remove unused getBodyForwardDirection

This commit is contained in:
Triplelexx 2017-03-22 21:54:21 +00:00
parent c7b9492620
commit 09cbace975

View file

@ -236,9 +236,6 @@ protected:
glm::vec3 getBodyRightDirection() const { return getOrientation() * IDENTITY_RIGHT; }
glm::vec3 getBodyUpDirection() const { return getOrientation() * IDENTITY_UP; }
// redundant, calls getBodyForwardDirection which better describes the returned vector as a direction
glm::vec3 getBodyFrontDirection() const { return getBodyForwardDirection(); }
glm::vec3 getBodyForwardDirection() const { return getOrientation() * IDENTITY_FORWARD; }
glm::quat computeRotationFromBodyToWorldUp(float proportion = 1.0f) const;
void measureMotionDerivatives(float deltaTime);