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fix for unused variable warnings
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1 changed files with 0 additions and 2 deletions
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@ -203,10 +203,8 @@ void RenderableWebEntityItem::render(RenderArgs* args) {
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if (!success) {
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return;
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}
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bool textured = false, culled = false, emissive = false;
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if (_texture) {
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batch._glActiveBindTexture(GL_TEXTURE0, GL_TEXTURE_2D, _texture);
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textured = emissive = true;
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}
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DependencyManager::get<GeometryCache>()->bindSimpleSRGBTexturedUnlitNoTexAlphaProgram(batch);
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