revert removing rightUnitVec

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This commit is contained in:
Triplelexx 2017-03-22 19:14:20 +00:00
parent 216f20ed2c
commit c7b9492620

View file

@ -12,6 +12,8 @@
var forwardUnitVector = Vec3.normalize(Quat.getForward(MyAvatar.orientation));
var forwardOffset = Vec3.multiply(forwardUnitVector,forwardFactor);
var rightFactor = 3;
// TODO: rightUnitVec is unused and spawnLocation declaration is incorrect
var rightUnitVec = Vec3.normalize(Quat.getRight(MyAvatar.orientation));
var spawnLocation = Vec3.sum(Vec3.sum(MyAvatar.position,forwardOffset),rightFactor);
if (success) {
this.pastedEntityIDs = Clipboard.pasteEntities(spawnLocation);