠‿◠)
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2019-05-16 19:33:07 -07:00 |
|
SamGondelman
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da254c2ccc
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(¬‿¬)
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2019-05-15 23:48:04 -07:00 |
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Shannon Romano
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7a9dd49eed
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Merge pull request #15411 from Zvork/shadow
Case 22117: Shadows Appear Incorrectly Placed Relative to Avatars
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2019-04-23 09:32:53 -07:00 |
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sabrina-shanman
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7b74561b27
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Fix baked models not preserving scale in some cases
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2019-04-19 11:29:27 -07:00 |
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Olivier Prat
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7d412f9109
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Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
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2019-04-19 11:03:43 +02:00 |
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Olivier Prat
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3cb9c518ea
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Exposed max shadow distance and a shadow bias scale parameter in graphics::Light
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2019-04-18 11:06:12 +02:00 |
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sabrina-shanman
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b711ee8b8a
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Fix MaterialBaker not including names in baked multi-materials
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2019-04-17 13:24:04 -07:00 |
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Olivier Prat
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3fc711dba2
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Added opacity mask to shadow casters
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2019-04-17 12:35:24 +02:00 |
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Sam Gondelman
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660818aded
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Revert "Case 20060: Grab correct stencil masks from display plugins"
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2019-04-05 11:59:46 -07:00 |
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SamGondelman
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4ed7c09016
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grab correct stencil masks from display plugins
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2019-03-26 13:42:18 -07:00 |
|
SamGondelman
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79dda7a6c7
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build errors
|
2019-03-15 14:29:50 -07:00 |
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Shannon Romano
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8be93fd16c
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Merge pull request #14891 from kencooke/glm-pack-normals-speedup
Case 21114: SIMD optimized blendshape packing
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2019-03-07 15:28:40 -08:00 |
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SamGondelman
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dbc3ae3793
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hmmm not working
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2019-02-22 14:18:59 -08:00 |
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SamGondelman
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a31b09b204
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handle models with no materials
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2019-02-22 13:17:13 -08:00 |
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SamGondelman
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4202685a4b
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Merge remote-tracking branch 'upstream/master' into fst
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2019-02-11 16:07:36 -08:00 |
|
Ken Cooke
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6f5514b5e3
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Remove dead code
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2019-02-09 10:57:06 -08:00 |
|
Ken Cooke
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68480f6760
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Replace glm::packSnorm3x10_1x2() with fast SIMD implementation
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2019-02-09 10:49:18 -08:00 |
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John Conklin II
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95aadeafb0
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Merge pull request #14868 from SamGondelman/color
Case 21070: Fix black albedo coloring
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2019-02-08 14:42:19 -08:00 |
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John Conklin II
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851b968501
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Merge pull request #14737 from SamGondelman/zone
Case 19291: Fix zone bugs
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2019-02-08 14:07:26 -08:00 |
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SamGondelman
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7fe0e5909e
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fix black albedo coloring
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2019-02-07 10:14:10 -08:00 |
|
SamGondelman
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3ee448a89a
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fix scattering and working on resource cache bug
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2019-02-05 17:32:15 -08:00 |
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SamGondelman
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d17e04967a
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fix zone bugs
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2019-01-18 13:49:16 -08:00 |
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SamGondelman
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717da1b6fa
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track texture loading
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2019-01-17 15:59:32 -08:00 |
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SamGondelman
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ff3545beab
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working with texture transform fallthrough
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2019-01-07 13:28:00 -08:00 |
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SamGondelman
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a9d798070a
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wip
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2019-01-02 18:08:59 -08:00 |
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SamGondelman
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9155853889
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working on material fallthrough
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2018-12-20 16:03:58 -08:00 |
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Adam Smith
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08d6e35d4d
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Merge pull request #14372 from SamGondelman/decals
Case 19798: 3D projected Material Entities and materialRepeat option
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2018-12-06 11:13:46 -08:00 |
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Adam Smith
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653974ca30
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Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
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2018-12-05 16:42:42 -08:00 |
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Sam Gondelman
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860d920368
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more typos
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2018-11-28 09:55:10 -08:00 |
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Sam Gondelman
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ecd936705b
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typo
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2018-11-28 09:54:20 -08:00 |
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Sam Gateau
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87730884ab
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Merge pull request #14340 from Nex-Pro/patch-5
Change to English spelling of 'declination'
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2018-11-27 10:53:28 -08:00 |
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Sam Gondelman
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a206d9e25a
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Merge branch 'master' into branching
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2018-11-14 17:08:08 -08:00 |
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Sam Gondelman
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13f650d514
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Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
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2018-11-13 15:00:23 -08:00 |
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SamGondelman
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b3abd97707
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projected materials and repeat property
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2018-11-09 10:47:07 -08:00 |
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Brad Davis
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8c4f0ec774
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Vcpkg migration
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2018-11-08 12:28:06 -08:00 |
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Nex-Pro
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3eb70a7617
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Change to English spelling of 'declination'
Addressed other minor typos.
NB: Searched all sources in the project for the call and it is only found in this file.
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2018-11-03 16:08:53 +00:00 |
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SamGondelman
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dc9405775f
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more branching removal
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2018-10-29 16:42:46 -07:00 |
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SamGondelman
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e8c5324e39
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start removing branching
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2018-10-25 11:59:04 -07:00 |
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SamGondelman
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0efbdc1ab5
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merge with master
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2018-10-23 14:33:57 -07:00 |
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SamGondelman
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d254db02dc
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small cleanup
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2018-10-23 11:27:17 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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SamGondelman
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5652fa0b1e
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merge with master
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2018-10-22 10:18:52 -07:00 |
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SamGondelman
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cce0981d6c
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Merge remote-tracking branch 'upstream/master' into police
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2018-10-17 11:40:01 -07:00 |
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Clement
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8983fe2bcf
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
|
sam gateau
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215818e313
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adjusting page size but still seeing a perf drop
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2018-09-27 17:18:43 -07:00 |
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SamGondelman
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e069817978
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more fixes
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2018-09-27 14:18:43 -07:00 |
|
sam gateau
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4078be3df5
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Better naming and simpler template maybe
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2018-09-26 17:58:06 -07:00 |
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SamGondelman
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0f24c18de5
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slightly fix forward pipelines
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2018-09-26 15:01:46 -07:00 |
|
sam gateau
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b5a47b2e76
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Finalizing the renaming from Skinned to Deformed
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2018-09-26 14:11:22 -07:00 |
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SamGondelman
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09a6053044
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cleaning up fragment shaders
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2018-09-26 14:10:47 -07:00 |
|
Sam Gateau
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4210ce46aa
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bringing the tex corrd transform in the Material struct and shaving one ubo
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2018-09-23 23:10:56 -07:00 |
|
sam gateau
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7349562111
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Removing commented code
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2018-09-06 15:50:31 -07:00 |
|
sam gateau
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e428248472
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Adressing build warnings
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2018-09-06 11:33:26 -07:00 |
|
sam gateau
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21f65d8a78
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position are used correctly for evaluting bounds in the Mesh
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2018-09-05 17:50:06 -07:00 |
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sam gateau
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0e614ad578
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Merge branch 'master' of github.com:highfidelity/hifi into black-bis
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2018-09-05 11:35:08 -07:00 |
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sam gateau
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761e8a3f95
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fixing warnings
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2018-09-04 09:19:24 -07:00 |
|
Sam Gateau
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e8d922a56c
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Interleaving the attributes and relying on just 3 input buffers
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2018-09-03 02:48:07 -07:00 |
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SamGondelman
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d01b438cb3
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CR
|
2018-08-31 11:25:17 -07:00 |
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SamGondelman
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5f08ed5027
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misc perf improvements
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2018-08-30 16:55:15 -07:00 |
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John Conklin II
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467fe56103
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Merge pull request #13845 from SamGondelman/perf
Move blendshape packing to worker thread
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2018-08-27 09:40:03 -07:00 |
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John Conklin II
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fcdbc6c6d2
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Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
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2018-08-24 14:46:31 -07:00 |
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SamGondelman
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70f4d0c634
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Merge remote-tracking branch 'upstream/master' into perf
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2018-08-24 14:04:37 -07:00 |
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John Conklin II
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b28aa3951f
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Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
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2018-08-20 14:48:54 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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SamGondelman
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a0c3c09b05
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
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SamGondelman
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2959a406d7
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working on enabling bloom
|
2018-08-07 21:52:05 -07:00 |
|
Sam Gateau
|
07cb0db425
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Fix bug with texel opaque and transparent cut off shader function
|
2018-08-07 11:16:50 -07:00 |
|
Brad Davis
|
ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
|
2018-08-03 14:58:11 -07:00 |
|
Olivier Prat
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d2763841be
|
Working background blend on haze
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2018-07-05 17:15:39 +02:00 |
|
David Rowe
|
6db4dd8673
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Merge branch 'master' into 21872-b
# Conflicts:
# interface/src/ui/Snapshot.h
|
2018-05-17 20:11:14 +12:00 |
|
John Conklin II
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a6cda2166a
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Merge pull request #13158 from highfidelity/stable
RC67.1 stable mergeback to master
|
2018-05-15 14:01:06 -07:00 |
|
David Rowe
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a2bb9de441
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Graphics API JSDoc stubs
|
2018-05-12 12:53:43 +12:00 |
|
Olivier Prat
|
ff88911f93
|
Protected procedural skyboxes from NaNs and negative values returned by procedural shader
|
2018-05-11 12:26:03 +02:00 |
|
SamGondelman
|
c2004debd5
|
test using highp floats everywhere for android
|
2018-05-07 11:41:19 -07:00 |
|
Clement
|
da9fb9c751
|
Fix non self-sufficient headers
|
2018-05-04 16:26:41 -07:00 |
|
Sam Gateau
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d1e2e9ce71
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Merge pull request #12921 from SamGondelman/precisionq
Fix AMD shader compilation
|
2018-04-23 10:17:35 -07:00 |
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SamGondelman
|
901301485b
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reorganizing shader defines to fix compilation errors
|
2018-04-17 15:11:56 -07:00 |
|
Olivier Prat
|
f9cc4994df
|
Merge branch 'master' of http://github.com/highfidelity/hifi into haze
|
2018-04-16 14:00:33 +02:00 |
|
Olivier Prat
|
6a089be973
|
Enabled haze to be vertically inverted (ceiling lower than base)
|
2018-04-16 12:15:08 +02:00 |
|
John Conklin II
|
3d90f93cf1
|
Merge pull request #12812 from SamGondelman/compression
Support ETC2/EAC compressed textures
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2018-04-12 16:04:08 -07:00 |
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SamGondelman
|
44ea5a2e84
|
add etc2/eac support
|
2018-04-05 18:59:22 -07:00 |
|
Brad Davis
|
ae8df7e24e
|
Merge remote-tracking branch 'origin/gl_common' into HEAD
|
2018-03-21 12:35:17 -07:00 |
|
Seth Alves
|
2fd6bc4130
|
rename Mesh api getPos3 to getPos, deprecate but still support getPos3
|
2018-03-14 10:24:44 -07:00 |
|
Brad Davis
|
9056ee0f14
|
Merge branch 'gl_common' into bindless
|
2018-03-12 11:27:30 -07:00 |
|
Brad Davis
|
09996e0b65
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Bindless texture work cleanup
|
2018-03-08 16:01:18 -08:00 |
|
NissimHadar
|
fda32e4aa4
|
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
|
2018-03-08 12:16:36 -08:00 |
|
Brad Davis
|
d858d34523
|
Update material binding
|
2018-03-07 17:27:47 -08:00 |
|