Merge branch 'master' into feature/rpm-blendshapes

This commit is contained in:
David Rowe 2021-04-21 08:57:52 +12:00
commit bfb42c8233
59 changed files with 349 additions and 229 deletions

View file

@ -36,6 +36,8 @@ jobs:
build_type: full
- os: macOS-latest
build_type: full
- os: macOS-latest
build_type: client
- os: ubuntu-18.04
build_type: full
apt-dependencies: mesa-common-dev libegl1 libglvnd-dev libdouble-conversion1 libpulse0
@ -52,25 +54,39 @@ jobs:
run: |
echo ::set-output name=github_sha_short::`echo $GIT_COMMIT | cut -c1-7`
echo "JOB_NAME=build (${{matrix.os}}, ${{matrix.build_type}})" >> $GITHUB_ENV
echo "APP_TARGET_NAME=$APP_NAME" >> $GITHUB_ENV
# Linux build variables
if [[ "${{ matrix.os }}" = "ubuntu-"* ]]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "INSTALLER_EXT=*" >> $GITHUB_ENV
echo "CMAKE_BUILD_EXTRA=-- -j3" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-DCLIENT_ONLY=1 -DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
fi
fi
# Mac build variables
if [ "${{ matrix.os }}" = "macOS-latest" ]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "INSTALLER_EXT=dmg" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-DCLIENT_ONLY=1 -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
fi
echo "APP_TARGET_NAME=Vircadia" >> $GITHUB_ENV
fi
# Windows build variables
if [ "${{ matrix.os }}" = "windows-latest" ]; then
echo "PYTHON_EXEC=python" >> $GITHUB_ENV
echo "INSTALLER_EXT=exe" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-A x64" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-A x64" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-A x64 -DCLIENT_ONLY=1" >> $GITHUB_ENV
fi
fi
# Android + Quest build variables
if [[ "${{ matrix.build_type }}" == "android" ]]; then
@ -86,9 +102,13 @@ jobs:
echo "${{ steps.buildenv1.outputs.symbols_archive }}"
echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV
if [[ "${{ matrix.build_type }}" != "android" ]]; then
echo "ARTIFACT_PATTERN=Vircadia-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
# Build type variables
echo "INSTALLER=Vircadia-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "ARTIFACT_PATTERN=Vircadia-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
else
echo "ARTIFACT_PATTERN=Vircadia-Interface-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-Interface-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
fi
else
echo "ARTIFACT_PATTERN=*.$INSTALLER_EXT" >> $GITHUB_ENV
fi
@ -124,7 +144,7 @@ jobs:
if: matrix.build_type == 'full' || matrix.build_type == 'client'
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target $APP_NAME $CMAKE_BUILD_EXTRA
run: cmake --build . --config $BUILD_TYPE --target $APP_TARGET_NAME $CMAKE_BUILD_EXTRA
- name: Build Domain Server
if: matrix.build_type == 'full'
working-directory: ${{runner.workspace}}/build
@ -136,7 +156,7 @@ jobs:
shell: bash
run: cmake --build . --config $BUILD_TYPE --target assignment-client $CMAKE_BUILD_EXTRA
- name: Build Console
if: matrix.build_type == 'full'
if: matrix.build_type == 'full' || matrix.os == 'windows-latest'
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target packaged-server-console $CMAKE_BUILD_EXTRA

View file

@ -132,6 +132,15 @@ else()
set(MOBILE 0)
endif()
set(SCREENSHARE 0)
if (WIN32)
set(SCREENSHARE 1)
endif()
if (APPLE AND NOT CLIENT_ONLY)
# Don't include Screenshare in OSX client-only builds.
set(SCREENSHARE 1)
endif()
# Use default time server if none defined in environment
set_from_env(TIMESERVER_URL TIMESERVER_URL "http://timestamp.comodoca.com?td=sha256")
@ -323,8 +332,11 @@ endif()
if (BUILD_CLIENT)
add_subdirectory(interface)
add_subdirectory(screenshare)
set_target_properties(interface PROPERTIES FOLDER "Apps")
if (APPLE)
set_target_properties(Vircadia PROPERTIES FOLDER "Apps")
else()
set_target_properties(interface PROPERTIES FOLDER "Apps")
endif()
option(USE_SIXENSE "Build Interface with sixense library/plugin" OFF)
endif()
@ -334,6 +346,10 @@ if (BUILD_CLIENT OR BUILD_SERVER)
add_subdirectory(server-console)
endif()
if (SCREENSHARE)
add_subdirectory(screenshare)
endif()
# BUILD_TOOLS option will be handled inside the tools's CMakeLists.txt because 'scribe' tool is required for build anyway
add_subdirectory(tools)

View file

@ -1,33 +1,43 @@
# Vircadia (Codename Athena)
<p align="center"><a href="https://vircadia.com/"><img src="interface/resources/images/vircadia-banner.svg" alt="Vircadia - Codename Athena" width="350"/></a></p>
<h3 align="center"><a href="https://vircadia.com/">Website</a> | <a href="https://discordapp.com/invite/Pvx2vke">Discord</a> | <a href="https://vircadia.com/download-vircadia/">Download</a></h3>
### What is this?
Vircadia™ is a 3D social software project seeking to incrementally bring about a truly free and open metaverse, in desktop and XR.
Vircadia™ is a 3D social software project seeking to incrementally bring about a truly free and open metaverse.
### [Website](https://vircadia.com/) | [Discord](https://discordapp.com/invite/Pvx2vke) | [Download](https://vircadia.com/download-vircadia/)
* Desktop and VR use
* Hundreds of users simultaneously
* Full-body avatars
* FBX, glTF, and OBJ support
* JavaScript scripting engine
* 16km^3 world space in a server
* Fully self-hosted
* Apache 2.0
### Releases
[View Releases here](https://github.com/vircadia/vircadia/releases/)
### How to build the Interface
### How to deploy a Server
- [For Windows and Linux](https://vircadia.com/deploy-a-server/)
### Building
#### How to build the Interface
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Mac](https://github.com/vircadia/vircadia/blob/master/BUILD_OSX.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to deploy a Server
- [For Windows and Linux](https://vircadia.com/deploy-a-server/)
### How to build a Server
#### How to build a Server
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to generate an Installer
#### How to generate an Installer
- [For Windows - Interface & Server](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md)
- [For Mac - Interface](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md#os-x)
@ -48,7 +58,7 @@ Vircadia consists of many projects and codebases with its unifying structure's g
- The UI Framework (Codename Nyx) - Codebase coming soon.
- [The Metaverse (Codename Iamus)](https://github.com/vircadia/Iamus/)
- [The Metaverse Dashboard (Codename Iamus)](https://github.com/vircadia/project-iamus-dashboard/)
- [The Launcher (Codename Pantheon)](https://github.com/vircadia/pantheon-launcher/)
- [The Launcher (Codename Pantheon)](https://github.com/vircadia/pantheon-launcher/) - Currently Windows only.
#### Child Projects
- [Vircadia Builder for Linux](https://github.com/vircadia/vircadia-builder/)

View file

@ -1,6 +1,6 @@
set(TARGET_NAME native-lib)
setup_hifi_library()
link_hifi_libraries(shared task networking gl gpu qml image fbx hfm render-utils physics entities octree ${PLATFORM_GL_BACKEND})
link_hifi_libraries(shared task networking gl gpu qml image model-serializers hfm render-utils physics entities octree ${PLATFORM_GL_BACKEND})
target_opengl()
target_bullet()

View file

@ -2,7 +2,7 @@ set(TARGET_NAME questInterface)
setup_hifi_library()
link_hifi_libraries(
shared task networking qml
image fbx hfm render-utils physics entities octree
image model-serializers hfm render-utils physics entities octree
oculusMobile oculusMobilePlugin
gl gpu ${PLATFORM_GL_BACKEND}
)

View file

@ -12,7 +12,7 @@ setup_thread_debugger()
# link in the shared libraries
link_hifi_libraries(
audio avatars octree gpu graphics shaders fbx hfm entities
audio avatars octree gpu graphics shaders model-serializers hfm entities
networking animation recording shared script-engine embedded-webserver
controllers physics plugins midi image
material-networking model-networking ktx shaders

View file

@ -96,19 +96,23 @@ macro(GENERATE_INSTALLERS)
set(CPACK_PACKAGING_INSTALL_PREFIX /)
set(CPACK_OSX_PACKAGE_VERSION ${CMAKE_OSX_DEPLOYMENT_TARGET})
# make sure a High Fidelity directory exists, in case this hits prior to other installs
install(CODE "file(MAKE_DIRECTORY \"\${CMAKE_INSTALL_PREFIX}/${DMG_SUBFOLDER_NAME}\")")
# Create folder if used.
if (NOT INTERFACE_INSTALL_DIR STREQUAL ".")
# make sure a High Fidelity directory exists, in case this hits prior to other installs
install(CODE "file(MAKE_DIRECTORY \"\${CMAKE_INSTALL_PREFIX}/${DMG_SUBFOLDER_NAME}\")")
# add the resource file to the Icon file inside the folder
install(CODE
"execute_process(COMMAND Rez -append ${DMG_SUBFOLDER_ICON} -o \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)"
)
# add the resource file to the Icon file inside the folder
install(CODE
"execute_process(COMMAND Rez -append ${DMG_SUBFOLDER_ICON} -o \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)"
)
# modify the folder to use that custom icon
install(CODE "execute_process(COMMAND SetFile -a C \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME})")
# modify the folder to use that custom icon
install(CODE "execute_process(COMMAND SetFile -a C \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME})")
# hide the special Icon? file
install(CODE "execute_process(COMMAND SetFile -a V \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)")
endif ()
# hide the special Icon? file
install(CODE "execute_process(COMMAND SetFile -a V \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)")
endif ()
# configure a cpack properties file for custom variables in template

View file

@ -17,25 +17,34 @@ if ("$ENV{VIRCADIA_MEMORY_DEBUGGING}")
endif ()
if (VIRCADIA_MEMORY_DEBUGGING)
if (UNIX)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# for clang on Linux
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-omit-frame-pointer -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
else ()
# for gcc on Linux
# For some reason, using -fstack-protector results in this error:
# usr/bin/ld: ../../libraries/audio/libaudio.so: undefined reference to `FIR_1x4_AVX512(float*, float*, float*, float*, float*, float (*) [64], int)'
# The '-DSTACK_PROTECTOR' argument below disables the usage of this function in the code. This should be fine as it only works on the latest Intel hardware,
# and is an optimization that should make no functional difference.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -U_FORTIFY_SOURCE -DSTACK_PROTECTOR -fstack-protector-strong -fno-omit-frame-pointer")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak ")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-omit-frame-pointer -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
if (UNIX)
# Only supported on Linux and OSX
# https://clang.llvm.org/docs/LeakSanitizer.html
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=leak")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=leak")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=leak")
endif()
elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
# for gcc
# For some reason, using -fstack-protector results in this error:
# usr/bin/ld: ../../libraries/audio/libaudio.so: undefined reference to `FIR_1x4_AVX512(float*, float*, float*, float*, float*, float (*) [64], int)'
# The '-DSTACK_PROTECTOR' argument below disables the usage of this function in the code. This should be fine as it only works on the latest Intel hardware,
# and is an optimization that should make no functional difference.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -U_FORTIFY_SOURCE -DSTACK_PROTECTOR -fstack-protector-strong -fno-omit-frame-pointer")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak ")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# https://docs.microsoft.com/en-us/cpp/sanitizers/asan?view=msvc-160
# Supported experimentally starting from VS2019 v16.4, and officially from v16.9.
# UBSan and leak detection don't seem to be implemented yet.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /Zi")
else()
message(FATAL_ERROR "Memory debugging is not supported on this platform." )
message(FATAL_ERROR "Memory debugging is not supported on this compiler.")
endif()
endif ()
endmacro(SETUP_MEMORY_DEBUGGER)

View file

@ -38,6 +38,12 @@ macro(SET_PACKAGING_PARAMETERS)
set(CLIENT_COMPONENT client)
set(SERVER_COMPONENT server)
if (APPLE)
set(INTERFACE_BUNDLE_NAME "Vircadia")
else()
set(INTERFACE_BUNDLE_NAME "interface")
endif()
if (RELEASE_TYPE STREQUAL "PRODUCTION")
set(DEPLOY_PACKAGE TRUE)
set(PRODUCTION_BUILD 1)
@ -45,7 +51,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(BUILD_ORGANIZATION "Vircadia")
set(HIGH_FIDELITY_PROTOCOL "hifi")
set(HIGH_FIDELITY_APP_PROTOCOL "hifiapp")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface")
# add definition for this release type
@ -68,7 +73,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(PR_BUILD 1)
set(BUILD_VERSION "PR${RELEASE_NUMBER}")
set(BUILD_ORGANIZATION "Vircadia - PR${RELEASE_NUMBER}")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type
@ -77,7 +81,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(DEV_BUILD 1)
set(BUILD_VERSION "dev")
set(BUILD_ORGANIZATION "Vircadia - ${BUILD_VERSION}")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type
@ -85,7 +88,11 @@ macro(SET_PACKAGING_PARAMETERS)
endif ()
set(NITPICK_BUNDLE_NAME "nitpick")
set(NITPICK_ICON_PREFIX "nitpick")
if (RELEASE_TYPE STREQUAL "PRODUCTION")
set(NITPICK_ICON_PREFIX "nitpick")
else ()
set(NITPICK_ICON_PREFIX "nitpick-beta")
endif ()
string(TIMESTAMP BUILD_TIME "%d/%m/%Y")
@ -125,10 +132,10 @@ macro(SET_PACKAGING_PARAMETERS)
set(DMG_SUBFOLDER_ICON "${HF_CMAKE_DIR}/installer/install-folder.rsrc")
set(CONSOLE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(INTERFACE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(SCREENSHARE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(NITPICK_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(CONSOLE_INSTALL_DIR ".")
set(INTERFACE_INSTALL_DIR ".")
set(SCREENSHARE_INSTALL_DIR ".")
set(NITPICK_INSTALL_DIR ".")
if (CLIENT_ONLY)
set(CONSOLE_EXEC_NAME "Console.app")
@ -147,7 +154,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(SCREENSHARE_APP_CONTENTS "${SCREENSHARE_INSTALL_APP_PATH}/Contents")
set(INTERFACE_INSTALL_APP_PATH "${CONSOLE_INSTALL_DIR}/${INTERFACE_BUNDLE_NAME}.app")
set(INTERFACE_INSTALL_APP_PATH "${INTERFACE_INSTALL_DIR}/${INTERFACE_BUNDLE_NAME}.app")
set(INTERFACE_ICON_FILENAME "${INTERFACE_ICON_PREFIX}.icns")
set(NITPICK_ICON_FILENAME "${NITPICK_ICON_PREFIX}.icns")
else ()

View file

@ -11,7 +11,11 @@ macro(SETUP_HIFI_CLIENT_SERVER_PLUGIN)
setup_hifi_library()
if (BUILD_CLIENT)
add_dependencies(interface ${TARGET_NAME})
if (APPLE)
add_dependencies(Vircadia ${TARGET_NAME})
else()
add_dependencies(interface ${TARGET_NAME})
endif()
endif()
if (BUILD_SERVER)

View file

@ -9,7 +9,11 @@ macro(SETUP_HIFI_PLUGIN)
set(${TARGET_NAME}_SHARED 1)
setup_hifi_library(${ARGV})
if (BUILD_CLIENT)
add_dependencies(interface ${TARGET_NAME})
if (APPLE)
add_dependencies(Vircadia ${TARGET_NAME})
else()
add_dependencies(interface ${TARGET_NAME})
endif()
endif()
target_link_libraries(${TARGET_NAME} ${CMAKE_THREAD_LIBS_INIT})
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Plugins")

View file

@ -1,4 +1,10 @@
set(TARGET_NAME interface)
if (APPLE)
# Make the OSX DMG app be Vircadia.app.
set(TARGET_NAME Vircadia)
else()
set(TARGET_NAME interface)
endif()
project(${TARGET_NAME})
file(GLOB_RECURSE QML_SRC resources/qml/*.qml resources/qml/*.js)
@ -192,9 +198,12 @@ if (BUILD_TOOLS AND NPM_EXECUTABLE)
endif()
if (WIN32 OR APPLE)
add_dependencies(${TARGET_NAME} resources screenshare)
add_dependencies(${TARGET_NAME} resources)
endif()
if (SCREENSHARE)
add_dependencies(${TARGET_NAME} screenshare)
endif()
if (WIN32)
# These are external plugins, but we need to do the 'add dependency' here so that their
@ -219,7 +228,7 @@ endif()
# link required hifi libraries
link_hifi_libraries(
shared workload task octree ktx gpu gl procedural graphics graphics-scripting render
pointers recording hfm fbx networking material-networking
pointers recording hfm model-serializers networking material-networking
model-networking model-baker entities avatars
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui qml auto-updater midi
@ -334,10 +343,6 @@ if (APPLE)
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/scripts"
"${RESOURCES_DEV_DIR}/scripts"
# copy screenshare app to the resource folder
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_BINARY_DIR}/../screenshare/hifi-screenshare-darwin-x64/hifi-screenshare.app"
"${RESOURCES_DEV_DIR}/hifi-screenshare.app"
# copy JSDoc files beside the executable
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/tools/jsdoc/out"
@ -364,6 +369,15 @@ if (APPLE)
"${RESOURCES_DEV_DIR}/serverless/redirect.json"
)
if (SCREENSHARE)
add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
# copy screenshare app to the resource folder
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_BINARY_DIR}/../screenshare/hifi-screenshare-darwin-x64/hifi-screenshare.app"
"${RESOURCES_DEV_DIR}/hifi-screenshare.app"
)
endif()
# call the fixup_interface macro to add required bundling commands for installation
fixup_interface()

View file

@ -1011,7 +1011,7 @@ const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
const bool DEFAULT_PREFER_STYLUS_OVER_LASER = false;
const bool DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS = false;
const QString DEFAULT_CURSOR_NAME = "DEFAULT";
const bool DEFAULT_MINI_TABLET_ENABLED = true;
const bool DEFAULT_MINI_TABLET_ENABLED = false;
const bool DEFAULT_AWAY_STATE_WHEN_FOCUS_LOST_IN_VR_ENABLED = true;
QSharedPointer<OffscreenUi> getOffscreenUI() {

View file

@ -4,6 +4,7 @@
//
// Created by Clement on 1/16/15.
// Copyright 2015 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -19,8 +20,12 @@
#include "ui/DialogsManager.h"
#include "InterfaceLogging.h"
Setting::Handle<int> desktopWorldDetailQuality("desktopWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
Setting::Handle<int> hmdWorldDetailQuality("hmdWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
const QString LOD_SETTINGS_PREFIX { "lodManager/" };
Setting::Handle<bool> automaticLODAdjust(LOD_SETTINGS_PREFIX + "automaticLODAdjust", (bool)DEFAULT_LOD_AUTO_ADJUST);
Setting::Handle<float> lodHalfAngle(LOD_SETTINGS_PREFIX + "lodHalfAngle", (float)getHalfAngleFromVisibilityDistance(DEFAULT_VISIBILITY_DISTANCE_FOR_UNIT_ELEMENT));
Setting::Handle<int> desktopWorldDetailQuality(LOD_SETTINGS_PREFIX + "desktopWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
Setting::Handle<int> hmdWorldDetailQuality(LOD_SETTINGS_PREFIX + "hmdWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
LODManager::LODManager() {
}
@ -188,12 +193,14 @@ void LODManager::setVisibilityDistance(float distance) {
// Maintain behavior with deprecated _boundaryLevelAdjust property
float userDistance = distance / powf(2.0f, _boundaryLevelAdjust);
_lodHalfAngle = getHalfAngleFromVisibilityDistance(userDistance);
saveSettings();
}
void LODManager::setLODAngleDeg(float lodAngle) {
auto newLODAngleDeg = std::max(0.001f, std::min(lodAngle, 90.f));
auto newLODHalfAngle = glm::radians(newLODAngleDeg * 0.5f);
_lodHalfAngle = newLODHalfAngle;
saveSettings();
}
void LODManager::setSmoothScale(float t) {
@ -244,6 +251,7 @@ void LODManager::resetLODAdjust() {
void LODManager::setAutomaticLODAdjust(bool value) {
std::lock_guard<std::mutex> { _automaticLODLock };
_automaticLODAdjust = value;
saveSettings();
emit autoLODChanged();
}
@ -330,14 +338,19 @@ void LODManager::loadSettings() {
if (qApp->property(hifi::properties::OCULUS_STORE).toBool() && firstRun.get()) {
hmdQuality = WORLD_DETAIL_HIGH;
}
_automaticLODAdjust = automaticLODAdjust.get();
_lodHalfAngle = lodHalfAngle.get();
setWorldDetailQuality(desktopQuality, false);
setWorldDetailQuality(hmdQuality, true);
}
void LODManager::saveSettings() {
automaticLODAdjust.set((bool)_automaticLODAdjust);
desktopWorldDetailQuality.set((int)_desktopWorldDetailQuality);
hmdWorldDetailQuality.set((int)_hmdWorldDetailQuality);
lodHalfAngle.set((float)_lodHalfAngle);
}
const float MIN_DECREASE_FPS = 0.5f;
@ -405,6 +418,7 @@ void LODManager::setWorldDetailQuality(WorldDetailQuality quality, bool isHMDMod
void LODManager::setWorldDetailQuality(WorldDetailQuality quality) {
setWorldDetailQuality(quality, qApp->isHMDMode());
saveSettings();
emit worldDetailQualityChanged();
}

View file

@ -4,6 +4,7 @@
//
// Created by Clement on 1/16/15.
// Copyright 2015 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -44,10 +45,12 @@ enum WorldDetailQuality {
};
Q_DECLARE_METATYPE(WorldDetailQuality);
const bool DEFAULT_LOD_AUTO_ADJUST = false; // true for auto, false for manual.
#ifdef Q_OS_ANDROID
const float LOD_DEFAULT_QUALITY_LEVEL = 0.2f; // default quality level setting is High (lower framerate)
const float DEFAULT_LOD_QUALITY_LEVEL = 0.2f; // default quality level setting is High (lower framerate)
#else
const float LOD_DEFAULT_QUALITY_LEVEL = 0.5f; // default quality level setting is Mid
const float DEFAULT_LOD_QUALITY_LEVEL = 0.5f; // default quality level setting is Mid
#endif
#ifdef Q_OS_ANDROID
@ -255,7 +258,6 @@ public:
*/
Q_INVOKABLE float getLODTargetFPS() const;
float getPresentTime() const { return _presentTime; }
float getEngineRunTime() const { return _engineRunTime; }
float getBatchTime() const { return _batchTime; }
@ -351,7 +353,7 @@ private:
void setWorldDetailQuality(WorldDetailQuality quality, bool isHMDMode);
std::mutex _automaticLODLock;
bool _automaticLODAdjust = true;
bool _automaticLODAdjust = DEFAULT_LOD_AUTO_ADJUST;
float _presentTime{ 0.0f }; // msec
float _engineRunTime{ 0.0f }; // msec
@ -362,7 +364,7 @@ private:
float _smoothScale{ 10.0f }; // smooth is evaluated over 10 times longer than now
float _smoothRenderTime{ 0.0f }; // msec
float _lodQualityLevel{ LOD_DEFAULT_QUALITY_LEVEL };
float _lodQualityLevel{ DEFAULT_LOD_QUALITY_LEVEL };
WorldDetailQuality _desktopWorldDetailQuality { DEFAULT_WORLD_DETAIL_QUALITY };
WorldDetailQuality _hmdWorldDetailQuality { DEFAULT_WORLD_DETAIL_QUALITY };

View file

@ -1,6 +1,6 @@
set(TARGET_NAME animation)
setup_hifi_library(Network Script)
link_hifi_libraries(shared graphics fbx)
link_hifi_libraries(shared graphics model-serializers)
include_hifi_library_headers(networking)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)

View file

@ -4,7 +4,7 @@ link_hifi_libraries(shared shaders gpu graphics animation material-networking mo
include_hifi_library_headers(avatars)
include_hifi_library_headers(networking)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(recording)
include_hifi_library_headers(ktx)
include_hifi_library_headers(procedural)

View file

@ -1,7 +1,7 @@
set(TARGET_NAME baking)
setup_hifi_library(Concurrent)
link_hifi_libraries(shared shaders graphics networking procedural graphics-scripting ktx image fbx model-baker task)
link_hifi_libraries(shared shaders graphics networking procedural graphics-scripting ktx image model-serializers model-baker task)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)
include_hifi_library_headers(material-networking)
include_hifi_library_headers(material-networking)

View file

@ -7,7 +7,7 @@ include_hifi_library_headers(model-networking)
include_hifi_library_headers(networking)
include_hifi_library_headers(graphics)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
include_hifi_library_headers(render)

View file

@ -9,7 +9,7 @@ include_hifi_library_headers(audio)
include_hifi_library_headers(physics)
include_hifi_library_headers(animation)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(entities)
include_hifi_library_headers(avatars)
include_hifi_library_headers(controllers)

View file

@ -1,8 +1,8 @@
set(TARGET_NAME entities)
setup_hifi_library(Network Script)
target_include_directories(${TARGET_NAME} PRIVATE "${OPENSSL_INCLUDE_DIR}")
target_include_directories(${TARGET_NAME} PRIVATE "${OPENSSL_INCLUDE_DIR}")
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(gpu)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)

View file

@ -1,4 +1,4 @@
set(TARGET_NAME graphics-scripting)
setup_hifi_library()
link_hifi_libraries(shared networking graphics fbx image material-networking model-networking script-engine)
link_hifi_libraries(shared networking graphics model-serializers image material-networking model-networking script-engine)
include_hifi_library_headers(gpu)

View file

@ -1,9 +1,9 @@
set(TARGET_NAME model-networking)
setup_hifi_library()
link_hifi_libraries(shared shaders networking graphics fbx procedural model-baker)
link_hifi_libraries(shared shaders networking graphics model-serializers procedural model-baker)
include_hifi_library_headers(hfm)
include_hifi_library_headers(task)
include_hifi_library_headers(gpu)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
include_hifi_library_headers(material-networking)
include_hifi_library_headers(material-networking)

View file

@ -1,4 +1,4 @@
set(TARGET_NAME fbx)
set(TARGET_NAME model-serializers)
setup_hifi_library()
link_hifi_libraries(shared graphics networking image hfm)

View file

@ -1,6 +1,6 @@
//
// FBX.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// FBXSerializer.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Andrzej Kapolka on 9/18/13.
// Copyright 2013 High Fidelity, Inc.
@ -404,7 +404,7 @@ HFMModel* FBXSerializer::extractHFMModel(const hifi::VariantHash& mapping, const
QVector<ExtractedBlendshape> blendshapes;
QHash<QString, FBXModel> fbxModels;
QHash<QString, Cluster> clusters;
QHash<QString, Cluster> clusters;
QHash<QString, AnimationCurve> animationCurves;
QHash<QString, QString> typeFlags;
@ -1236,7 +1236,7 @@ HFMModel* FBXSerializer::extractHFMModel(const hifi::VariantHash& mapping, const
// models with clusters must be parented to the cluster top
// Unless the model is a root node.
bool isARootNode = !modelIDs.contains(_connectionParentMap.value(fbxModel.key()));
if (!isARootNode) {
if (!isARootNode) {
foreach(const QString& deformerID, _connectionChildMap.values(fbxModel.key())) {
foreach(const QString& clusterID, _connectionChildMap.values(deformerID)) {
if (!clusters.contains(clusterID)) {

View file

@ -1,6 +1,6 @@
//
// FBXSerializer.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Andrzej Kapolka on 9/18/13.
// Copyright 2013 High Fidelity, Inc.
@ -69,7 +69,7 @@ public:
useMaterial(true),
isDefault(true)
{}
TextureParam(const TextureParam& src) :
cropping(src.cropping),
UVSet(src.UVSet),
@ -81,7 +81,7 @@ public:
useMaterial(src.useMaterial),
isDefault(src.isDefault)
{}
};
class MaterialParam {

View file

@ -1,6 +1,6 @@
//
// FBXSerializer_Material.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// FBXSerializer_Mesh.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.
@ -106,7 +106,7 @@ void appendIndex(MeshData& data, QVector<int>& indices, int index, bool deduplic
}
Vertex vertex;
vertex.originalIndex = vertexIndex;
glm::vec3 position;
if (vertexIndex < data.vertices.size()) {
position = data.vertices.at(vertexIndex);
@ -114,7 +114,7 @@ void appendIndex(MeshData& data, QVector<int>& indices, int index, bool deduplic
glm::vec3 normal;
int normalIndex = data.normalsByVertex ? vertexIndex : index;
if (data.normalIndices.isEmpty()) {
if (data.normalIndices.isEmpty()) {
if (normalIndex < data.normals.size()) {
normal = data.normals.at(normalIndex);
}
@ -130,7 +130,7 @@ void appendIndex(MeshData& data, QVector<int>& indices, int index, bool deduplic
bool hasColors = (data.colors.size() > 0);
if (hasColors) {
int colorIndex = data.colorsByVertex ? vertexIndex : index;
if (data.colorIndices.isEmpty()) {
if (data.colorIndices.isEmpty()) {
if (colorIndex < data.colors.size()) {
color = data.colors.at(colorIndex);
}
@ -152,7 +152,7 @@ void appendIndex(MeshData& data, QVector<int>& indices, int index, bool deduplic
vertex.texCoord = data.texCoords.at(texCoordIndex);
}
}
bool hasMoreTexcoords = (data.attributes.size() > 1);
if (hasMoreTexcoords) {
if (data.attributes[1].texCoordIndices.empty()) {
@ -222,7 +222,7 @@ ExtractedMesh FBXSerializer::extractMesh(const FBXNode& object, unsigned int& me
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == BY_VERTICE) {
data.normalsByVertex = true;
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == INDEX_TO_DIRECT) {
indexToDirect = true;
}
@ -242,7 +242,7 @@ ExtractedMesh FBXSerializer::extractMesh(const FBXNode& object, unsigned int& me
} else if (subdata.name == "MappingInformationType" && subdata.properties.at(0) == BY_VERTICE) {
data.colorsByVertex = true;
} else if (subdata.name == "ReferenceInformationType" && subdata.properties.at(0) == INDEX_TO_DIRECT) {
indexToDirect = true;
}
@ -264,7 +264,7 @@ ExtractedMesh FBXSerializer::extractMesh(const FBXNode& object, unsigned int& me
qCDebug(modelformat) << "LayerElementColor has an average value of 0.0f... let's forget it.";
}
#endif
} else if (child.name == "LayerElementUV") {
if (child.properties.at(0).toInt() == 0) {
AttributeData attrib;
@ -278,7 +278,7 @@ ExtractedMesh FBXSerializer::extractMesh(const FBXNode& object, unsigned int& me
attrib.texCoordIndices = getIntVector(subdata);
} else if (subdata.name == "Name") {
attrib.name = subdata.properties.at(0).toString();
}
}
#if defined(DEBUG_FBXSERIALIZER)
else {
int unknown = 0;
@ -579,6 +579,6 @@ ExtractedMesh FBXSerializer::extractMesh(const FBXNode& object, unsigned int& me
}
}
}
return data.extracted;
}

View file

@ -1,6 +1,6 @@
//
// FBXSerializer_Node.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.
@ -183,7 +183,7 @@ FBXNode parseBinaryFBXNode(QDataStream& in, int& position, bool has64BitPosition
// FBX 2016 and beyond uses 64bit positions in the node headers, pre-2016 used 32bit values
// our code generally doesn't care about the size that much, so we will use 64bit values
// from here on out, but if the file is an older format we read the stream into temp 32bit
// from here on out, but if the file is an older format we read the stream into temp 32bit
// values and then assign to our actual 64bit values.
if (has64BitPositions) {
in >> endOffset;
@ -335,8 +335,8 @@ FBXNode parseTextFBXNode(Tokenizer& tokenizer) {
if ((token = tokenizer.nextToken()) == ':') {
tokenizer.ungetChar(':');
tokenizer.pushBackToken(Tokenizer::DATUM_TOKEN);
return node;
return node;
} else {
tokenizer.pushBackToken(token);
node.properties.append(datum);

View file

@ -1,6 +1,6 @@
//
// FBXToJSON.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Simon Walton on 5/4/2018.
// Copyright 2018 High Fidelity, Inc.
@ -61,7 +61,7 @@ FBXToJSON& FBXToJSON::operator<<(const FBXNode& fbxNode) {
case QMetaType::QByteArray:
*this << '"' << stringEscape(prop.toByteArray().toStdString()) << '"';
break;
default:
if (prop.canConvert<QVector<float>>()) {
*this << prop.value<QVector<float>>();
@ -95,7 +95,7 @@ FBXToJSON& FBXToJSON::operator<<(const FBXNode& fbxNode) {
string FBXToJSON::stringEscape(const string& in) {
string out;
out.reserve(in.length());
for (unsigned char inChar: in) {
if (inChar == '"') {
out.append(R"(\")");

View file

@ -1,6 +1,6 @@
//
// FBXToJSON.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Simon Walton on 5/4/2018.
// Copyright 2018 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// FBXWriter.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// FBXWriter.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// GLTFSerializer.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Luis Cuenca on 8/30/17.
// Copyright 2017 High Fidelity, Inc.
@ -148,7 +148,7 @@ bool GLTFSerializer::getObjectArrayVal(const QJsonObject& object, const QString&
}
hifi::ByteArray GLTFSerializer::setGLBChunks(const hifi::ByteArray& data) {
int byte = 4;
int byte = 4;
int jsonStart = data.indexOf("JSON", Qt::CaseSensitive);
int binStart = data.indexOf("BIN", Qt::CaseSensitive);
int jsonLength, binLength;
@ -271,7 +271,7 @@ bool GLTFSerializer::setAsset(const QJsonObject& object) {
QJsonObject jsAsset;
bool isAssetDefined = getObjectVal(object, "asset", jsAsset, _file.defined);
if (isAssetDefined) {
if (!getStringVal(jsAsset, "version", _file.asset.version,
if (!getStringVal(jsAsset, "version", _file.asset.version,
_file.asset.defined) || _file.asset.version != "2.0") {
return false;
}
@ -318,7 +318,7 @@ GLTFAccessor::GLTFAccessorSparse GLTFSerializer::createAccessorSparse(const QJso
bool GLTFSerializer::addAccessor(const QJsonObject& object) {
GLTFAccessor accessor;
getIntVal(object, "bufferView", accessor.bufferView, accessor.defined);
getIntVal(object, "byteOffset", accessor.byteOffset, accessor.defined);
getIntVal(object, "componentType", accessor.componentType, accessor.defined);
@ -344,7 +344,7 @@ bool GLTFSerializer::addAccessor(const QJsonObject& object) {
bool GLTFSerializer::addAnimation(const QJsonObject& object) {
GLTFAnimation animation;
QJsonArray channels;
if (getObjectArrayVal(object, "channels", channels, animation.defined)) {
foreach(const QJsonValue & v, channels) {
@ -355,7 +355,7 @@ bool GLTFSerializer::addAnimation(const QJsonObject& object) {
if (getObjectVal(v.toObject(), "target", jsChannel, channel.defined)) {
getIntVal(jsChannel, "node", channel.target.node, channel.target.defined);
getIntVal(jsChannel, "path", channel.target.path, channel.target.defined);
}
}
}
}
}
@ -374,7 +374,7 @@ bool GLTFSerializer::addAnimation(const QJsonObject& object) {
}
}
}
_file.animations.push_back(animation);
return true;
@ -382,20 +382,20 @@ bool GLTFSerializer::addAnimation(const QJsonObject& object) {
bool GLTFSerializer::addBufferView(const QJsonObject& object) {
GLTFBufferView bufferview;
getIntVal(object, "buffer", bufferview.buffer, bufferview.defined);
getIntVal(object, "byteLength", bufferview.byteLength, bufferview.defined);
getIntVal(object, "byteOffset", bufferview.byteOffset, bufferview.defined);
getIntVal(object, "target", bufferview.target, bufferview.defined);
_file.bufferviews.push_back(bufferview);
return true;
}
bool GLTFSerializer::addBuffer(const QJsonObject& object) {
GLTFBuffer buffer;
getIntVal(object, "byteLength", buffer.byteLength, buffer.defined);
if (_url.path().endsWith("glb")) {
@ -411,13 +411,13 @@ bool GLTFSerializer::addBuffer(const QJsonObject& object) {
}
}
_file.buffers.push_back(buffer);
return true;
}
bool GLTFSerializer::addCamera(const QJsonObject& object) {
GLTFCamera camera;
QJsonObject jsPerspective;
QJsonObject jsOrthographic;
QString type;
@ -437,15 +437,15 @@ bool GLTFSerializer::addCamera(const QJsonObject& object) {
} else if (getStringVal(object, "type", type, camera.defined)) {
camera.type = getCameraType(type);
}
_file.cameras.push_back(camera);
return true;
}
bool GLTFSerializer::addImage(const QJsonObject& object) {
GLTFImage image;
QString mime;
getStringVal(object, "uri", image.uri, image.defined);
if (image.uri.contains("data:image/png;base64,")) {
@ -455,9 +455,9 @@ bool GLTFSerializer::addImage(const QJsonObject& object) {
}
if (getStringVal(object, "mimeType", mime, image.defined)) {
image.mimeType = getImageMimeType(mime);
}
}
getIntVal(object, "bufferView", image.bufferView, image.defined);
_file.images.push_back(image);
return true;
@ -489,20 +489,20 @@ bool GLTFSerializer::addMaterial(const QJsonObject& object) {
getDoubleVal(object, "alphaCutoff", material.alphaCutoff, material.defined);
QJsonObject jsMetallicRoughness;
if (getObjectVal(object, "pbrMetallicRoughness", jsMetallicRoughness, material.defined)) {
getDoubleArrayVal(jsMetallicRoughness, "baseColorFactor",
material.pbrMetallicRoughness.baseColorFactor,
getDoubleArrayVal(jsMetallicRoughness, "baseColorFactor",
material.pbrMetallicRoughness.baseColorFactor,
material.pbrMetallicRoughness.defined);
getIndexFromObject(jsMetallicRoughness, "baseColorTexture",
material.pbrMetallicRoughness.baseColorTexture,
getIndexFromObject(jsMetallicRoughness, "baseColorTexture",
material.pbrMetallicRoughness.baseColorTexture,
material.pbrMetallicRoughness.defined);
getDoubleVal(jsMetallicRoughness, "metallicFactor",
material.pbrMetallicRoughness.metallicFactor,
getDoubleVal(jsMetallicRoughness, "metallicFactor",
material.pbrMetallicRoughness.metallicFactor,
material.pbrMetallicRoughness.defined);
getDoubleVal(jsMetallicRoughness, "roughnessFactor",
material.pbrMetallicRoughness.roughnessFactor,
getDoubleVal(jsMetallicRoughness, "roughnessFactor",
material.pbrMetallicRoughness.roughnessFactor,
material.pbrMetallicRoughness.defined);
getIndexFromObject(jsMetallicRoughness, "metallicRoughnessTexture",
material.pbrMetallicRoughness.metallicRoughnessTexture,
getIndexFromObject(jsMetallicRoughness, "metallicRoughnessTexture",
material.pbrMetallicRoughness.metallicRoughnessTexture,
material.pbrMetallicRoughness.defined);
}
_file.materials.push_back(material);
@ -524,7 +524,7 @@ bool GLTFSerializer::addMesh(const QJsonObject& object) {
getIntVal(jsPrimitive, "mode", primitive.mode, primitive.defined);
getIntVal(jsPrimitive, "indices", primitive.indices, primitive.defined);
getIntVal(jsPrimitive, "material", primitive.material, primitive.defined);
QJsonObject jsAttributes;
if (getObjectVal(jsPrimitive, "attributes", jsAttributes, primitive.defined)) {
QStringList attrKeys = jsAttributes.keys();
@ -550,7 +550,7 @@ bool GLTFSerializer::addMesh(const QJsonObject& object) {
primitive.targets.push_back(target);
}
}
}
}
mesh.primitives.push_back(primitive);
}
}
@ -561,8 +561,8 @@ bool GLTFSerializer::addMesh(const QJsonObject& object) {
if (getObjectVal(object, "extras", jsExtras, mesh.defined)) {
QJsonArray jsTargetNames;
if (getObjectArrayVal(jsExtras, "targetNames", jsTargetNames, extras.defined)) {
foreach (const QJsonValue& tarName, jsTargetNames) {
extras.targetNames.push_back(tarName.toString());
foreach (const QJsonValue& tarName, jsTargetNames) {
extras.targetNames.push_back(tarName.toString());
}
}
mesh.extras = extras;
@ -575,7 +575,7 @@ bool GLTFSerializer::addMesh(const QJsonObject& object) {
bool GLTFSerializer::addNode(const QJsonObject& object) {
GLTFNode node;
getStringVal(object, "name", node.name, node.defined);
getIntVal(object, "camera", node.camera, node.defined);
getIntVal(object, "mesh", node.mesh, node.defined);
@ -630,10 +630,10 @@ bool GLTFSerializer::addSkin(const QJsonObject& object) {
}
bool GLTFSerializer::addTexture(const QJsonObject& object) {
GLTFTexture texture;
GLTFTexture texture;
getIntVal(object, "sampler", texture.sampler, texture.defined);
getIntVal(object, "source", texture.source, texture.defined);
_file.textures.push_back(texture);
return true;
@ -646,8 +646,8 @@ bool GLTFSerializer::parseGLTF(const hifi::ByteArray& data) {
if (_url.path().endsWith("glb") && data.indexOf("glTF") == 0 && data.contains("JSON")) {
jsonChunk = setGLBChunks(data);
}
}
QJsonDocument d = QJsonDocument::fromJson(jsonChunk);
QJsonObject jsFile = d.object();
@ -769,7 +769,7 @@ bool GLTFSerializer::parseGLTF(const hifi::ByteArray& data) {
}
}
}
}
}
return success;
}
@ -789,13 +789,13 @@ glm::mat4 GLTFSerializer::getModelTransform(const GLTFNode& node) {
s = glm::scale(s, scale);
tmat = s * tmat;
}
if (node.defined["rotation"] && node.rotation.size() == 4) {
//quat(x,y,z,w) to quat(w,x,y,z)
glm::quat rotquat = glm::quat(node.rotation[3], node.rotation[0], node.rotation[1], node.rotation[2]);
tmat = glm::mat4_cast(rotquat) * tmat;
}
if (node.defined["translation"] && node.translation.size() == 3) {
glm::vec3 trans = glm::vec3(node.translation[0], node.translation[1], node.translation[2]);
glm::mat4 t = glm::mat4(1.0);
@ -842,7 +842,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
sortedNodes.push_back(nodecount);
++nodecount;
}
// Build transforms
nodecount = 0;
@ -965,8 +965,8 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
std::vector<float>& value = inverseBindValues[s];
int matrixCount = 16 * matrixIndex;
jointInverseBindTransforms[jointIndex] =
glm::mat4(value[matrixCount], value[matrixCount + 1], value[matrixCount + 2], value[matrixCount + 3],
value[matrixCount + 4], value[matrixCount + 5], value[matrixCount + 6], value[matrixCount + 7],
glm::mat4(value[matrixCount], value[matrixCount + 1], value[matrixCount + 2], value[matrixCount + 3],
value[matrixCount + 4], value[matrixCount + 5], value[matrixCount + 6], value[matrixCount + 7],
value[matrixCount + 8], value[matrixCount + 9], value[matrixCount + 10], value[matrixCount + 11],
value[matrixCount + 12], value[matrixCount + 13], value[matrixCount + 14], value[matrixCount + 15]);
} else {
@ -1008,7 +1008,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
setHFMMaterial(hfmMaterial, _file.materials[i]);
}
// Build meshes
nodecount = 0;
hfmModel.meshExtents.reset();
@ -1061,7 +1061,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
qWarning(modelformat) << "Indices accessor index is out of bounds for model " << _url;
continue;
}
GLTFAccessor& indicesAccessor = _file.accessors[indicesAccessorIdx];
// Buffers
@ -1639,7 +1639,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash&
glm::vec3 transformedVertex = glm::vec3(globalTransforms[nodeIndex] * glm::vec4(vertex, 1.0f));
mesh.meshExtents.addPoint(transformedVertex);
hfmModel.meshExtents.addPoint(transformedVertex);
}
}
}
// Mesh extents must be at least a minimum size, in particular for blendshapes to work on planar meshes.
@ -1676,7 +1676,7 @@ std::unique_ptr<hfm::Serializer::Factory> GLTFSerializer::getFactory() const {
HFMModel::Pointer GLTFSerializer::read(const hifi::ByteArray& data, const hifi::VariantHash& mapping, const hifi::URL& url) {
_url = url;
// Normalize url for local files
hifi::URL normalizeUrl = DependencyManager::get<ResourceManager>()->normalizeURL(_url);
if (normalizeUrl.scheme().isEmpty() || (normalizeUrl.scheme() == "file")) {
@ -1711,7 +1711,7 @@ bool GLTFSerializer::readBinary(const QString& url, hifi::ByteArray& outdata) {
hifi::URL binaryUrl = _url.resolved(url);
std::tie<bool, hifi::ByteArray>(success, outdata) = requestData(binaryUrl);
}
return success;
}
@ -1744,7 +1744,7 @@ std::tuple<bool, hifi::ByteArray> GLTFSerializer::requestData(hifi::URL& url) {
}
hifi::ByteArray GLTFSerializer::requestEmbeddedData(const QString& url) {
QString binaryUrl = url.split(",")[1];
QString binaryUrl = url.split(",")[1];
return binaryUrl.isEmpty() ? hifi::ByteArray() : QByteArray::fromBase64(binaryUrl.toUtf8());
}
@ -1776,7 +1776,7 @@ QNetworkReply* GLTFSerializer::request(hifi::URL& url, bool isTest) {
HFMTexture GLTFSerializer::getHFMTexture(const GLTFTexture& texture) {
HFMTexture fbxtex = HFMTexture();
fbxtex.texcoordSet = 0;
if (texture.defined["source"]) {
QString url = _file.images[texture.source].uri;
@ -1787,7 +1787,7 @@ HFMTexture GLTFSerializer::getHFMTexture(const GLTFTexture& texture) {
if (_url.path().endsWith("glb") && !_glbBinary.isEmpty()) {
int bufferView = _file.images[texture.source].bufferView;
GLTFBufferView& imagesBufferview = _file.bufferviews[bufferView];
int offset = imagesBufferview.byteOffset;
int length = imagesBufferview.byteLength;
@ -1797,7 +1797,7 @@ HFMTexture GLTFSerializer::getHFMTexture(const GLTFTexture& texture) {
}
if (url.contains("data:image/jpeg;base64,") || url.contains("data:image/png;base64,")) {
fbxtex.content = requestEmbeddedData(url);
fbxtex.content = requestEmbeddedData(url);
}
}
return fbxtex;
@ -1827,12 +1827,12 @@ void GLTFSerializer::setHFMMaterial(HFMMaterial& hfmMat, const GLTFMaterial& mat
hfmMat.emissiveTexture = getHFMTexture(_file.textures[material.emissiveTexture]);
hfmMat.useEmissiveMap = true;
}
if (material.defined["normalTexture"]) {
hfmMat.normalTexture = getHFMTexture(_file.textures[material.normalTexture]);
hfmMat.useNormalMap = true;
}
if (material.defined["occlusionTexture"]) {
hfmMat.occlusionTexture = getHFMTexture(_file.textures[material.occlusionTexture]);
hfmMat.useOcclusionMap = true;
@ -1860,7 +1860,7 @@ void GLTFSerializer::setHFMMaterial(HFMMaterial& hfmMat, const GLTFMaterial& mat
if (material.pbrMetallicRoughness.defined["roughnessFactor"]) {
hfmMat._material->setRoughness(material.pbrMetallicRoughness.roughnessFactor);
}
if (material.pbrMetallicRoughness.defined["baseColorFactor"] &&
if (material.pbrMetallicRoughness.defined["baseColorFactor"] &&
material.pbrMetallicRoughness.baseColorFactor.size() == 4) {
glm::vec3 dcolor =
glm::vec3(material.pbrMetallicRoughness.baseColorFactor[0], material.pbrMetallicRoughness.baseColorFactor[1],
@ -1876,7 +1876,7 @@ void GLTFSerializer::setHFMMaterial(HFMMaterial& hfmMat, const GLTFMaterial& mat
template<typename T, typename L>
bool GLTFSerializer::readArray(const hifi::ByteArray& bin, int byteOffset, int count,
QVector<L>& outarray, int accessorType, bool normalized) {
QDataStream blobstream(bin);
blobstream.setByteOrder(QDataStream::LittleEndian);
blobstream.setVersion(QDataStream::Qt_5_9);
@ -1916,7 +1916,7 @@ bool GLTFSerializer::readArray(const hifi::ByteArray& bin, int byteOffset, int c
if (normalized) {
scale = (float)(std::numeric_limits<T>::max)();
}
for (int i = 0; i < count; ++i) {
for (int j = 0; j < bufferCount; ++j) {
if (!blobstream.atEnd()) {
@ -1940,7 +1940,7 @@ bool GLTFSerializer::readArray(const hifi::ByteArray& bin, int byteOffset, int c
template<typename T>
bool GLTFSerializer::addArrayOfType(const hifi::ByteArray& bin, int byteOffset, int count,
QVector<T>& outarray, int accessorType, int componentType, bool normalized) {
switch (componentType) {
case GLTFAccessorComponentType::BYTE: {}
case GLTFAccessorComponentType::UNSIGNED_BYTE: {
@ -2008,7 +2008,7 @@ bool GLTFSerializer::addArrayFromAccessor(GLTFAccessor& accessor, QVector<T>& ou
if (success) {
for (int i = 0; i < accessor.sparse.count; ++i) {
if ((i * 3) + 2 < out_sparse_values_array.size()) {
if ((i * 3) + 2 < out_sparse_values_array.size()) {
if ((out_sparse_indices_array[i] * 3) + 2 < outarray.length()) {
for (int j = 0; j < 3; ++j) {
outarray[(out_sparse_indices_array[i] * 3) + j] = out_sparse_values_array[(i * 3) + j];
@ -2030,8 +2030,8 @@ bool GLTFSerializer::addArrayFromAccessor(GLTFAccessor& accessor, QVector<T>& ou
return success;
}
void GLTFSerializer::retriangulate(const QVector<int>& inIndices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& outIndices,
void GLTFSerializer::retriangulate(const QVector<int>& inIndices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& outIndices,
QVector<glm::vec3>& out_vertices, QVector<glm::vec3>& out_normals) {
for (int i = 0; i < inIndices.size(); i = i + 3) {

View file

@ -1,6 +1,6 @@
//
// GLTFSerializer.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Luis Cuenca on 8/30/17.
// Copyright 2017 High Fidelity, Inc.
@ -343,7 +343,7 @@ struct GLTFCamera {
QString name;
GLTFCameraPerspective perspective; //required (or)
GLTFCameraOrthographic orthographic; //required (or)
int type;
int type;
QMap<QString, bool> defined;
void dump() {
if (defined["name"]) {
@ -519,7 +519,7 @@ struct GLTFAccessor {
QMap<QString, bool> defined;
void dump() {
}
};
int bufferView;
@ -778,26 +778,26 @@ private:
bool buildGeometry(HFMModel& hfmModel, const hifi::VariantHash& mapping, const hifi::URL& url);
bool parseGLTF(const hifi::ByteArray& data);
bool getStringVal(const QJsonObject& object, const QString& fieldname,
bool getStringVal(const QJsonObject& object, const QString& fieldname,
QString& value, QMap<QString, bool>& defined);
bool getBoolVal(const QJsonObject& object, const QString& fieldname,
bool getBoolVal(const QJsonObject& object, const QString& fieldname,
bool& value, QMap<QString, bool>& defined);
bool getIntVal(const QJsonObject& object, const QString& fieldname,
bool getIntVal(const QJsonObject& object, const QString& fieldname,
int& value, QMap<QString, bool>& defined);
bool getDoubleVal(const QJsonObject& object, const QString& fieldname,
bool getDoubleVal(const QJsonObject& object, const QString& fieldname,
double& value, QMap<QString, bool>& defined);
bool getObjectVal(const QJsonObject& object, const QString& fieldname,
bool getObjectVal(const QJsonObject& object, const QString& fieldname,
QJsonObject& value, QMap<QString, bool>& defined);
bool getIntArrayVal(const QJsonObject& object, const QString& fieldname,
bool getIntArrayVal(const QJsonObject& object, const QString& fieldname,
QVector<int>& values, QMap<QString, bool>& defined);
bool getDoubleArrayVal(const QJsonObject& object, const QString& fieldname,
bool getDoubleArrayVal(const QJsonObject& object, const QString& fieldname,
QVector<double>& values, QMap<QString, bool>& defined);
bool getObjectArrayVal(const QJsonObject& object, const QString& fieldname,
bool getObjectArrayVal(const QJsonObject& object, const QString& fieldname,
QJsonArray& objects, QMap<QString, bool>& defined);
hifi::ByteArray setGLBChunks(const hifi::ByteArray& data);
graphics::MaterialKey::OpacityMapMode getMaterialAlphaMode(const QString& type);
int getAccessorType(const QString& type);
int getAnimationSamplerInterpolation(const QString& interpolation);
@ -805,7 +805,7 @@ private:
int getImageMimeType(const QString& mime);
int getMeshPrimitiveRenderingMode(const QString& type);
bool getIndexFromObject(const QJsonObject& object, const QString& field,
bool getIndexFromObject(const QJsonObject& object, const QString& field,
int& outidx, QMap<QString, bool>& defined);
bool setAsset(const QJsonObject& object);
@ -841,8 +841,8 @@ private:
template <typename T>
bool addArrayFromAccessor(GLTFAccessor& accessor, QVector<T>& outarray);
void retriangulate(const QVector<int>& in_indices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& out_indices,
void retriangulate(const QVector<int>& in_indices, const QVector<glm::vec3>& in_vertices,
const QVector<glm::vec3>& in_normals, QVector<int>& out_indices,
QVector<glm::vec3>& out_vertices, QVector<glm::vec3>& out_normals);
std::tuple<bool, hifi::ByteArray> requestData(hifi::URL& url);
@ -857,4 +857,4 @@ private:
void glTFDebugDump();
};
#endif // hifi_GLTFSerializer_h
#endif // hifi_GLTFSerializer_h

View file

@ -1,6 +1,6 @@
//
// OBJSerializer.cpp
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 3/7/15.
// Copyright 2013 High Fidelity, Inc.
@ -15,7 +15,7 @@
#include "OBJSerializer.h"
#include <ctype.h> // .obj files are not locale-specific. The C/ASCII charset applies.
#include <sstream>
#include <sstream>
#include <QtCore/QBuffer>
#include <QtCore/QIODevice>
@ -263,16 +263,16 @@ void OBJSerializer::parseMaterialLibrary(QIODevice* device) {
default:
materials[matName] = currentMaterial;
#ifdef WANT_DEBUG
qCDebug(modelformat) <<
qCDebug(modelformat) <<
"OBJSerializer Last material illumination model:" << currentMaterial.illuminationModel <<
" shininess:" << currentMaterial.shininess <<
" shininess:" << currentMaterial.shininess <<
" opacity:" << currentMaterial.opacity <<
" diffuse color:" << currentMaterial.diffuseColor <<
" specular color:" << currentMaterial.specularColor <<
" emissive color:" << currentMaterial.emissiveColor <<
" diffuse texture:" << currentMaterial.diffuseTextureFilename <<
" specular texture:" << currentMaterial.specularTextureFilename <<
" emissive texture:" << currentMaterial.emissiveTextureFilename <<
" diffuse color:" << currentMaterial.diffuseColor <<
" specular color:" << currentMaterial.specularColor <<
" emissive color:" << currentMaterial.emissiveColor <<
" diffuse texture:" << currentMaterial.diffuseTextureFilename <<
" specular texture:" << currentMaterial.specularTextureFilename <<
" emissive texture:" << currentMaterial.emissiveTextureFilename <<
" bump texture:" << currentMaterial.bumpTextureFilename <<
" opacity texture:" << currentMaterial.opacityTextureFilename;
#endif
@ -352,7 +352,7 @@ void OBJSerializer::parseMaterialLibrary(QIODevice* device) {
}
}
}
}
}
void OBJSerializer::parseTextureLine(const hifi::ByteArray& textureLine, hifi::ByteArray& filename, OBJMaterialTextureOptions& textureOptions) {
// Texture options reference http://paulbourke.net/dataformats/mtl/
@ -803,7 +803,7 @@ HFMModel::Pointer OBJSerializer::read(const hifi::ByteArray& data, const hifi::V
n0 = checked_at(normals, face.normalIndices[0]);
n1 = checked_at(normals, face.normalIndices[1]);
n2 = checked_at(normals, face.normalIndices[2]);
} else {
} else {
// generate normals from triangle plane if not provided
n0 = n1 = n2 = glm::cross(v1 - v0, v2 - v0);
}
@ -932,7 +932,7 @@ HFMModel::Pointer OBJSerializer::read(const hifi::ByteArray& data, const hifi::V
bool applyNonMetallic = false;
bool fresnelOn = false;
// Illumination model reference http://paulbourke.net/dataformats/mtl/
// Illumination model reference http://paulbourke.net/dataformats/mtl/
switch (objMaterial.illuminationModel) {
case 0: // Color on and Ambient off
// We don't support ambient = do nothing?
@ -976,7 +976,7 @@ HFMModel::Pointer OBJSerializer::read(const hifi::ByteArray& data, const hifi::V
case 10: // Casts shadows onto invisible surfaces
// Do nothing?
break;
}
}
if (applyTransparency) {
hfmMaterial.opacity = std::max(hfmMaterial.opacity, ILLUMINATION_MODEL_MIN_OPACITY);

View file

@ -1,6 +1,6 @@
//
// OBJSerializer.h
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 3/6/15.
// Copyright 2015 High Fidelity, Inc.
@ -93,7 +93,7 @@ class OBJSerializer: public QObject, public HFMSerializer { // QObject so we can
public:
MediaType getMediaType() const override;
std::unique_ptr<hfm::Serializer::Factory> getFactory() const override;
typedef QVector<OBJFace> FaceGroup;
QVector<glm::vec3> vertices;
QVector<glm::vec3> vertexColors;
@ -102,7 +102,7 @@ public:
QVector<FaceGroup> faceGroups;
QString currentMaterialName;
QHash<QString, OBJMaterial> materials;
HFMModel::Pointer read(const hifi::ByteArray& data, const hifi::VariantHash& mapping, const hifi::URL& url = hifi::URL()) override;
private:

View file

@ -1,6 +1,6 @@
//
// OBJWriter.cpp
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// OBJWriter.h
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.

View file

@ -12,7 +12,7 @@ include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(graphics)
target_bullet()

View file

@ -3,7 +3,7 @@ set(TARGET_NAME render-utils)
# pull in the resources.qrc file
qt5_add_resources(QT_RESOURCES_FILE "${CMAKE_CURRENT_SOURCE_DIR}/res/fonts/fonts.qrc")
setup_hifi_library(Gui Network Qml Quick Script)
link_hifi_libraries(shared task ktx gpu shaders graphics graphics-scripting material-networking model-networking render animation fbx image procedural)
link_hifi_libraries(shared task ktx gpu shaders graphics graphics-scripting material-networking model-networking render animation model-serializers image procedural)
include_hifi_library_headers(audio)
include_hifi_library_headers(networking)
include_hifi_library_headers(octree)

View file

@ -7,7 +7,7 @@ if (NOT ANDROID)
target_quazip()
endif ()
link_hifi_libraries(shared networking shaders material-networking model-networking recording avatars fbx entities controllers animation audio midi)
link_hifi_libraries(shared networking shaders material-networking model-networking recording avatars model-serializers entities controllers animation audio midi)
include_hifi_library_headers(gl)
include_hifi_library_headers(hfm)
include_hifi_library_headers(gpu)

View file

@ -10,9 +10,9 @@
if ((WIN32 OR UNIX AND NOT APPLE) AND NOT USE_GLES)
set(TARGET_NAME openvr)
setup_hifi_plugin(Gui Qml Multimedia)
link_hifi_libraries(shared task gl qml networking controllers ui
link_hifi_libraries(shared task gl qml networking controllers ui
plugins display-plugins ui-plugins input-plugins script-engine
audio-client render-utils graphics shaders gpu render material-networking model-networking model-baker hfm fbx ktx image procedural ${PLATFORM_GL_BACKEND})
audio-client render-utils graphics shaders gpu render material-networking model-networking model-baker hfm model-serializers ktx image procedural ${PLATFORM_GL_BACKEND})
include_hifi_library_headers(octree)
target_openvr()

View file

@ -563,7 +563,7 @@
// Tablet targets.
isGoto = false,
TABLET_ADDRESS_DIALOG = "hifi/tablet/TabletAddressDialog.qml",
TABLET_EXPLORE_APP_UI = Script.resolvePath("../communityScripts/explore/explore.html"),
// Trigger values.
leftTriggerOn = 0,
@ -907,7 +907,7 @@
var miniTabletProperties;
if (isGoto) {
tablet.loadQMLSource(TABLET_ADDRESS_DIALOG);
tablet.gotoWebScreen(TABLET_EXPLORE_APP_UI);
} else {
tablet.gotoHomeScreen();
}

View file

@ -1,5 +1,10 @@
set(TARGET_NAME packaged-server-console)
if (CLIENT_ONLY AND APPLE)
# Don't include Console.app in client-only OSX DMGs.
return()
endif()
if (PRODUCTION_BUILD)
set(PRODUCTION_OPTION "--production")
endif()
@ -24,7 +29,11 @@ set_target_properties(${TARGET_NAME}-npm-install PROPERTIES FOLDER "hidden/Serve
# add a dependency from the package target to the server components
if (BUILD_CLIENT)
add_dependencies(${TARGET_NAME} interface)
if (APPLE)
add_dependencies(${TARGET_NAME} Vircadia)
else()
add_dependencies(${TARGET_NAME} interface)
endif()
endif()
if (BUILD_SERVER)

View file

@ -21,20 +21,27 @@ endfunction()
if (BUILD_TOOLS)
set(ALL_TOOLS
udt-test
vhacd-util
gpu-frame-player
ice-client
ktx-tool
ac-client
skeleton-dump
atp-client
oven
)
# Don't include oven or vhacd-til in OSX client-only DMGs.
if (NOT CLIENT_ONLY OR NOT APPLE)
list(APPEND ALL_TOOLS oven)
list(APPEND ALL_TOOLS vhacd-util)
endif()
# Allow different tools for stable builds
if (STABLE_BUILD)
else()
list(APPEND ALL_TOOLS nitpick)
# Don't include nitpick in OSX client-only DMGs.
if (NOT APPLE OR NOT CLIENT_ONLY)
list(APPEND ALL_TOOLS nitpick)
endif()
endif()
foreach(TOOL ${ALL_TOOLS})

View file

@ -44,7 +44,7 @@ exports.handlers = {
'../../libraries/controllers/src/controllers/impl/',
'../../libraries/display-plugins/src/display-plugins/',
'../../libraries/entities/src',
'../../libraries/fbx/src',
'../../libraries/model-serializers/src',
'../../libraries/graphics/src/graphics/',
'../../libraries/graphics-scripting/src/graphics-scripting/',
'../../libraries/image/src/image',

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@ -2,7 +2,7 @@ set(TARGET_NAME oven)
setup_hifi_project(Widgets Gui Concurrent)
link_hifi_libraries(shared shaders image gpu ktx fbx hfm baking graphics networking procedural material-networking model-baker task)
link_hifi_libraries(shared shaders image gpu ktx model-serializers hfm baking graphics networking procedural material-networking model-baker task)
setup_memory_debugger()
setup_thread_debugger()

View file

@ -2,6 +2,6 @@ set(TARGET_NAME skeleton-dump)
setup_hifi_project(Core)
setup_memory_debugger()
setup_thread_debugger()
link_hifi_libraries(shared fbx hfm graphics gpu gl animation)
link_hifi_libraries(shared model-serializers hfm graphics gpu gl animation)
include_hifi_library_headers(image)

View file

@ -1,6 +1,6 @@
set(TARGET_NAME vhacd-util)
setup_hifi_project(Core)
link_hifi_libraries(shared fbx hfm graphics gpu gl)
link_hifi_libraries(shared model-serializers hfm graphics gpu gl)
include_hifi_library_headers(image)