Merge pull request #15375 from SimonWalton-HiFi/pingpunch-lower-rate

Increase ping interval for unconnected Nodes
This commit is contained in:
Shannon Romano 2019-04-16 11:22:30 -07:00 committed by GitHub
commit 4b91363226
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 4 additions and 4 deletions

View file

@ -26,7 +26,7 @@ const quint16 ICE_SERVER_DEFAULT_PORT = 7337;
const int ICE_HEARBEAT_INTERVAL_MSECS = 2 * 1000;
const int MAX_ICE_CONNECTION_ATTEMPTS = 5;
const int UDP_PUNCH_PING_INTERVAL_MS = 25;
const int UDP_PUNCH_PING_INTERVAL_MS = 250;
class NetworkPeer : public QObject {
Q_OBJECT

View file

@ -752,11 +752,11 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPing);
}
// every second we're trying to ping this node and we're not getting anywhere - debug that out
const int NUM_DEBUG_CONNECTION_ATTEMPTS = 1000 / (UDP_PUNCH_PING_INTERVAL_MS);
// every two seconds we're trying to ping this node and we're not getting anywhere - debug that out
const int NUM_DEBUG_CONNECTION_ATTEMPTS = 2000 / (UDP_PUNCH_PING_INTERVAL_MS);
if (node->getConnectionAttempts() > 0 && node->getConnectionAttempts() % NUM_DEBUG_CONNECTION_ATTEMPTS == 0) {
qCDebug(networking) << "No response to UDP hole punch pings for node" << node->getUUID() << "in last second.";
qCDebug(networking) << "No response to UDP hole punch pings for node" << node->getUUID() << "in last 2 s.";
}
auto nodeID = node->getUUID();