cmake cleanup

This commit is contained in:
ZappoMan 2014-12-15 15:29:05 -08:00
parent bfcc78c57d
commit b1d1cfee44

View file

@ -10,7 +10,7 @@ if (APPLE)
# link in required OS X frameworks and include the right GL headers
find_library(OpenGL OpenGL)
target_link_libraries(${TARGET_NAME} ${OpenGL})
#target_link_libraries(${TARGET_NAME} ${OpenGL})
else (APPLE)
find_package(OpenGL REQUIRED)
@ -19,8 +19,6 @@ else (APPLE)
include_directories(SYSTEM "${OPENGL_INCLUDE_DIR}")
endif ()
#target_link_libraries(${TARGET_NAME} "${OPENGL_LIBRARY}")
# link target to external libraries
if (WIN32)
find_package(GLEW REQUIRED)
@ -28,17 +26,6 @@ else (APPLE)
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
#target_link_libraries(${TARGET_NAME} "${GLEW_LIBRARIES}" "${NSIGHT_LIBRARIES}" opengl32.lib)
# try to find the Nsight package and add it to the build if we find it
#find_package(NSIGHT)
#if (NSIGHT_FOUND)
# include_directories(${NSIGHT_INCLUDE_DIRS})
# add_definitions(-DNSIGHT_FOUND)
# #target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
#endif ()
endif()
endif (APPLE)