mirror of
https://github.com/lubosz/overte.git
synced 2025-04-19 16:44:04 +02:00
Add resort for scene item keys
This commit is contained in:
parent
452b6f4e59
commit
01309ffd5f
2 changed files with 25 additions and 1 deletions
|
@ -62,6 +62,12 @@ void PendingChanges::resetItem(ItemID id, const PayloadPointer& payload) {
|
|||
_resetPayloads.push_back(payload);
|
||||
}
|
||||
|
||||
void PendingChanges::resortItem(ItemID id, ItemKey oldKey, ItemKey newKey) {
|
||||
_resortItems.push_back(id);
|
||||
_resortOldKeys.push_back(oldKey);
|
||||
_resortNewKeys.push_back(newKey);
|
||||
}
|
||||
|
||||
void PendingChanges::removeItem(ItemID id) {
|
||||
_removedItems.push_back(id);
|
||||
}
|
||||
|
@ -74,6 +80,9 @@ void PendingChanges::updateItem(ItemID id, const UpdateFunctorPointer& functor)
|
|||
void PendingChanges::merge(PendingChanges& changes) {
|
||||
_resetItems.insert(_resetItems.end(), changes._resetItems.begin(), changes._resetItems.end());
|
||||
_resetPayloads.insert(_resetPayloads.end(), changes._resetPayloads.begin(), changes._resetPayloads.end());
|
||||
_resortItems.insert(_resortItems.end(), changes._resortItems.begin(), changes._resortItems.end());
|
||||
_resortOldKeys.insert(_resortOldKeys.end(), changes._resortOldKeys.begin(), changes._resortOldKeys.end());
|
||||
_resortNewKeys.insert(_resortNewKeys.end(), changes._resortNewKeys.begin(), changes._resortNewKeys.end());
|
||||
_removedItems.insert(_removedItems.end(), changes._removedItems.begin(), changes._removedItems.end());
|
||||
_updatedItems.insert(_updatedItems.end(), changes._updatedItems.begin(), changes._updatedItems.end());
|
||||
_updateFunctors.insert(_updateFunctors.end(), changes._updateFunctors.begin(), changes._updateFunctors.end());
|
||||
|
@ -124,6 +133,7 @@ void Scene::processPendingChangesQueue() {
|
|||
// capture anything coming from the pendingChanges
|
||||
resetItems(consolidatedPendingChanges._resetItems, consolidatedPendingChanges._resetPayloads);
|
||||
updateItems(consolidatedPendingChanges._updatedItems, consolidatedPendingChanges._updateFunctors);
|
||||
resortItems(consolidatedPendingChanges._resortItems, consolidatedPendingChanges._resortOldKeys, consolidatedPendingChanges._resortNewKeys);
|
||||
removeItems(consolidatedPendingChanges._removedItems);
|
||||
|
||||
// ready to go back to rendering activities
|
||||
|
@ -156,6 +166,15 @@ void Scene::resetItems(const ItemIDs& ids, Payloads& payloads) {
|
|||
}
|
||||
}
|
||||
|
||||
void Scene::resortItems(const ItemIDs& ids, ItemKeys& oldKeys, ItemKeys& newKeys) {
|
||||
auto resortID = ids.begin();
|
||||
auto oldKey = oldKeys.begin();
|
||||
auto newKey = newKeys.begin();
|
||||
for (; resortID != ids.end(); resortID++, oldKey++, newKey++) {
|
||||
_masterBucketMap.reset(*resortID, *oldKey, *newKey);
|
||||
}
|
||||
}
|
||||
|
||||
void Scene::removeItems(const ItemIDs& ids) {
|
||||
for (auto removedID :ids) {
|
||||
// Access the true item
|
||||
|
|
|
@ -40,6 +40,7 @@ public:
|
|||
~PendingChanges() {}
|
||||
|
||||
void resetItem(ItemID id, const PayloadPointer& payload);
|
||||
void resortItem(ItemID id, ItemKey oldKey, ItemKey newKey);
|
||||
void removeItem(ItemID id);
|
||||
|
||||
template <class T> void updateItem(ItemID id, std::function<void(T&)> func) {
|
||||
|
@ -50,8 +51,11 @@ public:
|
|||
|
||||
void merge(PendingChanges& changes);
|
||||
|
||||
Payloads _resetPayloads;
|
||||
ItemIDs _resetItems;
|
||||
Payloads _resetPayloads;
|
||||
ItemIDs _resortItems;
|
||||
ItemKeys _resortOldKeys;
|
||||
ItemKeys _resortNewKeys;
|
||||
ItemIDs _removedItems;
|
||||
ItemIDs _updatedItems;
|
||||
UpdateFunctors _updateFunctors;
|
||||
|
@ -107,6 +111,7 @@ protected:
|
|||
|
||||
|
||||
void resetItems(const ItemIDs& ids, Payloads& payloads);
|
||||
void resortItems(const ItemIDs& ids, ItemKeys& oldKeys, ItemKeys& newKeys);
|
||||
void removeItems(const ItemIDs& ids);
|
||||
void updateItems(const ItemIDs& ids, UpdateFunctors& functors);
|
||||
|
||||
|
|
Loading…
Reference in a new issue