mirror of
https://github.com/lubosz/overte.git
synced 2025-04-08 04:42:20 +02:00
Move and rename ReadyPlayerMe synonyms
This commit is contained in:
parent
bfb42c8233
commit
a6d8e150f0
3 changed files with 21 additions and 20 deletions
|
@ -1572,8 +1572,8 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
|
|||
}
|
||||
|
||||
// Augment list of blendshapes from synonyms in model.
|
||||
QMap<QString, QPair<QString, float>>::const_iterator synonym = BLENDSHAPE_SYNONYMS_MAP.constBegin();
|
||||
while (synonym != BLENDSHAPE_SYNONYMS_MAP.constEnd()) {
|
||||
QMap<QString, QPair<QString, float>>::const_iterator synonym = READYPLAYERME_BLENDSHAPES_MAP.constBegin();
|
||||
while (synonym != READYPLAYERME_BLENDSHAPES_MAP.constEnd()) {
|
||||
if (_file.meshes[node.mesh].extras.targetNames.contains(synonym.key())) {
|
||||
auto blendshape = BLENDSHAPE_LOOKUP_MAP.find(synonym.value().first);
|
||||
if (blendshape != BLENDSHAPE_LOOKUP_MAP.end()) {
|
||||
|
|
|
@ -84,3 +84,21 @@ const QMap<QString, int> BLENDSHAPE_LOOKUP_MAP = [] {
|
|||
}
|
||||
return toReturn;
|
||||
}();
|
||||
|
||||
const QMap<QString, QPair<QString, float>> READYPLAYERME_BLENDSHAPES_MAP = {
|
||||
// ReadyPlayerMe blendshape synonyms.
|
||||
{"browDownLeft", {"BrowsD_L", 0.5f}},
|
||||
{"browDownRight", {"BrowsD_R", 0.5f}},
|
||||
{"browInnerUp", {"BrowsU_C", 0.3f}},
|
||||
{"browOuterUpLeft", {"BrowsU_L", 0.3f}},
|
||||
{"browOuterUpRight", {"BrowsU_R", 0.3f}},
|
||||
{"eyeBlinkLeft", {"EyeBlink_L", 1.0f}},
|
||||
{"eyeBlinkRight", {"EyeBlink_R", 1.0f}},
|
||||
{"eyeWideLeft", {"EyeOpen_L", 1.0f}},
|
||||
{"eyeWideRight", {"EyeOpen_R", 1.0f}},
|
||||
{"mouthLeft", {"MouthSmile_L", 0.6f}},
|
||||
{"mouthOpen", {"JawOpen", 1.0f}},
|
||||
{"mouthRight", {"MouthSmile_R", 0.6f}},
|
||||
{"mouthShrugLower", {"LipsUpperClose", 0.1f}},
|
||||
{"viseme_O", {"LipsFunnel", 0.5f}}
|
||||
};
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
/// The names of the supported blendshapes, terminated with an empty string.
|
||||
extern const char* BLENDSHAPE_NAMES[];
|
||||
extern const QMap<QString, int> BLENDSHAPE_LOOKUP_MAP;
|
||||
extern const QMap<QString, QPair<QString, float>> READYPLAYERME_BLENDSHAPES_MAP;
|
||||
|
||||
enum class Blendshapes : int {
|
||||
EyeBlink_L = 0,
|
||||
|
@ -113,24 +114,6 @@ enum class Blendshapes : int {
|
|||
// * LipsUpperOpen (not in ARKit)
|
||||
// * LipsLowerOpen (not in ARKit)
|
||||
|
||||
const QMap<QString, QPair<QString, float>> BLENDSHAPE_SYNONYMS_MAP {
|
||||
// ReadyPlayerMe
|
||||
{"browDownLeft", {"BrowsD_L", 0.5f}},
|
||||
{"browDownRight", {"BrowsD_R", 0.5f}},
|
||||
{"browInnerUp", {"BrowsU_C", 0.3f}},
|
||||
{"browOuterUpLeft", {"BrowsU_L", 0.3f}},
|
||||
{"browOuterUpRight", {"BrowsU_R", 0.3f}},
|
||||
{"eyeBlinkLeft", {"EyeBlink_L", 1.0f}},
|
||||
{"eyeBlinkRight", {"EyeBlink_R", 1.0f}},
|
||||
{"eyeWideLeft", {"EyeOpen_L", 1.0f}},
|
||||
{"eyeWideRight", {"EyeOpen_R", 1.0f}},
|
||||
{"mouthLeft", {"MouthSmile_L", 0.6f}},
|
||||
{"mouthOpen", {"JawOpen", 1.0f}},
|
||||
{"mouthRight", {"MouthSmile_R", 0.6f}},
|
||||
{"mouthShrugLower", {"LipsUpperClose", 0.1f}},
|
||||
{"viseme_O", {"LipsFunnel", 0.5f}}
|
||||
};
|
||||
|
||||
struct BlendshapeOffsetPacked {
|
||||
glm::uvec4 packedPosNorTan;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue