Remove unneeded shader directive

This commit is contained in:
Brad Davis 2018-10-23 09:28:30 -07:00
parent dd97c4fcd2
commit 5a43462218

View file

@ -14,10 +14,6 @@
<$declareStandardCameraTransform()$>
#ifdef GL_EXT_shader_non_constant_global_initializers
#extension GL_EXT_shader_non_constant_global_initializers : enable
#endif
LAYOUT(binding=PROCEDURAL_TEXTURE_CHANNEL0) uniform sampler2D iChannel0;
LAYOUT(binding=PROCEDURAL_TEXTURE_CHANNEL1) uniform sampler2D iChannel1;
LAYOUT(binding=PROCEDURAL_TEXTURE_CHANNEL2) uniform sampler2D iChannel2;