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remove unused getBodyForwardDirection
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1 changed files with 0 additions and 3 deletions
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@ -236,9 +236,6 @@ protected:
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glm::vec3 getBodyRightDirection() const { return getOrientation() * IDENTITY_RIGHT; }
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glm::vec3 getBodyUpDirection() const { return getOrientation() * IDENTITY_UP; }
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// redundant, calls getBodyForwardDirection which better describes the returned vector as a direction
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glm::vec3 getBodyFrontDirection() const { return getBodyForwardDirection(); }
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glm::vec3 getBodyForwardDirection() const { return getOrientation() * IDENTITY_FORWARD; }
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glm::quat computeRotationFromBodyToWorldUp(float proportion = 1.0f) const;
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void measureMotionDerivatives(float deltaTime);
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