Fix shadergen parallelism

This commit is contained in:
Brad Davis 2018-10-22 11:37:08 -07:00
parent 85b92a372d
commit dd97c4fcd2

View file

@ -188,7 +188,10 @@ def processCommand(line):
executeSubprocess([spirvCrossExec, '--reflect', 'json', '--output', reflectionFile, spirvFile])
# Generate the optimized GLSL output
spirvCrossArgs = [spirvCrossExec, '--output', glslFile, spirvFile, '--version', dialect]
spirvCrossDialect = dialect
# 310es causes spirv-cross to inject "#extension GL_OES_texture_buffer : require" into the output
if (dialect == '310es'): spirvCrossDialect = '320es'
spirvCrossArgs = [spirvCrossExec, '--output', glslFile, spirvFile, '--version', spirvCrossDialect]
if (dialect == '410'): spirvCrossArgs.append('--no-420pack-extension')
executeSubprocess(spirvCrossArgs)
else:
@ -205,7 +208,7 @@ def processCommand(line):
def main():
commands = args.commands.read().splitlines(False)
if args.debug or True:
if args.debug:
for command in commands:
processCommand(command)
else: